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User information for Gerry Corcoran

Real Name Gerry Corcoran   
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Nickname Parallax Abstraction
Email Concealed by request - Send Mail
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Description
Homepage http://geekbravado.com
Signed On Jul 12, 2002, 18:05
Total Comments 3314 (Veteran)
User ID 13614
 
User comment history
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News Comments > Sunday Tech Bits
17. Re: Sunday Tech Bits Mar 30, 2015, 10:46 Parallax Abstraction
 
jdreyer wrote on Mar 29, 2015, 16:44:
OH. MY. GOD.

So back from 1999 to 2003, I did on-site high-speed Internet installs for one of Canada's big telecartels. This was when most PCs didn't have network cards so our job was to go on-site with a cable guy, install a NIC, provision the modem, install our software (which we never did cause it was buggy crap that broke machines) and make sure everything worked. We were paid piecemeal per successful installation. If we couldn't get them online, we didn't get anything and if the customer's computer failed during the install for any reason, the company always sided with the customer and left us to fix it on our dime, even though the EULA said we weren't responsible for system damage.

You wouldn't believe how many installations I did in places just like the one in that story and in some cases, way worse. Think marijuana grow ops, places where there was literally 5-6 inches of garbage covering every square inch of the floor, apartment buildings where people regularly took dumps in the elevators, houses in low income neighbourhoods that strangely had leather couches, big screen TVs and pimped out Escalades in the driveway. At one install, I was the third tech as the previous two had walked away because the nearly 70 year old male customer was grabbing their asses while they worked (all the techs were male.) At another, I was in one of those dealer houses and the customer had a bunch of his "boys" surround my car outside as "protection" (which actually meant "You better not fuck this up or something will happen to your ride.") At two others, we saw young kids being forced to live in such squalor, we ended up calling the Children's Aid Society when we left.

In all these cases, we had to try to complete the work because not only would we not get paid if we walked away but when the customers inevitably complained, we would always get reprimanded for it. We were independent contractors and could be let go for any reason and the company was more concerned about successful numbers, both for investors and because this is when all the big telecartels were in a customer gain war so they wanted every install they could get. We actually walked away from the "garbage house" I mentioned above and we were strongly advised to go back and get the job done, even if it meant going in with garbage bags taped around our shoes. Those who refused either ended up with no calls for a few days or would get their calls suddenly staggered all across the city, often having to go back and forth multiple times a day (did I mention we paid all our own car expenses too?) Yeah, I really don't miss that place.
 
Parallax Abstraction
Geek Bravado | YouTube
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News Comments > Morning Interviews
28. Re: Morning Interviews Mar 26, 2015, 15:42 Parallax Abstraction
 
Beamer wrote on Mar 26, 2015, 14:54:
Parallax Abstraction wrote on Mar 26, 2015, 11:19:
Tumbler wrote on Mar 26, 2015, 10:01:
Gamergate would never have become a thing if zoe and friends hadn't started censoring people and trying to black list / threaten those who talked about it.

They kicked a bee hive and are now telling their story about how awful bees are and how much they got hurt.

Stop kicking the bees.

The /r/kotakuinaction is going strong. Far as I know that is what gamergate has become, a sub reddit focused on ethics issues.

When they aren't constantly whining about whatever z-list Twitter celebrity rambled on about on a given day.

The whining about z-list Twitter celebrities (almost always female) outnumbers discussions about ethics at least 10-1.

They're not almost always female. Far from it. But yes, a subreddit that actually did start out discussing ethics is now just whining about what people said on Twitter and forums. Any attempt to continue the "consumer revolt" has long since died there and the moderators don't at all seem to care about trying to keep the sub discussion in some kind of cohesive state.
 
Parallax Abstraction
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News Comments > Morning Interviews
16. Re: Morning Interviews Mar 26, 2015, 11:19 Parallax Abstraction
 
Tumbler wrote on Mar 26, 2015, 10:01:
Gamergate would never have become a thing if zoe and friends hadn't started censoring people and trying to black list / threaten those who talked about it.

They kicked a bee hive and are now telling their story about how awful bees are and how much they got hurt.

Stop kicking the bees.

The /r/kotakuinaction is going strong. Far as I know that is what gamergate has become, a sub reddit focused on ethics issues.

When they aren't constantly whining about whatever z-list Twitter celebrity rambled on about on a given day.
 
Parallax Abstraction
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News Comments > Gone Gold - Broken Age Act 2
11. Re: Gone Gold - Broken Age Act 2 Mar 23, 2015, 16:06 Parallax Abstraction
 
eRe4s3r wrote on Mar 23, 2015, 12:37:
Parallax Abstraction wrote on Mar 23, 2015, 12:33:
Bloody finally. There's no way this can live up to how insanely overbudget and time it went but at least it's out. I was one of the few who was actually pretty underwhelmed by part 1 but I hope this one is great.

No you are not part of the few ,) The first part was complete weak sauce for any adventure / point and click fan. Nice art, but zero substance. And basically baby's first steps in a point a click when it came to difficulty...

Also, they spent I don't know how much of their budget on getting Elijah Wood to voice Shay and I thought it sounded incredibly phoned in and bland. I agree on the difficulty too. I'm not a fan of old school adventure game "moon logic" but this was basically a linear progression.
 
