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Real Name Beaver   
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Nickname Muscular Beaver
Email Concealed by request - Send Mail
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Homepage http://
Signed On Apr 28, 2002, 23:21
Total Comments 1793 (Pro)
User ID 12928
 
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News Comments > World of Warcraft 4.2 Previews
2. Re: World of Warcraft 4.2 Previews Apr 30, 2011, 06:31 Muscular Beaver
 
A preview of the next patch right after the newest content patch gives me the impression of slight desperation.
Looks like they really lost quite a few subscriptions since Cata. Not that its surprising.

Anywya, what I see in that preview makes me even more sick of WoW because it looks and feels like it has been there before a million times.
 
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News Comments > WoW Patched
11. Re: WoW Patched Apr 28, 2011, 09:35 Muscular Beaver
 
Sempai wrote on Apr 27, 2011, 05:49:
Thank you Bliztard for winning the Fucktard of the year award.

I thought they won that after Cata, at the latest after 4.0.6 anyway?
 
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News Comments > Fighting Game Fan Fights Lag
6. Re: Fighting Game Fan Fights Lag Apr 25, 2011, 05:15 Muscular Beaver
 
Dev wrote on Apr 24, 2011, 17:12:
Warskull wrote on Apr 23, 2011, 19:12:
If you are refering to FPS games, they utilize a prediction model. The predict where a player will be and utilize client side hit detection.
SERVER side hit detection. Which is why a lot of times you think you hit someone and it doesn't actually hit them. As well, if you think you got around a corner and then die.
You never want to trust a client for anything, that just helps cheaters.

I rather have a few cheaters than a shitty netcode like that.
But I guess laggy, clunky but extremely simple gameplay is the new trend these days...
 
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News Comments > Mass Effect 3 Screenshots
17. Re: Mass Effect 3 Screenshots Apr 21, 2011, 08:50 Muscular Beaver
 
JayDeath wrote on Apr 21, 2011, 08:34:
Looks great! ME2 is in my top 5 of greatest games ever played. I'm very excited for this one.

Mass Effect 1 was the biggest disappointment since 15 years or so for me, because it was over after 10 hours and I thought I would have at least 30 more hours to go, not to mention the console gameplay.

ME2 was better gametime-wise (or maybe not since I paid attention extremely well that I do every single side mission before I start with the main story line), but it was dumbed down even more.

So my hopes for ME3 arent really optimistic.

Still, the story and music is one of the best.
 
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News Comments > ArmA: Armed Assault Patch
3. Re: ArmA: Armed Assault Patch Apr 10, 2011, 06:30 Muscular Beaver
 
LittleMe wrote on Apr 9, 2011, 18:56:
Woooooooow!

Yep, pretty nice for a 5 year old game.
 
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News Comments > Free Mass Effect 2 for Dragon Age II Owners [Updated]
29. Re: Free Mass Effect 2 for Dragon Age II Owners Apr 6, 2011, 02:45 Muscular Beaver
 
Doc4 wrote on Apr 5, 2011, 23:21:
Teddy wrote on Apr 5, 2011, 22:25:
Or you could just, you know, say hey, they're giving away a fairly recent game for free to people who purchased DA2. If it was just about getting sales, it would only be for new purchases rather than being retroactive. Something they certainly didn't have to do.

So yeah, thank you Bioware and EA for the free game. I'm one of the few that have yet to try Mass Effect (1 or 2).

+1

Thank you, Teddy. I always like seeing the rare, positive post online.

Tom / Doc4

You can get those on most of the other games website (especially for consoles). So, go there and hump your fanboy jabbering positive posts there.
 
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News Comments > Crysis 2 DirectX 11 Patch Debunked
20. Re: Crysis 2 DirectX 11 Patch Debunked Mar 29, 2011, 13:30 Muscular Beaver
 
Oh come on, do you seriously still think WinXP is the main reason for publisher/devs not supporting DX10 & 11?  
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News Comments > Crysis 2 DirectX 11 Patch Debunked
11. Re: Crysis 2 DirectX 11 Patch Debunked Mar 29, 2011, 07:02 Muscular Beaver
 
Jerykk wrote on Mar 28, 2011, 23:21:
I wouldn't go so far as to say "tons" but there are a decent number of console ports that support DX11.

