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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
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Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3282 (Veteran)
User ID 13614
 
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News Comments > Diablo III Tops U.S. Charts
3. Re: Diablo III Tops U.S. Charts Jun 14, 2012, 23:39 Parallax Abstraction
 
Another month, another bunch of press outlets touting increasingly irrelevant NPD numbers. At least this article actually mentions that they don't include non-US sales, though their digital sales "estimates" are meaningless since there's no way to verify them. They also still don't mention that several major retailers don't participate in NPD or that the digital sales estimate likely doesn't include stuff like F2P. I'm sure tomorrow we'll read a bunch of "analysis" articles discussing how the end is nigh for all AAA games and this is just a sign that people want to play nothing but iOS drivel and Facebook stuff, forget that neither of those are doing well either (look at Zynga's stock and player numbers). So predictable, yet so old and tired.  
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News Comments > Evening Consolidation
12. Re: Evening Consolidation Jun 14, 2012, 14:11 Parallax Abstraction
 
When mobile devices can play high production value games with actual depth instead of time-wasting dreck, 99% of which is garbage anyway, then I'll be happy to embrace them as the new norm gaming medium instead of PC or even consoles. But based on the 30 or so games I've played on my girlfriend's iPad, they have a long way to go yet. As for the cloud future, never going to happen as long as big telcos control the pipes and can restrict them without penalty. And if people think always-on DRM is bad now, wait until any and all software works that way.

This comment was edited on Jun 14, 2012, 14:45.
 
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News Comments > It Came from E3 2012, Part 13
12. Re: It Came from E3 2012, Part 13 Jun 14, 2012, 09:54 Parallax Abstraction
 
Verno wrote on Jun 14, 2012, 09:29:
Not a big fan of GiantBomb either though, they are often too far on the other side of the industry apologism scale for my liking. Jeff especially used to shit all over PC gaming regularly when I listened so I eventually just unsubbed and stopped going to the website. They are pretty shitty at playing games too which made me question a lot of the reviews. I'm not saying every reviewer has to be a pro but I remember watching quite a few vids where Jeff or Ryan would just arbitrarily declare things about a game due to mistakes they were making or tutorials they ignored.

Well, trying to play a game while also providing simultaneous commentary on it is a lot harder than you may think. They've also made a point of saying that their Quick Look videos are not reviews and I've often found their reviews about games they were down on in videos to be much more positive once they've had a chance to play them by themselves. I kind of remember what you're saying about Jeff and PC gaming but he's definitely come around on that. They do a lot of PC focused segments now and pretty much the entire crew there has their PCs hooked up to their TVs now. Patrick's a raving Apple fanboy which is frustrating but he tends to keep that to his Twitter feed. But to each his own of course.

The way they approached this E3 I like because they said "There were problems that are representative of bigger industry issues" that they spent time on but they also took a point I put in my blog recently along the lines of "Anyone whining there was nothing good or original at this year's show didn't look hard enough." Compared to Tim Rogers though, moss on a rock has an opinion I'd rather listen to though.
 
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News Comments > It Came from E3 2012, Part 13
10. Re: It Came from E3 2012, Part 13 Jun 14, 2012, 09:02 Parallax Abstraction
 
Never thought I'd agree with CJ_Parker but he's pretty much got the gist of it. Though I do feel the sentiment this year was more negative in the media than before and with no real good reason. I'm listening to this week's Giant Bombcast and it's nice to hear some straight talk from them. They had their legitimate criticisms but their impressions generally were "there was a lot of awesome stuff, stop whining guys." But Kotaku will do whatever to drive clicks, including letting that hack Tim Rogers spew his pretentious text walls. Who the fuck is this guy to apologize for E3? It's not his show. Shut up Tim, you don't matter.

This comment was edited on Jun 14, 2012, 09:09.
 
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News Comments > Slant Six Layoffs
9. Re: Slant Six Layoffs Jun 13, 2012, 00:28 Parallax Abstraction
 
That's kind of crazy considering Raccoon City actually sold really well as I understand it.  
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News Comments > Wasteland 2 Design Document
10. Re: Wasteland 2 Design Document Jun 12, 2012, 13:54 Parallax Abstraction
 
Dev wrote on Jun 12, 2012, 12:17:
If you've read anything at all about them, or the threads that talk about their games, they are mostly doing the "remakes" to try and draw attention to their digital distribution platform beamdog. Which is why the games are ONLY sold through that. They probably got the remake IP's super cheap off of interplay. If you looked into their remake of MDK2, you'll find it wasn't really changed much, and bugs from the first version weren't fixed. BG EE is likely to be the same, just a thinned down coat of old paint. They were bragging about how they were redoing the main menu to work in a higher resolution. Likely the real reason they are redoing the menu is because they are doing an ipad version. Which version do you think will get more attention? My bets on the ipad one. Also a quick check of the beamdog forum about BG EE, and the impression I got about beamdog was "we can't be bothered to read through the posts." I did see a post from them mentioning they are still working through contract issues with bioware, so my guess is the game isn't close to being released.

