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User information for Steele Johnson

Real Name Steele Johnson   
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Nickname Steele Johnson
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Apr 5, 2002, 20:41
Total Comments 927 (Graduate)
User ID 12787
 
User comment history
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News Comments > PlanetSide 2 Beta Imminent
11. Re: PlanetSide 2 Beta Imminent Jul 31, 2012, 13:27 Steele Johnson
 
I hope my pc can handle it. Building a new one this fall.  
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News Comments > Steam Top 10
35. Re: Steam Top 10 Jul 30, 2012, 12:01 Steele Johnson
 
Shok wrote on Jul 29, 2012, 19:38:
I haven't played DayZ in a while. Started playing Tribes Ascend after buying the $5 Steam sale and now I'm hooked on that

Best shooter to come out in years. And their F2P model is one of the best. You can still kick ass without buying a thing.
 
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News Comments > PlanetSide 2 Trailer
45. Re: PlanetSide 2 Trailer Jul 27, 2012, 01:27 Steele Johnson
 
I'm thinking this will be the game of the decade.  
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News Comments > Return to RIFT
7. Re: Return to RIFT Jul 25, 2012, 14:34 Steele Johnson
 
Verno wrote on Jul 25, 2012, 14:28:
Is this worth buying a box and playing for a month but not subbing? I just want something to play in the down time before GW2. I'm just curious if this is one of those games where everything fun happens at the level cap. I played in beta for a bit and the Rift events seemed really gimmicky and the actual grinding was a bit samey but I only played for like 4 hours.

That's what I did. I think I got it for $12 and played for a month. It was just as I thought it would be: current gen (WoW style) mmo with different artwork. You get just as bored as all the rest of those games. I'm waiting for the game changer that is Planetside 2.
 
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News Comments > PC Devils' Third Plans
2. Re: PC Devils' Third Plans Jul 21, 2012, 00:46 Steele Johnson
 
The trailer is actually really well done.  
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News Comments > The WarZ Announced
14. Re: The WarZ Announced Jul 20, 2012, 00:46 Steele Johnson
 
Remember when everything was WWII? Now it's zombies. What next? Baby bunnies?  
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News Comments > Blizzard on Diablo III
59. Re: Blizzard on Diablo III Jul 19, 2012, 19:54 Steele Johnson
 
Exactly. The same crappy games over and over. Look at Diablo 3. Same crap, different year. It even looks like it was developed in the 90s. WTF?

IMO, WoW was a genre changer and a superior game. Warcraft, Starcraft, and Diablo were so-so games. There were plenty of better games around the time of their release.
 
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News Comments > Blizzard on Diablo III
57. Re: Blizzard on Diablo III Jul 19, 2012, 19:47 Steele Johnson
 
I would hardly call Warcraft and the orginal Diablo triple A titles. There were many more games at that time that were much better. WOW on the other hand, was one of the best games I've ever played.  
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News Comments > Blizzard on Diablo III
17. Re: Blizzard on Diablo III Jul 19, 2012, 11:24 Steele Johnson
 
Blizzard is now my new "one trick pony" developer. WoW was a huge success and they've proved that their new games aren't at the same level of quality or enjoyment. $60 for a thrown together hack-n-slash; I feel like such a sucker for purchasing it. An indie developer could have done a better job in a shorter period of time and put a price of $15 on it.  
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News Comments > PlanetSide 2 Beta Details
16. Re: PlanetSide 2 Beta Details Jul 13, 2012, 15:45 Steele Johnson
 
I really think these devs and designers know what they're doing. I also know that they seriously looked at PS fan feedback early on and made a lot of design decisions based on that. Props to the devs!  
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News Comments > Star Wars: The Old Republic Free Trial
28. Re: Star Wars: The Old Republic Free Trial Jul 11, 2012, 19:22 Steele Johnson
 
I'm not even interested in playing this for free... and I used to love mmos!!  
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News Comments > PlanetSide 2 Beta Nears
20. Re: PlanetSide 2 Beta Nears Jul 11, 2012, 19:19 Steele Johnson
 
Awesome! Can't wait!

This is the only mmo worth looking at in the foreseeable future. All the rest are still trying to be WoW clones. DOH!!
 
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News Comments > Project Copernicus Trailer
8. Re: Project Copernicus Trailer Jul 10, 2012, 00:44 Steele Johnson
 
Jerykk wrote on Jul 9, 2012, 23:52:
JohnBirshire wrote on Jul 9, 2012, 22:58:
They should have stuck to Copernicus and never bothered with Kingdom of Amalur: The Reckoning. Which, by the way, is an atrocious name. Even if it was the best game ever made, it wouldn't have broken even.