"Tons" is laughable, but "a decent amount" is almost as funny.
http://en.wikipedia.org/wiki/List_of_games_with_DirectX_11_support
And most of them only have minor DX11 components and not even close to full support.
Jerykk, I am dissapoint.

This comment was edited on Mar 29, 2011, 07:11.
 
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News Comments > Arma 2 Patch
14. Re: Arma 2 Patch Mar 23, 2011, 19:37 Muscular Beaver
 
Darks wrote on Mar 23, 2011, 18:27:
Beaver, youíre just like Verno, your making an assumption ok. Heres a clue back: first off I own it on Steam, so itís ALWAYS up-to-date with steam. Two years past? Dude, we just tried playing this game about 2 months ago with all the issues I outlined.

Persoanally I dont like to argue with people, but Verno pissed me off to no end.

Dude, what you said are exactly the bugs that have been fixed LONG ago. Stop making an absolute jerk out of yourself. Buy OA, enjoy it or just STFU and play your console crap.
 
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News Comments > Arma 2 Patch
9. Re: Arma 2 Patch Mar 23, 2011, 17:14 Muscular Beaver
 
Im not going to argue with you, youve shown enough times that theres no point in that, instead Ill give you a friendly clue: Patch your game and dont base your "facts" on things that are almost 2 years past.
Youre just showing your ignorance.
 
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News Comments > Arma 2 Patch
7. Re: Arma 2 Patch Mar 23, 2011, 16:35 Muscular Beaver
 
PunkiBastardo wrote on Mar 23, 2011, 14:14:
this game is awesome, one of the most fullfiling multiplayer experiences I've had, missions may take a while to get to their culprit, but oh boy, when it gets tense, it's unbelievable.
Also, I have to mention that I haven't had any noticable bugs myself, so... following the logic of some of the posters here, everyone else who says that has them just doesn't care about the poor developers. Also worth mentioning that I started playing well after it was released, so it was pretty patched up already

Dont mind Darks, I dont know where he came from but he posts his bullshit everywhere lately.

Im also still playing it. It has its flaws, but if anyone remembers real PC gaming, that was nothing unusual at all. The fun ist still overwhelming. I played domination for a long time, but now Im playing warfare, which is just pure fun. I hope they are doing another expansion pack this year.
And Bohemias support is just awesome. They are such a small developer and still care so much for their playerbase. When all other corporation publishers and developers are releasing crappy console ports after console ports, Bohemia will still be the light in the tunnel and the one and only game I will still upgrade my PC for.

This is one awesome video too:
http://www.youtube.com/watch?v=H_41u9dQuI8

This comment was edited on Mar 23, 2011, 17:01.
 
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News Comments > Operation Flashpoint: Red River & GFWL
24. Re: Operation Flashpoint: Red River & GFWL Mar 22, 2011, 18:12 Muscular Beaver
 
Darks wrote on Mar 22, 2011, 17:50:
^Drag0n^ wrote on Mar 22, 2011, 17:33:
Overon wrote on Mar 22, 2011, 17:28:
GFWL? No thanks.

Ditto. Epic fail, Codemasters. Epic fail.

^D^

This is the point I was trying to make, OK, so just because it has GFWL that constitutes a no buy? You got to be kidding me. Iím not just talking about this game, this goes for any game that uses GFWL.

The game hasnít even come out but you all have made a conscious decision to not buy the game. To me thatís just absurd. How do you all justify your comments on a game thatís not even released? Just because it doesnít have a feature that you all like? You all donít have any clue how this game will play but you all made a decision to not even try it. Sometimes I wonder if people are saying what they do just to go along with what others are saying or agreeing upon.

This is the point I was making about how people make blind decision on a game that no one has even played yet. And just because it has GFWL is not a valid excuse to not purchase a game. Now if there were a lot of reviews out and the game sucked, OK I understand that but to make a claim about something thatís not out yet is plain absurd.

