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User information for James Tait

Real Name James Tait   
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Nickname Scottish Martial Arts
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jun 16, 2002, 23:16
Total Comments 2495 (Senior)
User ID 13410
 
User comment history
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News Comments > Evening Q&As
4. Re: Crapout 3 Jul 20, 2007, 22:59 Scottish Martial Arts
 
I understand the disappointment that the new Fallout isn't going to be Fallout 2 with a new story and better graphics.

The big thing is that there is simply no gameplay continuity between Fallout 3 and it's predecessors. Fallout 3 could be really great game but if it is great, it will be great for entirely different reasons than Fallout 1 or 2. Fallout Tactics will end up having a lot more gameplay in common with the originals than Fallout 3 will; kinda makes you wonder which should be considered the spin-off. On top of having a decades worth of anticipation dashed, us Fallout fans have to deal with the fact that if Fallout 3 represents the direction Bethesda wants the franchise to go, then the likelihood that we'll ever see a real sequel to Fallout 1 and 2 is basically nil. That's the thing that really sucks for me: never seeing a real Fallout 3. This game could be cool, but it won't be much like the originals. It's pretty damn disappointing to think that I'll never get to play another game like Fallout 1 or 2, seeing as how it was Fallout 2 that got me hooked on PC games to begin with.

 
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News Comments > BioWare's MMO License
32. Re: You know what? Jul 19, 2007, 23:22 Scottish Martial Arts
 
Do you guys just really never enjoy anything anymore?

PC Games? Not really. Especially over the past year, I've found myself playing fewer and fewer PC games, and enjoying them even less.

'98 was when I got hooked on PC gaming. The list of downright outstanding games that continue to be on "Best of" lists, that came out that year is huge. Note that these arn't just major releases, but games that are considered truly classic:

Half-Life
Unreal
Rainbow Six
Total Annihilation
Starcraft
Fallout 2
Baldur's Gate
Thief: The Dark Project
Grim Fandango
Descent: Freespace

And those are just the one's off the top of my head. The magic that existed in those games, the magic that got me hooked on PC games to begin with, has become very, very rare these days.

I suppose the big issue is that few games provide new experiences these days; they are just iterations of stuff that I've played dozens of times before. Without the magic of a completely new experience, games stand or fall based upon on how well they improve over their predecessors. While there is still some small degree of innovation in games today, they tend to be, for a lack of a better term, pretty soulless. I can appreciate the innovations that CoH made, for example, but that still doesn't change the fact that I never got the excited about it. I dutifully played through the singleplayer campaign, played a few rounds of multiplayer, then set it aside without looking back. While the game's design was perfectly competent, there was nothing there that really sunk its teeth in me. This is the case with virtually all current games, and I suppose its the primary reason why I'm gaming less and less.

Through the end of the year I only plan on getting Quake Wars, Bioshock and Episode 2. After that there is literally nothing on my radar that I feel the need to play. We'll see what else is on the horizon, but I wouldn't be surprised if this is my last year of gaming. These days my academic pursuits are taking up a lot more of my time and are infinitely more fulfilling. Perhaps gaming will eventually progress to the point where games will have the same depth of humanity as the Iliad or the exquisite beauty of the verses of Milton, but somehow I doubt it. Unless some major sea change occurs in gaming I suspect my time with the hobby is very limited.

 
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News Comments > BioWare's MMO License
23. Re: Dumped Simutronics? Jul 19, 2007, 16:50 Scottish Martial Arts
 
If you think BG2, NWN and NWN2 were linear then you must hate the variety of non-linear games out there.

BG2 was very, very linear in chapters 1,4,5 and 7 and all of the ToB expansion. In Chapters 2,3 and 6 you could pretty much do what you want when you want, but once you got started on the main plot then you definitely got railroaded. NWN was no less linear than the KOTOR games. Within each chapter, you'd have either 3 or 4 areas you could visit. You could pick which area to visit in which order, but the areas themselves were completely linear. NWN2, which wasn't developed by Bioware, was very, very linear. There were a handful of optional quests/areas but to get through the game you definitely went through a sequence of unchanging events and areas. In summary, BG1 is the only non-linear game that Bioware has made.

 
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News Comments > Civilization IV: Beyond the Sword Demo
3. Re: Preemptively Jul 19, 2007, 16:12 Scottish Martial Arts
 
Rainier=Douchebag

 
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News Comments > id on Tech5 Licensing
46. Re: No subject Jul 15, 2007, 01:37 Scottish Martial Arts
 
FEAR wasn't exactly scary.