And a generic fantasy MMO would have been a success..? The MMO market is completely saturated, especially for a fantasy MMORPG. 38 Studios would have spent significantly more time and money developing Copernicus, only for it to inevitably fail and go F2P within six months. The whole reason they even created KoA was to help fund Copernicus.

No, what they should have done was stop wasting money on R.A. Salvatore and instead create a genuinely unique setting and lore, then apply it to a good, single-player RPG. There are so many unexplored settings or themes that could make for compelling RPGs. Ancient Rome, the Old West, '50s mafia, steampunk, noir, etc. But nope, they insisted on making yet another traditional fantasy game.

I agree with this. Only a dumbass company would invest in a current gen mmo, fantasy or not. The genre is done until something completely different comes along and replaces it.
 
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News Comments > The Secret World Leaderboard
6. Re: The Secret World Leaderboard Jul 9, 2012, 15:48 Steele Johnson
 
Again, if you just go to youtube and do a search on the game, it will reveal several gamer (not professional reviewer) video reviews and walkthroughs. You'll know if it's your kind of game or not just by watching. Personally, I find that this genre is way burnt to a crisp, so building a game like this at this point is a waste of money and resources.  
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News Comments > Guild Wars 2 Golden Rules
14. Re: Guild Wars 2 Golden Rules Jul 4, 2012, 20:44 Steele Johnson
 
At the end of the day, it's just the same ol' "fetch x kill x" game that we all love so much.  
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News Comments > Vanguard F2P Details
12. Re: Vanguard F2P Details Jul 4, 2012, 18:58 Steele Johnson
 
PHJF wrote on Jul 4, 2012, 11:12:
Honestly once guild wars 2 comes out why even bother with most of these older games?

People keep saying that but I've yet to see the evidence substantiating GW2 as the second coming of Christ. All I have to go on are videos and while some of the ideas presented are interesting (as in, "gee, this is something that obviously should have been implemented into MMOs a long fucking time ago"), it still mostly looks like standard MMORPG.

I agree. And if it's anything like the first game, I know I'll get bored pretty quickly. I thought the first Guild Wars was a horrible game.
 
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News Comments > Diablo III Hotfixes; Magic Find Debate; Endgame Woes
31. Re: Diablo III Hotfixes; Magic Find Debate; Endgame Woes Jul 4, 2012, 18:11 Steele Johnson
 
This game has some of the worst game design I've seen in a game. It seems like it was developed by a different company.  
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News Comments > The Secret World Launches
9. Re: The Secret World Launches Jul 3, 2012, 12:29 Steele Johnson
 
All you have to do is watch the youtube gameplay videos, and it will convince you not to play it. Same boring story-driven, repetative combat crap that you've all played before. Sorry, A different theme and voice acting isn't enough (see kotr) to win over gamers who want a player-driven dynamic experience that next gen mmos are leaning towards. Funcom fails again, so don't be fooled by the early reviews.

Skip ahead to 5:48
http://www.youtube.com/watch?v=yE5MGysyfJM

This comment was edited on Jul 3, 2012, 12:46.
 
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News Comments > Funcom CEO Steps Down on Eve of The Secret World
21. Re: Funcom CEO Steps Down on Eve of The Secret World Jul 3, 2012, 12:16 Steele Johnson
 
Cutter wrote on Jul 3, 2012, 02:10:
Story driven is fine if you can bang out the content fast enough. If not it's pointless.

I disagree. The more time and resources that these companies spend on the story component of their mmo, the higher the risk of failure. If they want to make a story driven game, stick with a single player game. It has already been proven that mixing the two doesn't work. It fails.

An mmo should be driven by the players. Period.
 
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News Comments > Funcom CEO Steps Down on Eve of The Secret World
14. Re: Story driven, blah. Jul 3, 2012, 01:22 Steele Johnson
 
JohnBirshire wrote on Jul 3, 2012, 01:06:
Unfortunately it has at least one glaring fault: it's almost entirely story driven

Yeah, that right there is reason for me not to even bother. My favorite MMO's of all time, Ultima Online, Asheron's Call *Darktide*, and Planetside, had very little, if anything, to do with story. I read books, see movies, etc for stories, I play MMO's to interact with other players. Usually in negative fashion, hence my three favorite MMO's. :-)

I agree. I mean, who the hell cares about a story in an mmo? It's a massive "multiplayer" game. The players should be creating the drama. Anyhow, Bioware already proved that a story driven mmo was a mistake.
 
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927 Comments. 47 pages. Viewing page 12.
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