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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
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Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3230 (Veteran)
User ID 13614
 
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News Comments > Eurocom Layoffs
1. Re: Eurocom Layoffs Nov 23, 2012, 11:51 Parallax Abstraction
 
I understand they're up against it and there probably isn't much work in the console space right now but geez, another big developer entering the crowded mobile market where chances of success are even less? Good luck to them but I wonder what chance they really have. I mean, in the last two weeks I think I've read 3 or 4 stories of small teams that had highly anticipated mobile releases come out and went under after because no one bought them.  
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News Comments > Thanksgiving Consolidation
2. Re: Thanksgiving Consolidation Nov 22, 2012, 13:50 Parallax Abstraction
 
Not that Sony isn't hurting right now but Fitch was also one of the credit agencies that rated a whole ton of sub prime mortgages as AAA, as well as many of the investment banks peddling in them, practically up until the day they collapsed.  
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News Comments > THQ Default Follow-up
5. Re: THQ Default Follow-up Nov 20, 2012, 22:51 Parallax Abstraction
 
If Brian Farrell is still in as CEO (and he is), the core of their issues has still not been dealt with. Most of THQ's current situation (and most notably the uDraw fiasco) can be laid squarely on his shoulders. He's bad at his job, he should have been run out on a rail years ago.  
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News Comments > Free Far Cry 3 with SSD Offer
9. Re: Free Far Cry 3 with SSD Offer Nov 19, 2012, 14:30 Parallax Abstraction
 
Verno wrote on Nov 19, 2012, 11:14:
Meh, the 840s have very questionable TLC nand. The 830 is actually the superior drive.

Yep, I just bought one of the last 256GB 830 drives I could find over the weekend to replace me second OCZ Synapse that died (don't ever buy one of those by the way). From what I've read, the 840 is actually slower and it's long-term reliability is questionable. A free Far Cry 3 would have been nice but I'll take the superior product.
 
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News Comments > Saturday Metaverse
5. Re: Saturday Metaverse Nov 18, 2012, 21:04 Parallax Abstraction
 
Mashiki Amiketo wrote on Nov 17, 2012, 21:28:
I pay $42.25@300GB for 25/1 in Ontario

TekSavvy for life! Might soon be 36/4 if Rogers stops breaking the tariff rules.
 
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News Comments > Saturday Metaverse
4. Re: Saturday Metaverse Nov 18, 2012, 21:02 Parallax Abstraction
 
beigemore wrote on Nov 18, 2012, 02:09:
I get the impression that the Xbox music article was written in an attempt for the author to try and get Microsoft to give him special attention toward his issues.

Betanews loves to create "clicks through controversy" articles. This definitely seems like one of them.
 
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News Comments > Croteam on Windows 8 Issues
56. Re: Croteam on Windows 8 Issues Nov 17, 2012, 20:45 Parallax Abstraction
 
Dades wrote on Nov 17, 2012, 20:24:
There's nothing speculative about it, they're commenting about the existing restrictions. It's all laid out in the store and certification guidelines. Their main concern is that if you don't want to use the store or microsoft refuses to accept your app for some reason, there is no other way to deliver a "Metro" app to users without running an enterprise version of Windows 8.

You are correct about that, I should have been clearer. The point I was addressing was the large number of people who are taking Metro's very existence as proof positive that the desktop is going to be gone soon and I just don't buy that. I don't care if Metro exists as long as anyone who doesn't want to use it can use the open desktop instead. PC gamers understand how to use the desktop, the likes of Croteam don't have to put their stuff on Metro to reach their intended audience.

As someone who works in corporate IT, I can tell you that if the desktop ever goes away, it will be a VERY long time before it does. As important as consumers are to Microsoft, corporate is their bread and butter and corporate will never adopt Metro as it is now. If Microsoft can't get corporate customers on board with an all-Metro Windows (and they'll be consulting with those customers extensively), it won't happen, I guarantee it. As sweet as a 30% cut of $0.99 apps are, Microsoft also makes a ton off those base license costs from Windows and they aren't going to risk driving their volume customers to Linux or worse, Apple. Believe me, I understand the concerns about Metro that people have but writing obituaries for the desktop is just ridiculous at this stage.
 