Yeah, they bungled that release pretty good. They announced it, went dark for a long time, then spent like a month pimping the iOS version super hard (talking about how they're updating it for touch and it's somehow best played on an iPad etc.) and not even making a peep about the PC version except for one mention on their site, then went completely dark again and we've heard nothing. Given that you can get the games cheaper on GOG and there's mods that already add far more content and features to them than Beamdog's promising, I'm not overly confident they'll be worth it even when they do come out. Might be cool on the iPad if they do it right. Maybe.
 
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News Comments > Wasteland 2 Design Document
8. Re: Wasteland 2 Design Document Jun 12, 2012, 13:48 Parallax Abstraction
 
Silicon Avatar wrote on Jun 12, 2012, 11:53:
I'm glad they're doing mod tools. This game ought to be great. Now we just have to see if they can execute all their ambition on a small budget.

That and while I know this is a passion project for inXile and they're committed to doing it right, that team hasn't had a great track record with the projects they've put out. The Bard's Tale update thing was OK, Hunted was pretty bad, Choplifter HD was mediocre at best and I can't really comment on all their casual stuff from their Sparkworkz team. I backed this and I'm stoked, I just hope it gets the polish it needs.
 
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News Comments > Two Guys SpaceVenture Funded
8. Re: Two Guys SpaceVenture Funded Jun 12, 2012, 13:44 Parallax Abstraction
 
nin wrote on Jun 12, 2012, 13:16:
This project is also been a bit bumpy, update wise (confusion in tiers, extremely frequent updates to the point that people got tired of hearing about it, etc) and I will tell you that since they just got in range of their goal yesterday (and one of the people who was handing most of the KS stuff had a death in the family and had to step away for a few days), that stretch goals will be announced and supported via paypal, post KS funding. I'm not wild about that (at all - I feel like once your KS window closes, you shouldn't turn around and ask for MORE money from the same people), but that's their plan, apparently.


Yeah, this "social media expert" they're working with sounds like a good guy but their campaign wasn't handled in the most ideal way. I unsubbed from updates because there were sometimes 4 or 5 a day going out, often without a lot of useful info in them. They felt like they were just rapid firing little bits out to keep people reminded that they exist. I really do like some of the things they did to keep people interested like the Ken Williams interview and commentaries, those were really unique and cool. The whole stretch goals after the campaign closes does sound a bit weird but as long as it's optional, that's all good. I probably won't pitch in to them. I just really hope they can assemble a good team and make another awesome game. But that's the hope with all of the way too many projects I've backed.
 
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News Comments > Ship Simulator Extremes Collection Next Week
2. Re: Ship Simulator Extremes Collection Next Week Jun 12, 2012, 13:32 Parallax Abstraction
 
I was waiting for the fully extreeeeeeeeme experience before jumping in. Time to get a new GTX690 to power this sucker with maximum extreeeeeeeemeness!  
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News Comments > Two Guys SpaceVenture Funded
1. Re: Two Guys SpaceVenture Funded Jun 12, 2012, 10:47 Parallax Abstraction
 
Very happy to see this. I thought their goal was a bit too ambitious and it looked for a while like they weren't going to hit it but people rallied at the last minute. I can't wait to see what these guys make.  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jun 11, 2012, 20:12 Parallax Abstraction
 
Well, they were releasing editions for the original Wii so I imagine porting the 360 version to WiiU and adding some weapon switch gimmick or whatever to the GamePad screen would be trivial.  
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News Comments > Diablo III Item Duping Hotfixed? RMAH to Require Authenticator
66. Re: Diablo III Item Duping Hotfixed? RMAH to Require Authenticator Jun 11, 2012, 16:16 Parallax Abstraction
 
So you need an authenticator to use the RMAH. Making something more cumbersome and less accessible to use isn't how you drive adoption. I know it's really not that hard but a lot of non-hardcore gamers will be turned off it this way.  
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News Comments > Saturday Tech Bits
7. Re: Bill Gates Jun 9, 2012, 22:59 Parallax Abstraction
 
Wallshadows wrote on Jun 9, 2012, 22:08:
Yeah but Steve Ballmer really knows how to put on a good show.

