GothicWizard wrote on Jan 29, 2024, 17:38:
You clearly didn't look very hard in NC. Lots of side missions, many that are interconnected by messages on datapads or emails. The DE cities were small and generally linear.
Burrito of Peace wrote on Jan 29, 2024, 13:41:
Eh, after the last one, this doesn't bother me that much. I'm done with Elias Toufexis as he sounds identical in every game he is in. That weird faux gruffness with an even weirder little whistling tone in his voice.
Verno wrote on Jan 17, 2024, 20:10:
Maybe don't sell your Tesla shares to fund idiotic purchases like Twitter? Oh noes, he will fail to advance AI at a car company! The horror!
Glad I ended up with a german EV, Tesla has to give him the boot.
Jim wrote on Jan 17, 2024, 13:36:
Bummer. another acquisition/shutdown. same old story. if the team survives they may get the elex IP, but not gothic. the remake will not be the same.
Tipsy McStagger wrote on Jan 17, 2024, 10:46:
What's actually shocking to me is that prison architect wasn't made by the rimworld developer ludeon studios by tynan sylvester...
It has the exact same graphics! I never played or looked it up before!
Prez wrote on Jan 4, 2024, 18:01:
Maybe I'm being a little irrational. But I just don't feel the happiness at the turnaround for Cyberpunk that I feel for No Man's Sky. The way I look at it, Hello Games was a small, inexperienced studio with a introvert as a CEO who was terrible at speaking publicly in interviews and was only in that position because there was no one else to do it. Murray knew he fucked up and vowed to make it right. And he did. I just don't see many parallels with the CDPR situation. They were already a corporate behemoth and bore little resemblance to Hello Games when No Man's Sky was being worked on. With Hello Games, I saw an inexperienced team overhype a project that never had a prayer of being what their hapless and pretty clueless figurehead claimed it was. What I see with CDPR is far more sinister, cynical, and corporate.
I know, I know, everyone is going to tell me I'm wrong, or I'm just a hater, etc. But there it is.
yuastnav wrote on Dec 6, 2023, 03:35:
By the way a bit off topic - how's your work at KDE going? Haven't seen you in a while.
Dash wrote on Dec 5, 2023, 23:39:
Enjoyed the original... But definitely remember all the weird shifting that vertex animation was known for. Seemed more prevalent in that game, for some reason.
RogueSix wrote on Dec 5, 2023, 21:28:
Yep. Some games are best left in the past. But this is another Nightdive "remaster". Anything for the money. They will keep churning out these "remasters" a dime a dozen as long as they find enough nostalgia-infused customers.