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News Comments > Croteam on Windows 8 Issues
50. Re: Wow... Nov 17, 2012, 20:08 Parallax Abstraction
 
wtf_man wrote on Nov 17, 2012, 19:19:
Doombringer wrote on Nov 17, 2012, 19:10:
I'm seeing a lot of "gasp!" and "the sky is falling!" regarding Windows 8's "Metro" or RT apps...

I suppose it wouldn't be so shocking if Microsoft said "hey, it's like iOS. Get it?"

Because that's what it is. It's a walled garden. You can't install whatever you'd like on an iOS device, and yet, somehow Apple can't sell enough of them. People are eating them up. Did you think Microsoft *wasn't* going to want a piece of this?

IOS is not OSX.

Apple is not trying to put IOS on Macintosh Desktop computers.

What part of this are you not getting?

Sure, they have added some OPTIONAL IOS-like features to OSX (Mac app store, App launcher that looks like IOS launcher, and access to iCloud) But NONE of that is forced on you, like Metro is with Windows 8. OSX remains to be it's own Desktop OS.

Anyone who thinks this exact kind of thing isn't coming to OS X is kidding themselves. Microsoft may have done it first but make no mistake, Apple wants in on this too. They can wait longer because they have a monopoly on the hardware market for their platform and have managed to convince people to overpay for hardware because tons of people just own Macs because they're fashionable but they want their cut of app sales on every platform just like Microsoft does.

I don't run Windows 8 and don't know if I will but I still think a lot of the hype from the likes of Croteam and Valve is based on pure speculation and not evidence. Anybody remember that article from the New Zealand security researcher that screamed how Windows Vista was full of DRM and was basically going to be an OS that Hollywood would be able to cripple at will and which would severely limit what you could do with it to support DRM? Yeah, remember how that also turned out to be complete bullshit and the guy was shoved into obscurity as a result? Panic without evidence is often unfounded.

Not saying I like Microsoft's direction (which is squarely following something Apple started and has been practically considered heroic for) but I wager if Windows 8 isn't selling (I've seen lots of people saying this without one person linking to an article with actual cited sales data), they will re-evaluate their strategy. I hated Vista too death and so did everyone else but it was the fastest selling version of Windows for its game, though granted, that was before tablets and the Apple fashion trend. Don't get me wrong, I'm not defending Microsoft or Windows 8, though it probably sounds it. I'm just saying it might be worth laying off the panic until there's something worth panicing about, beyond what a guy like Newell says, who has a vested interest in making sure he controls the PC software market instead of Microsoft. If this gets worse in Windows 9, I'll happily switch to Linux, assuming it isn't still the massive nightmare that it is now.
 
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News Comments > Black Ops II's $500MM Launch
10. Re: Black Ops II's $500MM Launch Nov 16, 2012, 11:32 Parallax Abstraction
 
I don't care that Call of Duty succeeds. They're competent enough games if only that. What I hate is the amount of amazing titles that struggle or fail because people won't broaden their horizons beyond one or two yearly franchises. It's as much a failing of consumers as anything else. If Call of Duty didn't come out every year, I don't think those people would start discovering and buying a raft of new, more innovative titles. It's a shame.  
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News Comments > etc.
7. Re: etc. Nov 15, 2012, 11:49 Parallax Abstraction
 
nin wrote on Nov 15, 2012, 11:26:
Cutter wrote on Nov 15, 2012, 10:58:
Hey Curt, free gubment money in Aus. Take 38 down there! Lol!

He should team up with Brandon whatshisname, from Team Bondi.



I think that much fail would result in a black hole that would envelop the continent. And Australia's pretty cool so I'd prefer that not happen.
 
