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User information for Steele Johnson

Real Name Steele Johnson   
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Nickname Steele Johnson
Email Concealed by request
ICQ None given.
Description
Homepage None given.
Signed On Apr 5, 2002, 20:41
Total Comments 883 (Graduate)
User ID 12787
 
User comment history
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News Comments > PC Devils' Third Plans
2. Re: PC Devils' Third Plans Jul 21, 2012, 00:46 Steele Johnson
 
The trailer is actually really well done.  
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News Comments > The WarZ Announced
14. Re: The WarZ Announced Jul 20, 2012, 00:46 Steele Johnson
 
Remember when everything was WWII? Now it's zombies. What next? Baby bunnies?  
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News Comments > Blizzard on Diablo III
59. Re: Blizzard on Diablo III Jul 19, 2012, 19:54 Steele Johnson
 
Exactly. The same crappy games over and over. Look at Diablo 3. Same crap, different year. It even looks like it was developed in the 90s. WTF?

IMO, WoW was a genre changer and a superior game. Warcraft, Starcraft, and Diablo were so-so games. There were plenty of better games around the time of their release.
 
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News Comments > Blizzard on Diablo III
57. Re: Blizzard on Diablo III Jul 19, 2012, 19:47 Steele Johnson
 
I would hardly call Warcraft and the orginal Diablo triple A titles. There were many more games at that time that were much better. WOW on the other hand, was one of the best games I've ever played.  
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News Comments > Blizzard on Diablo III
17. Re: Blizzard on Diablo III Jul 19, 2012, 11:24 Steele Johnson
 
Blizzard is now my new "one trick pony" developer. WoW was a huge success and they've proved that their new games aren't at the same level of quality or enjoyment. $60 for a thrown together hack-n-slash; I feel like such a sucker for purchasing it. An indie developer could have done a better job in a shorter period of time and put a price of $15 on it.  
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News Comments > PlanetSide 2 Beta Details
16. Re: PlanetSide 2 Beta Details Jul 13, 2012, 15:45 Steele Johnson
 
I really think these devs and designers know what they're doing. I also know that they seriously looked at PS fan feedback early on and made a lot of design decisions based on that. Props to the devs!  
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News Comments > Star Wars: The Old Republic Free Trial
28. Re: Star Wars: The Old Republic Free Trial Jul 11, 2012, 19:22 Steele Johnson
 
I'm not even interested in playing this for free... and I used to love mmos!!  
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News Comments > PlanetSide 2 Beta Nears
20. Re: PlanetSide 2 Beta Nears Jul 11, 2012, 19:19 Steele Johnson
 
Awesome! Can't wait!

This is the only mmo worth looking at in the foreseeable future. All the rest are still trying to be WoW clones. DOH!!
 
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News Comments > Project Copernicus Trailer
8. Re: Project Copernicus Trailer Jul 10, 2012, 00:44 Steele Johnson
 
Jerykk wrote on Jul 9, 2012, 23:52:
JohnBirshire wrote on Jul 9, 2012, 22:58:
They should have stuck to Copernicus and never bothered with Kingdom of Amalur: The Reckoning. Which, by the way, is an atrocious name. Even if it was the best game ever made, it wouldn't have broken even.

And a generic fantasy MMO would have been a success..? The MMO market is completely saturated, especially for a fantasy MMORPG. 38 Studios would have spent significantly more time and money developing Copernicus, only for it to inevitably fail and go F2P within six months. The whole reason they even created KoA was to help fund Copernicus.

No, what they should have done was stop wasting money on R.A. Salvatore and instead create a genuinely unique setting and lore, then apply it to a good, single-player RPG. There are so many unexplored settings or themes that could make for compelling RPGs. Ancient Rome, the Old West, '50s mafia, steampunk, noir, etc. But nope, they insisted on making yet another traditional fantasy game.

I agree with this. Only a dumbass company would invest in a current gen mmo, fantasy or not. The genre is done until something completely different comes along and replaces it.
 
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News Comments > The Secret World Leaderboard
6. Re: The Secret World Leaderboard Jul 9, 2012, 15:48 Steele Johnson
 
Again, if you just go to youtube and do a search on the game, it will reveal several gamer (not professional reviewer) video reviews and walkthroughs. You'll know if it's your kind of game or not just by watching. Personally, I find that this genre is way burnt to a crisp, so building a game like this at this point is a waste of money and resources.  
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News Comments > Guild Wars 2 Golden Rules
14. Re: Guild Wars 2 Golden Rules Jul 4, 2012, 20:44 Steele Johnson
 
At the end of the day, it's just the same ol' "fetch x kill x" game that we all love so much.  
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News Comments > Vanguard F2P Details
12. Re: Vanguard F2P Details Jul 4, 2012, 18:58 Steele Johnson
 
PHJF wrote on Jul 4, 2012, 11:12:
Honestly once guild wars 2 comes out why even bother with most of these older games?

People keep saying that but I've yet to see the evidence substantiating GW2 as the second coming of Christ. All I have to go on are videos and while some of the ideas presented are interesting (as in, "gee, this is something that obviously should have been implemented into MMOs a long fucking time ago"), it still mostly looks like standard MMORPG.

