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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
Email Concealed by request - Send Mail
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Description
Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3230 (Veteran)
User ID 13614
 
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News Comments > Telltale Announces Tales from the Borderlands
13. Re: Telltale Announces Tales from the Borderlands Dec 8, 2013, 19:45 Parallax Abstraction
 
Telltale has some amazing writers, which makes me wonder how they're going to make compelling Borderlands stuff. I love the game play of Borderlands but Anthony Burch is the laziest kind of writer, the kind who just points at pop culture references or jokes others made before and expects you to laugh as if it's original humour. It's the Carlos Mencia equivalent writing, copycatting at best.  
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Dec 6, 2013, 10:14 Parallax Abstraction
 
Pachter being Pachter. He loves to rile up Nintendo fanbois and that's what he's doing. Even when Nintendo was riding high on the Wii, he liked to take the piss out of them. Now, journalistic outlets would realise that this type of click-baiting all but destroys his credibility as an analyst (which frankly doesn't come with a lot of it to start with) but well, the games press loves easy clicks. If someone like him was in charge of Nintendo, they would have been dead and buried years ago.  
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News Comments > Thanksgiving Tech Bits
7. Re: Thanksgiving Tech Bits Nov 29, 2013, 09:02 Parallax Abstraction
 
It's a shame about OCZ. When they used to make stuff like RAM, flash drives and power supplies (I guess PC Power & Cooling still does though I suspect they'll just get shuttered), they're stuff was top shelf. My old PC which my girlfriend still uses has an OCZ power supply, RAM and CPU cooler and they're all still chugging along great like 6 years later. Meanwhile on my new PC, I went through 3 of their Synapse SSD acceleration kits before finally giving up on them and just buying a Samsung 830. They had a great range of products but just didn't seem to know how to keep their quality up. It's too bad. Hopefully Toshiba can do something with them.  
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News Comments > Morning Legal Briefs
16. Re: Morning Legal Briefs Nov 26, 2013, 19:58 Parallax Abstraction
 
ldonyo wrote on Nov 26, 2013, 11:13:
Newegg will win this on appeal. That patent is garbage.

Given how many garbage patents have been upheld by that crooked Texas bench, don't count your chickens just yet. Making money for doing nothing: The American Dream/Patent System!
 
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News Comments > Evening Metaverse
14. Re: Evening Metaverse Nov 21, 2013, 11:00 Parallax Abstraction
 
Ladron3dfx wrote on Nov 21, 2013, 10:50:
Oldversion.com and OldApp.com have all previous version of Winamp, use 'em if main site vanishes.

Much love to Winamp team, I used version 1.92 for many years.

I use XMPlay, 400k in size. Wink

AOL closed down BigDownload.com also years ago. Loved that site, pure PC info and hosted files, demos, etc. etc. AOL man, fuck them.

I'd never heard of XMPlay but thanks for mentioning it! This looks like a potentially very suitable replacement for someone like me who is attached to Winamp's minimal UI.
 
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News Comments > Evening Metaverse
9. Re: Evening Metaverse Nov 21, 2013, 08:59 Parallax Abstraction
 
I had a feeling this was coming because Winamp hasn't been updated in a bazillion years but this is really sad. I've used Winamp since pre-v1.0 and still use it to this day. Tens of tens of thousands of hours on it. I still don't know why AOL bought it in the first place and they clearly didn't know what to do with it. It's so frustrating because I've tried to find other audio players and nothing's any good. iTunes is hot garbage smothered in sewage sauce (and it only gets worse and more bloated with each new version) and every other player I've tried has a terrible, ugly UI and insists on taking up 2/3 of the damn screen. I like the fact that Winamp is small and can be made miniscule if you want it to be. I really hope that people either manage to get it open sourced (but it's AOL so I doubt it) or that Reaper is selling well enough that Cockos can buy Winamp back and get it back into Justin Frankel's hands where it belongs.  
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News Comments > Op Ed
14. Re: Op Ed Nov 19, 2013, 11:17 Parallax Abstraction
 
netnerd85 wrote on Nov 19, 2013, 11:11:
Beamer wrote on Nov 19, 2013, 11:01:
InBlack wrote on Nov 19, 2013, 10:55:
Ratty wrote on Nov 19, 2013, 10:52:
Blue's News on average has a much higher comment quality than most gaming sites, but boy, do these threads bring out ugly sides in the personalities of even some seasoned regulars.
They sure do. And race as well. I remember years ago here there was an article about black gamers and boy did they ever come out of the woodwork. The thread had hundreds of mostly rabid posts. Not racist posts for the most part, but people upset that someone even dared raise the issue. What is it about these topics that instill rage in certain people? Indifference I can see - I'm mostly indifferent to these topics - but why the rage? It's like a reverse victim mentality. Whites are so victimized, men are so victimized.