FEAR's scare factor wore off really, really fast. Once you realized that the scare sequences were completely scripted and never placed you in any danger, they ceased to be frightening. What's scary about seeing a little girl's shadow around the corner if you know that that little girl poses absolutely no danger to you? The last level or two were fairly creepy to my mind because they fixed what made the rest of the game so unscary: the paranormal could now kill you.

I think the expansion pack did a better job of being scary although admittedly I've only played it through once so my memory of it is a bit hazy. That said, the bit where the black delta force guy whose name escapes me gets killed freaked the hell out of me, as did the last bit in the morgue.

This comment was edited on Jul 15, 01:38.
 
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News Comments > Out of the Blue
4. PC Trouble Jul 14, 2007, 15:59 Scottish Martial Arts
 
I think my harddrive may be dying but I want to get your guys' feedback before I run out and buy a new one. As of late, my PC will be doing it's thing then all of a sudden I'll hear a click, followed by what sounds like a sigh, then about 20 seconds later the computer will lock up and restart. This has been increasing in frequency the past couple of days. Yesterday, I was having issues with the PC hanging on start up, specifically the bit where the BIOS detects IDE drives. Typically, restarting does the trick and it'll boot up. Today however, the actual loading of windows has been excrutiatingly slow, and then once windows does load I get frequent pauses as if the system is struggling to keep up. My feeling is that this is my three year old harddrive starting to die out but again I wanted to see what you guys thought before I drop the cash on a new one.

 
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News Comments > Orange Box Nears
8. Re: TF2 Jul 14, 2007, 13:58 Scottish Martial Arts
 
Knowing Valve, you'll be buying the whole goddamn box, if you want TF2...

Valve's known for a la carte purchasing of their games via Steam so I'm not sure how that follows.

 
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News Comments > id on Tech5 Licensing
31. Re: No subject Jul 14, 2007, 13:02 Scottish Martial Arts
 
I really enjoyed the expansion, Resurrection of Evil. It was pretty good, actually.

My thoughts as well. I thought it was much, much better paced than the base game. Particularly in the second half of the game, there was this constant feeling of tension, that you needed to keep moving and couldn't stop to rest for a second. That coupled with much larger firefights (more than 2 enemies at once!) made the overall experience much more exciting and action-packed. Had the base game been paced like the expansion, I think a lot more people would've really enjoyed Doom 3 even if it was still a pretty conventional shooter.

 
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News Comments > CRUSADERS, Invasion of Constantinople Announced
6. Re: No subject Jul 13, 2007, 12:16 Scottish Martial Arts
 
Wouldn't the crusaders have defended Constantinople and not attacked it?

The Crusaders caused a lot of problems for the Byzantines. They even ended up sacking Constantinople during the 4th Crusade even though it was still in Byzantine hands. It's kind of ironic given that Pope Urban II called for the Crusades primarily because of numerous requests for military aid from the Byzantines.

That said, this game is totally ahistorical. I can't figure out from the press release if this is supposed to be the 3rd Crusade or is just completely made up. If the "holy city" in the press release refers to Jerusalem, then this would be the 3rd Crusade. The problem is: the Sultan Solomon (Suleiman) the press release refers to ruled the Ottoman Empire during the 16th century, at this point the Ottomans were not yet on the scene. Perhaps they mean Saladin when they say Sultan Solomon, which would make sense because he did recapture Jerusalem from the Crusaders in 1187. The problem with that is, that the 3rd Crusade did in fact reach the holy land, although it was unsuccessful in recapturing Jerusalem. If on the other hand, the "holy city" in the press release refers to Constantinople, it was still in Byzantine (and therefore Christian) hands at the time of the 3rd Crusade. The sack of Constantinople by the 4th Crusade was in the 13th century so it makes no sense why Western Crusaders would be fighting in Constantinople "at the end of the 12th Century".

 
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News Comments > Enemy Territory: QUAKE Wars Trailer
31. Re: console factor Jul 12, 2007, 16:58 Scottish Martial Arts
 
its clear now why the maps are designed for a recommended 24 players and maximum 32 players total. they optimized it to the lowest common denominator... the 360

I'm always curious how idiots like this ever figured out how to breathe. Would've saved the rest of us a lot of trouble if they hadn't.