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News Comments > AMD for Sale?
3. Re: AMD for Sale? Nov 13, 2012, 22:49 Parallax Abstraction
 
wtf_man wrote on Nov 13, 2012, 21:59:
Well... I hope ATi gets sold off to someone other than nVidia. Even though I mostly run nVidia... the last thing we need is for them to become a monopoly.

I doubt that would even get past regulators to be honest. I thought I read an article recently that said that ATI was one of the only parts of the company actually turning a profit right now so I bet there will be plenty of suitors willing to pick it up. I hope AMD can turn things around. They gave Intel a good run for their money once and they need competition.
 
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Nov 12, 2012, 23:29 Parallax Abstraction
 
Another clickbaiting GamesIndustry.biz article that provides no context and says "come back for the full article tomorrow where we'll tell you what he really said." I can't remember the last time I was linked to an article from them that wasn't just sensationalist clickbaiting. That site is truly awful.  
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News Comments > No PC Halo 4 Because It's "Designed Specifically for Xbox 360"
57. Re: No PC Halo 4 Because It's Nov 7, 2012, 09:19 Parallax Abstraction
 
Halo is one of the most overrated series of all time. Terrible, impenetrable story, ugly aesthetic, bad sound design and the movement is so slow it feels like the whole game is on downers. I won't miss it on PC.  
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News Comments > CoH2, Metro Last Light, and South Park Game Delayed
41. Re: CoH2, Metro Last Light, and South Park Game Delayed Nov 6, 2012, 15:12 Parallax Abstraction
 
Jerykk wrote on Nov 6, 2012, 12:29:
In this case, a 47% crash is only $1.40, so it's not quite as dramatic as the percentage would suggest. Still, I'd be surprised if THQ survives into 2014.

They've also dropped to under the market cap required to continue being listed on the NASDAQ. They already did a 10:1 reverse stock split in order to maintain compliance once and they can't do it again. Unless they either sell the company or something happens to cause a rally, they'll end up facing delisting again. I really don't know how they can recover from this. They're basically now trying to shepherd their current titles to completion with what they have left on their line of credit (which is something like $60M I think) and $36M in cash. This is to finish development, market them (which usually costs at least as much as development), plus they have to figure out how to make titles for next-gen where budgets will go up even more.

Apparently WWE 13 is selling well though (and it came out too late in the quarter to reflect in these earnings) and their versions of Wheel of Fortune and Jeopardy usually do well with casuals, plus many seem to think SR3 Full Package will sell well and that's going to be a much higher margin item for them. I dunno though, I don't see how that carries them well into next year though.

This comment was edited on Nov 6, 2012, 15:22.
 
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News Comments > Elite: Dangerous Kickstarter
11. Re: Elite: Dangerous Kickstarter Nov 6, 2012, 11:05 Parallax Abstraction
 
No video (which I thought was required on Kickstarter), no screenshots, barebones description and basically Braben going "Remember Elite? Give me a pile of money and I'll make another one." I'd love to see another Elite but at least try to sell me on the idea.  
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News Comments > CoH2, Metro Last Light, and South Park Game Delayed
31. Re: CoH2, Metro Last Light, and South Park Game Delayed Nov 6, 2012, 09:20 Parallax Abstraction
 
ASeven wrote on Nov 6, 2012, 08:39:
Apparently the CEO wants to put THQ for sale.

I remember hearing a while back (maybe on the Giant Bombcast) that THQ's been quietly up for sale for a long time now but no one's interested in the company (and their debt), just the IPs and maybe a couple of the studios. At the rate things are going, those parties can just wait until they're bankrupt and get them for practically nothing. Some people on the SaveTHQ.com forums are also speculating that they'll get scooped up by a private equity firm which likely means the games in development will come out, they'll take most of those profits and then cut the company up and sell it off.
 
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News Comments > Op Ed
2. Re: Op Ed Nov 5, 2012, 22:45 Parallax Abstraction
 
ASeven wrote on Nov 5, 2012, 20:57:
Amazing blog article on the Astrounauts. Should become mandatory reading for every single developer out there.