Kinda hard to grasp, huh?
I also dont buy fuel thats made by deforesting the rain forest, even though its fuel. I also wouldnt buy a car that can only be driven with one certain brand of tires, even though it would be a car.
Some people still have principles, and those people dont support bullshit like that and thus always have a clean conscious when it gets worse (and it WILL get worse, my friend, if more like you just consume without thinking even a bit).
 
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News Comments > Operation Flashpoint: Red River & GFWL
6. Re: Operation Flashpoint: Red River & GFWL Mar 22, 2011, 13:31 Muscular Beaver
 
StingingVelvet wrote on Mar 22, 2011, 11:26:
Gotta love how they don't have the balls to ask why they are using GFWL when everyone hates it.

Critical questions? Where do you live?
If they start asking such questions they wont be getting the next interview.
Yes, its that simple and unbelievable.
 
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News Comments > Dragon Age II SecuROM Follow-up
48. Re: Dragon Age II SecuROM Follow-up Mar 21, 2011, 08:49 Muscular Beaver
 
avianflu wrote on Mar 21, 2011, 08:27:
The point is that software copy protection is all about protecting sales of newly released software because that is when unit sales are greatest.

Its not. Its about giving investors and shareholders a feeling of security, since most of them dont even remotely have any idea about software. They only hear about the bad pirates and how they supposedly hurt sales a lot.
 
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News Comments > WoW Patch Plans
6. Re: WoW Patch Plans Mar 16, 2011, 06:07 Muscular Beaver
 
I checked the forums yesterday and it seems the huge outcry about last patch has settled and people actually often acting like it never happened (suggesting to roll feral druid for PvP for example).
I wish I had millions of stupid customers like those.
 
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News Comments > Steam User Loses Almost $1800 in Games Due to Ban [Updated]
45. Re: Steam User Loses Almost $1800 in Games Due to Ban [Updated] Mar 15, 2011, 09:02 Muscular Beaver
 
Agreed. Its his own fault. Not because he tried to sell the account but because he used Steam in the first place.  
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News Comments > Dragon Age II Beta Patch
54. Re: Dragon Age II Beta Patch Mar 13, 2011, 21:16 Muscular Beaver
 
Jerykk wrote on Mar 13, 2011, 21:07:
Those I mentioned work in DX9. DA2 suddenly looks almost exactly the same on consoles as the PC DX9 version even though dozens of other DX9 games (incl. Bioware games) always looked better on the PC?

Color me confused. Yes, PC versions of multiplatform games almost always look and perform better on PC. This is because the PC versions offer higher resolutions, higher AA, higher AF and higher framerates. However, the actual assets are exactly the same between console and PC 99% of the time. DA2 is actually pretty unique in that it offers a whole bunch of unique visual features for the PC version, in addition to the usual benefits. What was the last port that offered hi-res textures? Or new lighting effects? Or tesselation? When you play DA2 at the highest detail settings, it looks very clearly better than the console versions. Make no mistake, X360 was the lead platform for DA2 but Bioware did put a decent amount of effort into the PC port. More effort than most ports get.

I am not talking about the highest settings! I am talking about implementing DX9 worse than it should/could be! Of course it looks better in DX11 on the PC (but not that much)!

ME2 had higher resolution textures (most of the time at least) and any other "higher standard" game I can remember that was ported from the console (again: Im talking about DX9 PC ports).

Yes, its nice to have some DX11 features, but limiting features that DX9 also can do to DX11 only is NOT how it should be.
 
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News Comments > Dragon Age II Beta Patch
49. Re: Dragon Age II Beta Patch Mar 13, 2011, 21:00 Muscular Beaver
 
Dirwulf wrote on Mar 13, 2011, 20:44:
Muscular Beaver wrote on Mar 13, 2011, 20:37:
Dirwulf wrote on Mar 13, 2011, 20:28:
Muscular Beaver wrote on Mar 13, 2011, 20:21:
Jerykk wrote on Mar 13, 2011, 20:15:
For anyone criticizing DA2 based on the mindless combat seen in the demo, it should be noted that the combat is exponentially harder on Nightmare difficulty. You have to plan carefully and micromanage your party, otherwise you'll get destroyed. Granted, there's still a lot of filler combat and most of the combat encounters aren't particularly well-designed, but it's definitely not mindless.