Yeah I too love to ride my high horse and spit all over the people who dare to have an opinion, one way or the other.

Opinions can be wrong.
Opinions can be ignorant.
Opinions can be na´ve.
Opinions can be insensitive.

When it comes to discussions about non-white-cismales around here, all of the above tends to come out. It isn't worth getting into, for the most part, because some people have their minds made up that men are superior and just better at things like running companies, writing code, and playing video games, even though women are now outscoring men significantly in math and science, and totally ignoring any kind of societal issues that make this more true than biological ones.

Don't get used to what we've got, guys. In 20 years, when all the female math and science majors are becoming executives, this dominance in these areas will start rapidly withdrawing.
Opinions can be ignorant.
when all the female math and science majors are becoming executives

LMAO. That is funny.

Thank you for making his point.
 
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News Comments > The Mighty Quest For Epic Loot Early Access
3. Re: The Mighty Quest For Epic Loot Early Access Nov 19, 2013, 09:03 Parallax Abstraction
 
I've watched a lot of videos on this. The core idea of this game actually seems pretty cool but they're having a nightmare of a time figuring out the business model for it. It's changed I think 3 times now and has gone from reasonably fair to blatantly pay-to-win to back again. Now I'm not sure where it stands. Might try it though, the concept's neat.  
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News Comments > X Rebirth Apology & Patch Plans
13. Re: X Rebirth Apology & Patch Plans Nov 18, 2013, 11:45 Parallax Abstraction
 
Pr()ZaC wrote on Nov 18, 2013, 11:13:
Man... I remember how the economy AI in Dune 2 worked. It cheated so badly I used a trainer to cheat back :p

C&C1 did the same thing. I remember in one map, I had high level units that had the AI's based completely blockaded. They used up all their Tiberium and to get a harvester to another field required sending it through my blockade. I literally let the game sit and run for over an hour and the AI just constantly built more harvesters, even after it would have long run out of funds. It just kept randomly finding more money. WarCraft 1 did this too. Lots of games creating challenge through cheating back then.
 
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Nov 15, 2013, 20:14 Parallax Abstraction
 
A good realisation but wayyyyyy too late now Ballmer.  
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News Comments > Morning Interviews
4. Re: Morning Interviews Nov 11, 2013, 11:52 Parallax Abstraction
 
Given the cost of the DLC, it's definitely pretty short for value but Gone Home can be finished in a similar amount of time and costs $20. And you're basically playing a pretentious, better written Dawson's Creek episode with very little actual game play and "big twists" that can be seen a mile ahead. The story's cool but it's also got all the subtlety of getting punched in the face. If this has actual game play and a much more interesting, original idea behind it, I'll probably be fine with the length.  
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News Comments > Windows 8.1 Mouse Fix
18. Re: Windows 8.1 Mouse Fix Nov 11, 2013, 08:53 Parallax Abstraction
 
WaltC wrote on Nov 10, 2013, 23:21:
RollinThundr wrote on Nov 10, 2013, 21:29:
Ludomancer wrote on Nov 10, 2013, 20:27:
DanteUK wrote on Nov 10, 2013, 16:39:
Windows is dying.

Windows is dead and has been for a very long time. Win2k, outside of security problems, was the last version of windows that added anything necessary. Since then it's only been driver support, spyware and unnecessary services, and for some reason those add up to requiring exponentially more RAM and 4GB+ of HDD space to accommodate something that could, and should, exist in a few MB of RAM and used to have <1GB of a footprint. Microsoft has survived on a strategic monopoly since the late 90s. I wish they'd died a lot sooner.

If linux or apple had 100% backward compatibility with the legacy of Windows software, they would easily have claimed the majority of market share by now. I hate Microsoft so much. Despite the wonder of the modern age of computing, I fault them for thousands of hours of lost productivity.

Congrats, that's one of the most retarded statements I've ever read.

I agree--it's right up there near the summit of the "ridiculosity" scale...:) Where do these folks come from? Heh...;)


They come from using Apple products. Only Apple fanbois are this deluded and drunk on kool-aid.
 
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News Comments > Op Ed
7. Re: Op Ed Nov 5, 2013, 16:17 Parallax Abstraction
 
Prez wrote on Nov 5, 2013, 14:11:
Creston wrote on Nov 5, 2013, 14:00:
In essence he paints himself with the same brush, yeah. But there can be value in opinion pieces, just don't trust any reviews from him.

He kinda pissed me off with his braindead editorial about PC gamers not liking DRM simply because they are pirates. He earned himself a permanent spot on my blacklist after that one.

What editorial was that? He's had multiple Jimquisition episodes about piracy where he pretty much universally takes the user's sides and says DRM is stupid.
 
