User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >
| News Comments > SimCity 20 Minute Online Timeout Hard-Coded? |
 |
| 17. |
Re: SimCity 20 Minute Online Timeout Hard-Coded? |
Mar 18, 2013, 12:30 |
Tanto Edge |
|
|
....................../´¯/) ....................,/¯../ .................../..../ ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........''...\.......... _.·´ ............\..............( ..............\.............\...
k thx bai |
|
|
|
|
|
|
|
| |
| News Comments > Maxis on SimCity: "In many ways, we built an MMO" |
 |
| 16. |
Re: Maxis on SimCity: |
Mar 15, 2013, 21:14 |
Tanto Edge |
|
|
I said it before. I'll say it again.
....................../´¯/) ....................,/¯../ .................../..../ ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........''...\.......... _.·´ ............\..............( ..............\.............\...
k thx bai. |
|
|
|
|
|
|
|
| |
| News Comments > SimCity Status Report |
 |
| 15. |
Re: SimCity Status Report |
Mar 13, 2013, 23:29 |
Tanto Edge |
|
|
....................../´¯/) ....................,/¯../ .................../..../ ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........''...\.......... _.·´ ............\..............( ..............\.............\...
k thx bai. |
|
|
|
|
|
|
|
| |
| News Comments > Shadowrun Returns Alpha Gameplay Trailer |
 |
| 28. |
Re: Shadowrun Returns Alpha Gameplay Trailer |
Mar 8, 2013, 20:50 |
Tanto Edge |
|
|
Creston wrote on Mar 8, 2013, 17:33:
Tanto Edge wrote on Mar 8, 2013, 17:30: Half a million dollars, and they're just reskinning XCOM.
How else do you expect turn-based combat to work? This is how turn-based combat has worked since the dawn of... turn-based combat.
Creston I expect it to work using SR mechanics?
I don't expect: new abilities with an arcade flavour (seriously, wtf is with full auto?) spell drain replaced with cool down health monitors replaced with hitpoints
No. I will not be making any comparisons between a post apocalyptic role playing game with multiple tiers of conversation, morales and paths to a futuristic tactical strategy title. I will however be drawing a large coincidental line from a futuristic tactical strategy shooter title, to another futuristic tactical strategy shooter title that recently did really really well on the market.
Also, at 6:14 the developer calls it Overwatch. So there's that. http://youtu.be/9MiMjQwd2VE?t=6m13s
Oh god... right... 2 mill.. *vomits*
People complaining about it being combat focused should be more concerned about the complete lack of depth to the gameplay outside of combat.
It's going to be a decent game, I'm sure, but frankly I'm not impressed. There are cool elements, the graphics are sweet, and the concept of an editor is also cool. I also love the music which is all paying homage to the SNES Shadowrun (seriously, listen closely). Great little tactical shooter. Two million dollar Shadowrun? Meh. The curse of Gitelman reigns. |
|
|
|
|
|
|
|
| |
| News Comments > Shadowrun Returns Alpha Gameplay Trailer |
 |
| 20. |
Re: Shadowrun Returns Alpha Gameplay Trailer |
Mar 8, 2013, 17:30 |
Tanto Edge |
|
|
Half a million dollars, and they're just reskinning XCOM. Just wait... runners will have to launch Battleites to avoid getting double crossed by Johnsons.
Congratulations everyone, you just funded Mitch Gitelman 2.0
I'm out.
*kicks garbage can next to exit, dramatically dumping nothing* |
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - SimCity; Refunds Offered for Launch Issues |
 |
| 41. |
Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues |
Mar 5, 2013, 12:32 |
Tanto Edge |
|
|
Hey remember when you'd go to the arcade to play your favorite game, but you got there and there was a few guys ahead of you, and each of them had like five bucks? Ain't it funny how the more things change...
The DRM card seems a perfectly valid card in this case. DRM is causing wait times to play a game people paid money for? Ubisoft shut that shit down for a very specific reason. It just so happens that EA has enough money to buy Vatican City so handing out refunds on this steaming pile of dreams isn't going to make a dent in them. Besides, it's all digital copies anyhow. |
|
|
|
|
|
|
|
| |
| News Comments > Thief (4) Details Inbound |
 |
| 1. |
Re: Thief (4) Details Inbound |
Mar 5, 2013, 12:20 |
Tanto Edge |
|
|
Yay! Whoa... why is Gothic capitaliz-- oh fuck.
make use of the may possible paths Garrett will have to pay attention to his environment and make use of the may possible paths through each of the game's levels. ...reinvention.
..."the dna of the original games" Oh god he's talking bullshit.
...who the fuck are these mo cap people...? Why are they making cutscenes?
"this is tief.. you're a massturr tief."
AAAAGRGRGRGHHHH!!!!!
I give up on this.
This comment was edited on Mar 5, 2013, 12:26. |
|
|
|
|
|
|
|
| |
| News Comments > Tomb Raider PC Details; Specs |
 |
| 6. |
Re: Tomb Raider PC Details; Specs |
Feb 22, 2013, 12:04 |
Tanto Edge |
|
|
Yes but it's such a faithful recreation of Dragons Lair. Replete with cartoony deaths.
Creston wrote on Feb 22, 2013, 10:52: Like Sho said, nixxes did a great job on the PC version of DX:HR (apart from a weird load-times bug that they patched out in a few days), so that bodes well.
Sadly, I have little interest in playing Lara Croft:Dragon's Lair.
Creston |
|
|
|
|
|
|
|
| |
1577 Comments. 79 pages. Viewing page 5.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older > |
|