I agree. And if it's anything like the first game, I know I'll get bored pretty quickly. I thought the first Guild Wars was a horrible game.
 
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News Comments > Diablo III Hotfixes; Magic Find Debate; Endgame Woes
31. Re: Diablo III Hotfixes; Magic Find Debate; Endgame Woes Jul 4, 2012, 18:11 Steele Johnson
 
This game has some of the worst game design I've seen in a game. It seems like it was developed by a different company.  
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News Comments > The Secret World Launches
9. Re: The Secret World Launches Jul 3, 2012, 12:29 Steele Johnson
 
All you have to do is watch the youtube gameplay videos, and it will convince you not to play it. Same boring story-driven, repetative combat crap that you've all played before. Sorry, A different theme and voice acting isn't enough (see kotr) to win over gamers who want a player-driven dynamic experience that next gen mmos are leaning towards. Funcom fails again, so don't be fooled by the early reviews.

Skip ahead to 5:48
http://www.youtube.com/watch?v=yE5MGysyfJM

This comment was edited on Jul 3, 2012, 12:46.
 
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News Comments > Funcom CEO Steps Down on Eve of The Secret World
21. Re: Funcom CEO Steps Down on Eve of The Secret World Jul 3, 2012, 12:16 Steele Johnson
 
Cutter wrote on Jul 3, 2012, 02:10:
Story driven is fine if you can bang out the content fast enough. If not it's pointless.

I disagree. The more time and resources that these companies spend on the story component of their mmo, the higher the risk of failure. If they want to make a story driven game, stick with a single player game. It has already been proven that mixing the two doesn't work. It fails.

An mmo should be driven by the players. Period.
 
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News Comments > Funcom CEO Steps Down on Eve of The Secret World
14. Re: Story driven, blah. Jul 3, 2012, 01:22 Steele Johnson
 
JohnBirshire wrote on Jul 3, 2012, 01:06:
Unfortunately it has at least one glaring fault: it's almost entirely story driven

Yeah, that right there is reason for me not to even bother. My favorite MMO's of all time, Ultima Online, Asheron's Call *Darktide*, and Planetside, had very little, if anything, to do with story. I read books, see movies, etc for stories, I play MMO's to interact with other players. Usually in negative fashion, hence my three favorite MMO's. :-)

I agree. I mean, who the hell cares about a story in an mmo? It's a massive "multiplayer" game. The players should be creating the drama. Anyhow, Bioware already proved that a story driven mmo was a mistake.
 
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News Comments > Guild Wars 2 August 28th
32. Re: Guild Wars 2 August 28th Jun 28, 2012, 19:06 Steele Johnson
 
I really haven't been following this game very closely, so please correct me if I'm wrong. Isn't this just another "fetch x items, kill x mobs" type game? Isn't this genre way burnt to a crisp?

I like to call these games (and specifically the latest Diablo) a Trash Collecting sim. All you do is run around and pick up useless trash, and then hike back to a place where you can dump it. Over and over and over again. Do that many people have OCD to justify keeping this genre alive? OMG!
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Jun 27, 2012, 12:54 Steele Johnson
 
"Cliff Bleszinski: “I don’t think Kinect has been fully realised”."

The problem with Kinect is that it doesn't work in every environment. There's always the chance that you'll have to move furniture around to make room if the area is too small. That's quite the limitation, IMO. Otherwise, the technology is great. It's just not something that everyone will use.
 
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News Comments > TERA's $25 Horse
18. Re: TERA's $25 Horse Jun 27, 2012, 11:46 Steele Johnson
 
Wallshadows wrote on Jun 27, 2012, 11:37:
I'll be honest, I bought the Celestial Steed when it first came around due to impulse and felt awful about it after the first day. What was truly hilarious though was the fact that, next to the mount, there was a gauge to show you how many were left in stock which appeared to at around 75%.

They put a stock gauge on a virtual item...

Anyway, people wonder why the gaming industry is turning in to a nickel and dime scheme and this is the reason for it and I feel like a bastard for getting that horse which I no longer use. Ever.

Apparently, it didn't alter your gaming experience. So it's not the developer's fault for creating it, it's your fault for buying it. It's just bling. Some people like bling, some people don't.
 
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News Comments > TERA's $25 Horse
17. Re: TERA's $25 Horse Jun 27, 2012, 11:43 Steele Johnson
 
Verno wrote on Jun 27, 2012, 10:53:
People are certainly entitled to spend their hard earned money on virtual my little ponies if they want to just like I am entitled to mock them on public forums for doing so

I used to subscribe to the argument that "oh who cares, dont buy it". The trouble with that is that there are many people who will do so for whatever reason (impulse, aesthetics, etc) which just encourages the development of similar content since it is cheap and easy to produce. It really does affect everyone in some ways, I think its more accurate to say "you cant really do anything about it!".

Who cares if it encourages more content for sale? Again, you don't have to buy it. It doesn't alter your existing game.

When a friend has a nicer car than yours and paid a certain amount of money that you wouldn't pay, should the car manufacturer stop making the nicer car?

You logic is dumb. Who are you to price what it costs for development? Everything that you buy is marked up.
 
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883 Comments. 45 pages. Viewing page 10.
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