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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
Email Concealed by request - Send Mail
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Description
Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3196 (Veteran)
User ID 13614
 
User comment history
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News Comments > Areal Kickstarter Suspended
9. Re: Areal Kickstarter Suspended Jul 22, 2014, 14:09 Parallax Abstraction
 
Ruh Roh Rhaggy.  
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News Comments > Areal Funded; Putin a Backer?
27. Re: Areal Funded; Putin a Backer? Jul 20, 2014, 21:47 Parallax Abstraction
 
siapnar wrote on Jul 20, 2014, 13:03:
How is this project still allowed to continue on Kickstarter?

Because Kickstarter only gets paid when projects fund. It's not in their interests to block something that will profit them, especially when everyone will have forgotten about this in 6 months.
 
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News Comments > On Sale
2. Re: On Sale Jul 17, 2014, 20:51 Parallax Abstraction
 
Humble Mumble?  
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Jul 17, 2014, 14:54 Parallax Abstraction
 
Verno wrote on Jul 17, 2014, 09:56:
From what sales figures to what though? Weren't their May sales awful?

I saw on Twitter somewhere that apparently the sales doubled last month (which were not great) and only in the US. Always be suspicious when they don't state actual numbers.
 
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Jul 14, 2014, 09:52 Parallax Abstraction
 
He may be a non-gamer but this sounds very much in line with Facebook's motivations as a company to me:

“Imagine a shared universe MMORPG, expressly operated by a company that *already knows all your friends*, that's trying to maximize your engagement (‘hey, all your friends are playing right now, don't you want to join too?’), selling your attention to advertisers, and by the way, also building a detailed profile on everything you do so they can do all of this even better in the future. It's okay, go on doing whatever you want, we just want to watch! (Through your own eyeballs if possible).”
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
8. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 15:51 Parallax Abstraction
 
Wraith wrote on Jul 13, 2014, 15:17:
And just for reference - guess what engine Star Citizen uses.

Currently they can't even get SLI working properly - with the demise of Crytek, Star Citizen is looking very fucking shaky indeed.

If Crytek goes under, they'll either get restructured into a smaller company or CryEngine will get spun off into its own company. That engine is used quite extensively and it would probably be able to sustain itself if Crytek wasn't so overextended in development. The tech won't go anywhere.
 
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News Comments > 75 New Steam Greenlights
7. Re: 75 New Steam Greenlights Jul 12, 2014, 20:11 Parallax Abstraction
 
Steam is becoming the disorganised garbage heap that is the App Store or Google Play more and more with each new batch of these. Not that most of what they've approving without Greenlight these days is much better.  
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News Comments > Cliff Bleszinski Talks a Blue Streak
8. Re: Cliff Bleszinski Talks a Blue Streak Jul 10, 2014, 10:58 Parallax Abstraction
 
Verno wrote on Jul 10, 2014, 10:23:
I try not to be petty about these things because a fun game is awesome no matter who makes it but he was a pretty ridiculous asshat to PC gamers over the years. Free or not there are so many ways to spend leisure time these days, he is going to have to do better in the PR department if he wants people interested.

He joked on Twitter the other day that he should totally hire Phil Fish to run PR for him. I would personally love that, just to watch the incredible train wreck that would ensue.
 
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News Comments > Alien Isolation for Oculus Rift Only a Prototype
13. Re: Alien Isolation for Oculus Rift Only a Prototype Jul 8, 2014, 08:53 Parallax Abstraction
 
Wildone wrote on Jul 7, 2014, 21:50:
or put it another way..."We cant make money from this on the console version so yea, F*** you PC gamers"

Or you know, maybe it's not worth throwing a bunch of development time and resources at supporting a product that's not even out yet, won't be any time soon and barely has any active users outside of developers.
 
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News Comments > Airtight Games Closed
2. Re: Airtight Games Closed Jul 2, 2014, 15:12 Parallax Abstraction
 
Always sucks to see people out of work but I'm surprised they lasted this long. They've put out several games and all of them have met with tepid receptions at best. Quantum Conundrum was their best reviewed I think and it's one of the few games I couldn't finish because I just found it incredibly dull. I do want to try Murdered Soul Suspect out when I have the time and money but I've heard similar issues with it too.  
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News Comments > CliffyB: Don't Call My Comeback a Comeback
21. Re: CliffyB: Don't Call My Comeback a Comeback Jun 30, 2014, 22:42 Parallax Abstraction
 
nin wrote on Jun 30, 2014, 22:26:
OH, I don't doubt he has money. And he wouldn't be the first KS to ask for others funds instead of his own, either...


Oh absolutely. What I mean is that he may possibly try a Kickstarter, it's just one of those where I'd be like "Yeah, no. If you believe in this that much, you can fund it yourself." I'll never say that rich people shouldn't be allowed to use Kickstarter but I do think it's not necessarily within the "spirit" of it.
 