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News Comments > Eidos Montreal Game Cancellation Rumor
10. Re: Eidos Montreal Game Cancellation Rumor Oct 31, 2013, 08:32 Parallax Abstraction
 
NKD wrote on Oct 30, 2013, 21:13:
Yeah Thief is a "wait for reviews" title for me. Development process was a mess and that often leads to inconsistent and schizophrenic feeling games.

Deus Ex was rumoured to have a troubled development too though and that turned out pretty awesome. Not saying Thief will be good but hopefully they can pull a rabbit at the last minute.
 
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News Comments > Ships Ahoy - Deus Ex: Human Revolution Director's Cut
4. Re: Ships Ahoy - Deus Ex: Human Revolution Director's Cut Oct 25, 2013, 09:56 Parallax Abstraction
 
Wow! If you already own DX:HR, you get 50% off the Director's Cut upgrade. If you also own Missing Link, you get 75% off. So I can get all the extra stuff for basically $5. That's pretty cool considering I'd have to pay full price if I was a console player.  
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News Comments > CoD Ghost Requires 6MB of RAM
1. Re: CoD Ghost Requires 6MB of RAM Oct 23, 2013, 18:51 Parallax Abstraction
 
That's some hardcore optimisation right there!  
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News Comments > Morning Mobilization
8. Re: Morning Mobilization Oct 23, 2013, 15:47 Parallax Abstraction
 
Ian Bogost put it best, though he made the same argument I've been making for years now. Apple's in the fashion business first and foremost.  
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News Comments > Wasteland 2 Early Beta Status
12. Re: Wasteland 2 Early Beta Status Oct 20, 2013, 11:45 Parallax Abstraction
 
nin wrote on Oct 19, 2013, 18:05:
Creston wrote on Oct 19, 2013, 18:00:
This keeps looking more and more fucking awesome.

I consider this, Eternity, and Torment to be the Holy Grail of KS RPG-dom. I hope they all live up to that.


So do I. I backed all 3 of them but inXile in particular has what can be charitably described as a spotty quality record. I really hope they knock it out of the park.
 
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News Comments > Evening Metaverse
11. Re: Evening Metaverse Oct 19, 2013, 23:01 Parallax Abstraction
 
RollinThundr wrote on Oct 19, 2013, 18:08:
nin wrote on Oct 19, 2013, 17:17:
Sepharo wrote on Oct 19, 2013, 16:47:
trollindunder wrote on Oct 19, 2013, 16:33:
Quboid wrote on Oct 19, 2013, 09:30:
The number isn't really the issue, AFAIK this was just a test. One would be too many. The Government are keen to point out how few complaints there have been, quietly ignoring the fact that maybe people are too scared to complain (if they send texts to the wrong people, would you trust them not to deport the wrong people?).

The first line is the issue: "Britain continues its slide into official xenophobia". Go Conservatives! Seriously, go. Go away.

Isn't London pretty much full of Muslims at this point? Enjoy your eventual sharia law.

Sarcasm or sincere? Must be sincere because there isn't a smiley face.

I'm going to go with "batcase fucking insane"...


I think it's awesome that the same few jackoffs can post personal insults yet Blue does zero about it. Must be nice to be above the site rules.

He also doesn't mind you being a raging, ignorant, racist douchebag either so count yourself lucky.
 
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News Comments > Evening Mobilization
4. Re: Evening Mobilization Oct 16, 2013, 15:42 Parallax Abstraction
 
CDWarden wrote on Oct 16, 2013, 08:34:
Ozmodan wrote on Oct 16, 2013, 06:08:
You would think since android is 80% of the market they would be developing Panzer Corps for that OS instead of IOS? Oh yeah, the developers have the in love with apple syndrome.

I used to wonder about this sort of thing myself.
Rather than assume some sort of unrequited "love" of an OS, I decided to ask the question of a mobile game developer: "Why do companies generally code for iOS over Android?" In a nutshell:

There are many reasons why iOS is preferred and comes out first. These reasons include (but are not limited to) the ease of distribution and the insane fragmentation of screen size and OS versions in Android devices. Between dev and QA, it can take some companies more than a year longer to make an Android version than iOS. This is assuming that they want to make it compatible with as many devices as possible. If they only wanted to make it compatible with the Galaxy S series, they could do it pretty quick, but that would cause nerdrage and loss of business.

That's pretty much it.

But aren't a lot of those challenges the same ones faced on PC where developers seem to have no problem? I hear so many Android developers talking about how hard it is to code for every device but why even do that? Not everyone who makes a PC game has to have it run on every PC. And I thought one of the benefits of middleware like Unity was that it eliminated a lot of these issues or at least significantly streamlined them? It isn't like iOS isn't starting to have fragmentation now either between the different screen sizes, resolutions and OS updates. Yet everyone seemed to have no problem having iOS 7 revisions ready day and date.
 
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3230 Comments. 162 pages. Viewing page 7.
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