 
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News Comments > Enemy Territory: QUAKE Wars Trailer
21. Re: No subject Jul 11, 2007, 18:40 Scottish Martial Arts
 
I'm bothered that this game isn't anything like Quake.

It isn't much like Quake but it's a lot like Wolf:ET, only improved. It's best not to think of this as a Quake game but as an Enemy Territory game, that just happens to have the Quake 2/4 storyline.

 
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News Comments > Enemy Territory: QUAKE Wars Trailer
20. Re: No subject Jul 11, 2007, 18:38 Scottish Martial Arts
 
What? Further information that this is just nothing at all like WolfET?

The OP is incorrect. The field ops can still replenish ammo and the medic can still replenish health. The medic can also call in a supply drop, where an aircraft will drop a stationary crate from which teammates can refill on ammo and health. The Strogg technician can likewise drop stroyent canisters for Strogg players, which restores both ammo and health. Individual Strogg players can also transfer stroyent between ammo and health. In other words if they have nearly full ammo but are about to die, they can transfer some of their ammo into health, although not at a 1:1 ratio. Finally, Strogg technicians can create spawn hosts out of GDF corpses which are essentially one time spawn points.

This comment was edited on Jul 11, 18:42.
 
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News Comments > Enemy Territory: QUAKE Wars Trailer
3. Re: No subject Jul 11, 2007, 16:30 Scottish Martial Arts
 
In it's defense, I haven't played it yet, but it looks as lackluster as I have said it would be all along.

I wasn't that impressed with this video either. On the other hand I've logged over 20 hours in the beta and have loved it.

 
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News Comments > Elder Scrolls IV: Oblivion Game of the Year Edition
35. Re: No subject Jul 10, 2007, 01:29 Scottish Martial Arts
 
Yeah, whatever, there's no reason Fallout 3 can't work.

Yeah, seeing as how Oblivion worked SO well, there is no reason to think that Fallout 3 won't turn out even better.

 
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News Comments > Enemy Territory: QUAKE Wars Update
51. Re: Gaming Jul 8, 2007, 12:59 Scottish Martial Arts
 
the turrets are too fucking big and stand out so much that as soon as you deploy one, it's blown up.

That's why you position them so that the enemy has to expose themselves to their fire in order to destroy them. If you deploy your turret so its in the line of site of the GDF hill spawn, you can bet it'll be destroyed quickly. Position it intelligently however and you will rack up tons of turret kills before you even have to repair it.

 
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News Comments > Enemy Territory: QUAKE Wars Update
50. Re: Gaming Jul 8, 2007, 12:56 Scottish Martial Arts
 
the GDF third eye camera blows

You're forgetting the major advantage of the Third Eye Camera: portable radar. It's not as useful as a bomb as its Strogg equivalent, but it is very, very useful as a short range radar on offense, something that the Strogg drone does not have. If you can position it so that it's not readily visible then the Strogg team is unlikely to seek it out and destroy it, as they are with the main radar deployable, and you can therefore keep your radar coverage up.

 
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News Comments > Enemy Territory: QUAKE Wars Update
5. Re: No subject Jul 7, 2007, 13:50 Scottish Martial Arts
 
How about making fireteams not be worthless?

They're only useless if you don't know how to use them. Since most people on public servers don't how to use them, and since the objective based gameplay tends to keep all the players in one area regardless, they tend not to be very necessary in a public server setting. If however you actually want to work together closely with your teammates they are quite handy. You get HUD icons to give you a clear picture of where your fireteammates are; the fireteam leader can set the team's mission and can give individual commands; and you get a fireteam chat channel. Granted they don't have the same level of functionality as a BF2 squad, but much of that functionality is unnecessary in the smaller, objective focused maps of ETQW.

 
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News Comments > Out of the Blue
11. Re: No subject Jul 6, 2007, 12:14 Scottish Martial Arts
 
Back off, man, I'm a scientist.

I've been slimed! I feel so funky...

 
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News Comments > Out of the Blue
9. Re: No subject Jul 6, 2007, 11:43 Scottish Martial Arts
 
"I'm studying the effects of negative reinforcement on ESP ability."

I love that movie.

 
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News Comments > Into the Black
2. Re: Continued From OOTB... Jul 6, 2007, 00:12 Scottish Martial Arts
 
That was mostly due to The Matrix being released fairly soon after the Columbine shootings happened

Shortly before actually.

 
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2495 Comments. 125 pages. Viewing page 25.
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