He definitely does but that's pretty much all he knows how to do. He's a horrendous CEO and Microsoft is continuing to succeed in spite of him.
 
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News Comments > Two Guys From Andromeda AMA
2. Re: Two Guys From Andromeda AMA Jun 7, 2012, 10:18 Parallax Abstraction
 
nin wrote on Jun 7, 2012, 10:05:
5 days left - kick in some cash, folks! Hup hup!


Seriously. At their current rate, these guys won't get funded unless they get a big last minute push like Republique did. To be honest, as much excitement as this stirred up, I think their funding goal was too ambitious. I was the second backer on this project though and damn, I so hope it gets to happen.
 
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News Comments > It Came from E3 2012, Part 1
3. Re: It Came from E3 2012, Part 1 Jun 5, 2012, 14:27 Parallax Abstraction
 
Cutter wrote on Jun 5, 2012, 11:37:
Got an email that Neverwinter is going to be at E3. I'm curious to see how Perfect World has ruined it.

Well, they can't do worse than Atari would have. ...I hope.
 
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News Comments > Morning Mobilization
4. Re: Morning Mobilization Jun 4, 2012, 09:35 Parallax Abstraction
 
Wow, a negative article about an Apple product? I thought writing such things was punishable by firing squad or something.

There's a reason Siri was left out of the iPad 3. The key thing to pay attention for at any of Apple self-fellating press events is what they don't say. If they launched a product at a previous event and don't spend a minute or more hyping its awesome statistics (hint: they didn't talk about Siri at all at the iPad 3 launch conference), that means it's not living up to their expectations. Apple will scream from rooftops about the stats that show they are doing well and will quietly sweep all the rest under the rug, hoping no one notices. Since the iPress largely goes out of their way to never say anything bad about the company, these missing stats are never raised.
 
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News Comments > Sunday Mobilization
3. Re: Sunday Mobilization Jun 3, 2012, 19:42 Parallax Abstraction
 
Rea1One wrote on Jun 3, 2012, 18:50:
I've had ICS for a few months now and wouldn't dream of going back to 3. Just like Windows won't go back to an earlier version either.

Wait till Windows 8.
 
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News Comments > Gatherings & Competitions
5. Re: Gatherings & Competitions Jun 2, 2012, 13:58 Parallax Abstraction
 
E3's relevant in the sense that it's one of the few times when the games industry gets a ton of mainstream press coverage. Though it's the main event of the year for the enthusiast press, that's not who it's really aimed at. It's to get the CNNs and USA Todays paying attention to gaming. I would say the real question of relevance is that of the opinion Neil Young, president of a company that's just riding the iOS fashion trend and who isn't even going to be at the show. If the show isn't relevant to the market your company caters to, then you really aren't in a position to comment on it objectively. But then again, neither is the organisation that runs it. If the show gets as much or more media attention this year than it did last year, it's still relevant. As usual, Apple fanboys seem to think that for their ecosystem to succeed, it has to be at the expense of another. Something always has to be the loser in discussions involving Apple.  
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News Comments > 38 Studios Closed?
77. Re: 38 Studios Closed? May 25, 2012, 09:58 Parallax Abstraction
 
GayBlade wrote on May 25, 2012, 09:40:
RollinThundr wrote on May 25, 2012, 09:31:
Bhruic wrote on May 25, 2012, 08:30:
RollinThundr wrote on May 25, 2012, 00:38:
Enjoy your European socialistic utopia boys, if Oblamer gets reelected I'm moving to Canada.

Don't threaten Canada like that

Seriously. People like him can keep their ignorance south of the border. We don't need or want it.
 
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News Comments > Spec Ops: The Line Specs; Demo Next Month
3. Re: Spec Ops: The Line Specs; Demo Next Month May 23, 2012, 18:43 Parallax Abstraction
 
SpectralMeat wrote on May 23, 2012, 12:20:
Did anyone try the console demo yet? I've seen some gameplay videos and I can't say I am excited about this game. I did download the 360 demo but didn't get a chance to play it yet.

The console demo looked OK (though it was just a lighter shade of brown that other shooters) but it was very generic stop-and-pop gameplay like any other game in this genre and the Nolan North voiced lead character sounds exactly like Nathan Drake which doesn't fit his kind of character at all. At least PC gamers will get to try it out but yeah, this feels like another generic shooter made by a company whose one game before was nothing like it. Probably a pass for me.
 
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3282 Comments. 165 pages. Viewing page 24.
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