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News Comments > CliffyB: Don't Call My Comeback a Comeback
18. Re: CliffyB: Don't Call My Comeback a Comeback Jun 30, 2014, 22:09 Parallax Abstraction
 
nin wrote on Jun 30, 2014, 19:08:
McTurbo wrote on Jun 30, 2014, 19:03:
Hmmmm.. did Oculus VR make another hire?

My guess is a KS, though I have nothing to back that up with (and probably wrong)...


Even before getting a payday for Oculus, he was rumoured to be worth at least $15M. He's definitely one of those developers who doesn't need crowdfunding, unless he plans on getting back into AAA.
 
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News Comments > X: Rebirth Goes 64-Bit
13. Re: X: Rebirth Goes 64-Bit Jun 28, 2014, 18:15 Parallax Abstraction
 
Slashman wrote on Jun 28, 2014, 14:27:
And according to this interview, the CEO still doesn't get why people don't like the game and has no intention of really making the big changes needed.

It's like he's saying they made a great game and people just don't get how great it is.

When did He Who Shall Not Be Named start working for Egosoft? Actually, their name is oddly fitting when you think about it.
 
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News Comments > Morning Crowdfunding Roundup
3. Re: Morning Crowdfunding Roundup Jun 27, 2014, 13:59 Parallax Abstraction
 
And 85 of them are Early Access.  
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News Comments > More Crytek Rumors
9. Re: More Crytek Rumors Jun 24, 2014, 14:53 Parallax Abstraction
 
I saw Kotaku and should have known I'd be giving another hit to an article by that smarmy douchebag Jason Schreier, yet I clicked it anyway. Bah!  
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News Comments > EA on "Unacceptable" BF4 Launch
14. Re: EA on Jun 20, 2014, 11:17 Parallax Abstraction
 
DICE hasn't had a multiplayer launch that wasn't a mess. The Bad Company games were in OK shape but 1942, 2, 2142, 3, 4, they were all a disaster and some of those games still have huge problems that are unfixed (the red tag bug in BF2 for example.) DICE is just bad at launching and supporting. Even before EA bought them, they were like this.  
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News Comments > Phil Fish Baits YouTube; Becomes Twitter Quitter
11. Re: Phil Fish Baits YouTube; Becomes Twitter Quitter Jun 18, 2014, 21:01 Parallax Abstraction
 
I think his opinion on this is very wrong but the thing about Phil Fish is not that he has controversial opinions, it's that he always charges in and makes them in the most brash, assholeish way possible. Jonathan Blow had a lot of controversial opinions too but he always stated them eloquently and fostered debate. Fish just barges in and goes "I'm right, you're wrong!", then takes his ball, goes home and expected everyone to feel sorry for him. And a surprising number of people do. If you don't want to be thought of as an asshole, maybe stop being such an asshole?

Polytron just announced a deal with FINJI to help publish their new indie title. I'm sure those guys are thrilled to death that their publisher has now gone and pissed off the YouTube community who they were likely counting on for the tons of free publicity it's proven to give games of all sizes.
 
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News Comments > May NPD Reports
5. Re: May NPD Reports Jun 17, 2014, 13:48 Parallax Abstraction
 
Those asterisks are likely are all on titles that released on PC (though not Wolfenstein oddly enough), which I bet means that they can't properly take into account the digital sales numbers since NPD (which is barely relevant to begin with) literally guesses at digital sales numbers.  
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News Comments > SCS Software Dev vs Valve
9. Re: SCS Software Dev vs Valve Jun 16, 2014, 16:31 Parallax Abstraction
 
Trevellian wrote on Jun 16, 2014, 13:40:
But... they don't have a Monopoly. Origin, which everyone loves to hate on for no reason other than existing, exists.

That didn't stop Microsoft from being declared a monopoly, despite Mac and Linux existing at the time. One doesn't have to have 100% control of the market to be a monopoly, they just have to have a disproportionately large amount of power and influence within it. Given that Valve is estimated to control something like 85-90% of digital distribution on PC with everyone else fighting over the scraps and that a large number of digital PC games you buy now are just Steam keys anyway, I'd say they definitely have that.
 
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News Comments > Watch Dogs Patch Plans & Homebrew Visual Upgrade
7. Re: Watch Dogs Patch Plans & Homebrew Visual Upgrade Jun 16, 2014, 10:17 Parallax Abstraction
 
Watch Dogs 2 was greelit internally at Ubisoft based solely on pre-order numbers. It's definitely coming. I got it for cheap on PS4 and have been playing it there and it feels like Assassin's Creed 1 did in many ways. Some cool ideas and a neat world but execution that falls flat in many places. The first incarnation Altair was a pretty lousy character too. But AC2 got a lot better, I suspect the same will happen here too. I do find it funny though that Ubisoft has an entire "editorial" department designed to help people write the best stories they can and despite that, Aiden is what we got.  
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3196 Comments. 160 pages. Viewing page 1.
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