For anyone thinking people are only talking about the combat: Its the whole game that makes you think youre sitting in front of a console. Just look at the repeating scenery and dumbed down content and controls.
I wont even start about the audacious way of implementing DX11.

What Audacious way of implementing DX11? You mean the Hi-Res pack? Ever heard of little game called Lord of the Rings Online? Did you know they do the same thing? They have a hi-res version of the game and a low res version. Why? Because not everyone has a friggin' video card that can handle DX11. So why waste the space and time if you can't use it?

Because the resolution of textures has nothing to do with the game running in DX9 or DX11. Its not only the textures, its also AF, shadows, particles and more. DX9 doesnt equal a slow graphics card, especially in the age of shitty console ports.

But interesting you mention an MMO. It almost felt like an extremely simple MMO actually. Something I would never thought I would feel in an BioWare game.

What? This game uses technology that DX9 doesn't support. Why add it to the game if you can't use it?. If you have a card the supports the DX11 technology used, you can install a graphics upgrade. That's the same logic behind the the Hi-res version of LOTRO, although with LOTRO its DX9 to DX10 technology difference.

You dont get it, huh?
Those I mentioned work in DX9. DA2 suddenly looks almost exactly the same on consoles as the PC DX9 version even though dozens of other DX9 games (incl. Bioware games) always looked better on the PC?
Ohhhkay.

Tired of this, literally. Good night.
 
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News Comments > Dragon Age II Beta Patch
46. Re: Dragon Age II Beta Patch Mar 13, 2011, 20:45 Muscular Beaver
 
Teddy wrote on Mar 13, 2011, 20:30:
Muscular Beaver wrote on Mar 13, 2011, 20:21:
For anyone thinking people are only talking about the combat: Its the whole game that makes you think youre sitting in front of a console. Just look at the repeating scenery and dumbed down content and controls.
I wont even start about the audacious way of implementing DX11.


The repeating scenery has already been brought up, but that's hardly a "console" issue. It's no more prevalent there than it has been in PC games. It's lazy and cheap just as Jerykk pointed out, but trying to add that into your 'consolized' argument doesn't make any sense. That sort of thing has existed in PC games for ages as well.

Im not going to start with you on the controls since you already proved in your second sentence that it doesnt make sense to talk about that with you.

So, repeating scenery was there in PC games, yes. But that was decades ago because PC games actually evolved for a time (not anymore) Just now it seems to be coming back - with console ports. Remember, we are talking about a BioWare game (not that that means anything anymore).
 
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News Comments > Dragon Age II Beta Patch
44. Re: Dragon Age II Beta Patch Mar 13, 2011, 20:37 Muscular Beaver
 
Dirwulf wrote on Mar 13, 2011, 20:28:
Muscular Beaver wrote on Mar 13, 2011, 20:21:
Jerykk wrote on Mar 13, 2011, 20:15:
For anyone criticizing DA2 based on the mindless combat seen in the demo, it should be noted that the combat is exponentially harder on Nightmare difficulty. You have to plan carefully and micromanage your party, otherwise you'll get destroyed. Granted, there's still a lot of filler combat and most of the combat encounters aren't particularly well-designed, but it's definitely not mindless.

For anyone thinking people are only talking about the combat: Its the whole game that makes you think youre sitting in front of a console. Just look at the repeating scenery and dumbed down content and controls.
I wont even start about the audacious way of implementing DX11.

What Audacious way of implementing DX11? You mean the Hi-Res pack? Ever heard of little game called Lord of the Rings Online? Did you know they do the same thing? They have a hi-res version of the game and a low res version. Why? Because not everyone has a friggin' video card that can handle DX11. So why waste the space and time if you can't use it?

Because the resolution of textures has nothing to do with the game running in DX9 or DX11. Its not only the textures, its also AF, shadows, particles and more. DX9 doesnt equal a slow graphics card, especially in the age of shitty console ports.

But interesting you mention an MMO. It almost felt like an extremely simple MMO actually. Something I would never thought I would feel in an BioWare game.
 
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