He makes a good point but I don't think it's quite as simple as he says and I don't think the majority of AAA developers never question what they're doing. It's not like the developers have limitless creative control over the products they make. They should but they don't.

Sure there are a ton of boring, gray/brown shooters. But there's also a billion and one indie 2D platformers with an 8-bit art style that's done out of a lack of art ability as opposed to any intentional, meaningful design choice. Indie games can and should provide a lot of inspiration but they're not all that's right with gaming, nor is AAA all that's wrong.
 
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News Comments > CoH2, Metro Last Light, and South Park Game Delayed
8. Re: CoH2, Metro Last Light, and South Park Game Delayed Nov 5, 2012, 22:26 Parallax Abstraction
 
Prez wrote on Nov 5, 2012, 21:00:
I have always loved THQ. That they made some serious missteps is undeniable, but I own and love a whole lot of their games. Really looking forward to Metro and CoH2; it would be a travesty if they never got released. And yeah, Saints Row needs to be saved. As an aside I may be wishing for the moon here, but can someone (not THQ obviously) give us a proper sequel to the open-ended and super fun Red Faction Guerrilla? Armageddon was such a step back for the series.

All the games mentioned in this story will come out, one way or the other. They're all too far along in development. If THQ goes under, another big publisher will pick up the studios and IPs for pennies on the dollar and put the games out. That they're bleeding money and still delaying the games to ensure they ship in a high quality state is ballsy as Hell but I wonder if it will pay off for them.

I was reading on I think a Gamasutra comment someone saying that THQ has been horribly managed for years, that Farrell's a terrible CEO (hard to deny now) who never understood quality games and that the only thing that carried them this far was the licensed crap they were putting out. When people stopped buying those games, the thing that kept them successful despite themselves went away and now their chickens are coming home to roost. It's such a shame because they have some amazing development talent who knows how to make good games but their management has no idea what it's doing. They let CoH languish for years while pouring money into Homefront (read the recent Polygon story to see that mess) and releasing uDraw the year after the iPad, then wondering why nobody bought it. They even had a chance to lock Respawn Entertainment down but refused to let them keep their IP and lost what's almost a guaranteed cash cow to EA. No one in the press was talking about it back then but every hack analyst like Pachter and Dent are now throwing in their two cents as if they knew this all along.

That the THQ board hasn't run Farrell out of town on a rail yet is a sign that they still don't know what they're doing. I think bringing Jason Rubin in to shepherd these titles to a quality point was a good idea but I fear he was brought in way too late. This industry needs more competition but there seem to be only a small handful that know how to run one of these businesses properly.
 
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News Comments > Op Ed
3. Re: Op Ed Nov 2, 2012, 11:43 Parallax Abstraction
 
Chris Kohler never seems happier than when he's writing doom and gloom about any non-mobile part of the industry and fellating Apple at the same time but sadly, I think he's right here. LucasArts seems to have been a badly managed nightmare the last few years and every attempt Disney's made at AAA development has flopped hard so I don't see them wanting to keep LucasArts doing that beyond 1313. And unless they seem certain that can bring in big money, they might find it makes more sense to just cancel it at the point it's at or hand it off to another developer. What I saw looked neat, I hope it can get finished. I do fear seeing previously great Star Wars titles reborn as iOS microtransaction skinner boxes though.  
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News Comments > Sine Mora PC Plans
7. Re: Sine Mora PC Plans Nov 2, 2012, 10:53 Parallax Abstraction
 
ViRGE wrote on Nov 2, 2012, 05:06:
I've heard a lot of good things about Sine Mora, so this will be worth keeping an eye on.

I played this on 360. It's one of the best shmups in recent years but be warned, it's very hard. If the port is good, I'll be grabbing this again on PC and probably on Vita as well when that comes.
 
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3230 Comments. 162 pages. Viewing page 15.
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