Parallax Abstraction
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News Comments > Gone Gold - Broken Age Act 2
9. Re: Gone Gold - Broken Age Act 2 Mar 23, 2015, 12:33 Parallax Abstraction
 
Bloody finally. There's no way this can live up to how insanely overbudget and time it went but at least it's out. I was one of the few who was actually pretty underwhelmed by part 1 but I hope this one is great.  
Parallax Abstraction
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News Comments > Kojima to Leave Konami After The Phantom Pain?
1. Re: Kojima to Leave Konami After The Phantom Pain? Mar 19, 2015, 16:13 Parallax Abstraction
 
Konami basically doesn't make games any more aside from Metal Gear Solid stuff (and now Silent Hills which was also Kojima Productions) and now they've gone and ostracized the people who make Metal Gear Solid. They might as well just flip the sign on their gaming division and just focus on their fitness club business.  
Parallax Abstraction
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News Comments > Full Control Lays Off Staff; Lays Off Game Development
5. Re: Full Control Lays Off Staff; Lays Off Game Development Mar 18, 2015, 23:29 Parallax Abstraction
 
Cutter wrote on Mar 18, 2015, 20:27:
So why are they out of bidness if they've enjoyed such commercial success?

People like the game but that doesn't mean it sold well. They said "ten games with considerable critical and commercial success", that's probably not all of them. They probably owed some pretty hefty royalties to Games Workshop for using their license too. From what I've read, they were unable to secure financing/a publisher for their next project and after paying back a loan they had, they basically had no money left.
 
Parallax Abstraction
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News Comments > Op Ed
10. Re: Op Ed Mar 15, 2015, 00:45 Parallax Abstraction
 
Yep, definitely another Ian Bogost article. He is masterful at making himself sound smart without actually saying much of value.  
Parallax Abstraction
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News Comments > Cities: Skylines Soars
24. Re: Cities: Skylines Soars Mar 13, 2015, 20:46 Parallax Abstraction
 
Paradox gave this game to a bunch of streamers and YouTubers before the traditional press and look how well it did for them, even though it's got some rough edges. The relevancy of the traditional press slips more and more each day.  
Parallax Abstraction
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News Comments > TEMBO THE BADASS ELEPHANT Announced
6. Re: TEMBO THE BADASS ELEPHANT Announced Mar 12, 2015, 14:45 Parallax Abstraction
 
ViRGE wrote on Mar 12, 2015, 01:46:
Game Freak? As in the Pokemon guys? How did they get free of Nintendo to make a game for other platforms?

They mostly make Pokemon but they're actually an independent studio. They've made other non-Pokemon stuff through the years, just not a ton of it.
 
Parallax Abstraction
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News Comments > Hotline Miami 2: Wrong Number Released
7. Re: Hotline Miami 2: Wrong Number Released Mar 11, 2015, 09:17 Parallax Abstraction
 
I'm doing a series of this game for my YouTube channel but so far I'm loving it. It's more of the same in many ways but in the best ways. More story, more environments, more characters, more weapons. It's also apparently twice as long as the first game. I'm lucky I guess in that my experience has been rock solid so far, which is definitely wasn't in the first one. If you liked the first game, I wholeheartedly recommend this one. My channel's in my signature if you want to see a bit of it in action.  
Parallax Abstraction
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News Comments > Sunday Metaverse
2. Re: Sunday Metaverse Mar 8, 2015, 18:33 Parallax Abstraction
 
In other words, status quo for Salon.  
Parallax Abstraction
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News Comments > Steam Link Announced
2. Re: Steam Link Announced Mar 3, 2015, 20:02 Parallax Abstraction
 
Does it support 5.1 audio yet? The only reason I don't use in-home streaming more to my TV is because it only outputs stereo.  
Parallax Abstraction
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News Comments > Unity 5 Released
8. Re: Unity 5 Released Mar 3, 2015, 14:31 Parallax Abstraction
 
I wonder if Unity 5 finally has the power to make games that don't look two generations old. From what I understand, Unity's a joy to work with but everything that comes out on it looks so damn dated.  
Parallax Abstraction
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News Comments > etc.
3. Re: etc. Feb 25, 2015, 15:15 Parallax Abstraction
 
They are funded by venture capital so they pretty much have to have one. Once a company reaches a certain size, it's pretty much a guaranteed thing to happen anyway, unless it's owned in full by one or two people.  
Parallax Abstraction
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News Comments > Steamship Ahoy - Robot Roller-Derby Disco Dodgeball
1. Re: Steamship Ahoy - Robot Roller-Derby Disco Dodgeball Feb 20, 2015, 13:08 Parallax Abstraction
 
I really hope this game can build up a decent community. It's an absolute blast to play.  
Parallax Abstraction
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News Comments > Assassin's Creed Unity Patch to Unlock Content
3. Re: Assassin's Creed Unity Patch to Unlock Content Feb 18, 2015, 22:44 Parallax Abstraction
 
The Half Elf wrote on Feb 18, 2015, 19:51:
Did they ever get performance under control? I am a fan of the AC series, but totally skipped this.

I got this for free with a GTX 970 last year and just started playing it tonight. On Ultra textures with most AA turned up, it doesn't hold 60fps at 1080p but it's pretty close and it looks damn impressive. At it's patched tonight, it seems pretty decent. If this update improves it more, I'll be quite pleased.
 
Parallax Abstraction
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Feb 17, 2015, 22:44 Parallax Abstraction
 
Must be a slow news day, I can't remember the last time I saw that hack Pachter quoted somewhere. Was hoping that was finally over.  
Parallax Abstraction
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News Comments > Daybreak Layoffs
8. Re: Daybreak Layoffs Feb 11, 2015, 23:03 Parallax Abstraction
 
Good old Vulture Capital doing what it does best.  
Parallax Abstraction
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Feb 11, 2015, 11:57 Parallax Abstraction
 
We bought a Sony smart TV last Summer. It's software is far from perfect but yeah, despite losing buckets of money, they're doing nothing like this. Samsung is wildly profitable and is doing this. That's just contempt for their customers. I've been less than impressed with the quality of various categories of Samsung products lately. Definitely done purchasing anything from them for a good while.  
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3314 Comments. 166 pages. Viewing page 1.
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