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User information for AcidDrone

Real Name AcidDrone   
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Nickname AcidDrone
Email Concealed by request - Send Mail
ICQ 4803800
Description
Homepage http://planetquake.com/skindom
Signed On Jan 12, 2002, 06:13
Total Comments 647 (Apprentice)
User ID 12198
 
User comment history
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News Comments > Tuesday Screenshots
5. Re: No subject Feb 13, 2002, 03:40 AcidDrone
 
q3 engine looks cartoony anyway..

 
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News Comments > Vivisector-Mania
1. No subject Feb 9, 2002, 21:46 AcidDrone
 
Graphics look pretty bland, kind of like AVP2 meets Jurassic park.
Might still pass some time and i guess its still beta etc.


 
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News Comments > C&C Renegade Demo Soon
16. Re: No subject Feb 9, 2002, 06:12 AcidDrone
 
well would u have rather games were still 2-3 hours like they were q1/q2 days..
i think anywhere from 6-8hours is fine for an fps, more is good aslong as its not the same repeated corridor crawl that we see too often.

 
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News Comments > WarCraft III Beta Patch
8. Re: Wow Feb 9, 2002, 01:08 AcidDrone
 
betas/alphas/tests/press builds are NOT demo's.


 
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News Comments > C&C Renegade Demo Soon
13. Re: No subject Feb 8, 2002, 22:30 AcidDrone
 
and?
most fps are only about 5-6hours.


 
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News Comments > WarCraft III Beta Patch
5. Re: :P Feb 8, 2002, 21:17 AcidDrone
 
well most q3 patches were to add features
And the only reason patches arnt released for console games is they can't otherwise im sure you would still see at least 1patch with fixes/features for most console games.

I don't really think its a topic to whinge about, if you think u can make a perfect game then go right ahead but if u release a patch ill have to whine.


 
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News Comments > WarCraft III Beta Patch
3. Re: :P Feb 8, 2002, 19:47 AcidDrone
 
uh just because its a test doesnt mean it cant be patched
Besides this is an online test and it probably has some leaks and exlpoits as with every other online test.


 
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News Comments > WarCraft III Beta Tomorrow
6. Re: Well Feb 6, 2002, 23:18 AcidDrone
 
I was going to say something but i wont bother..


 
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News Comments > Tuesday Screenshots
3. Re: Deus Ex 2 Feb 6, 2002, 05:21 AcidDrone
 
wtf, do you even know what concept art is, usually the concept art is used to base models for the modellers.

Obviously this can have some variation but its usually losley based on some kind of concept, modellers dont just model from thin air.


 
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News Comments > Dungeon Siege Media
4. Re: What link to click? Feb 6, 2002, 02:41 AcidDrone
 
i just wish they would release some movie/trailer of DS that wasn't uber shittacular quality.

Either that or hurry the hell up and go gold DS.


 
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News Comments > Ships Ahoy: Second Encounter
7. Re: No subject Feb 5, 2002, 16:39 AcidDrone
 
I'm impressed for once America didn't get a game first.
Well apart from the warez monkeys.


 
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News Comments > Icewind Dale II Announced
10. Re: No subject Feb 5, 2002, 02:45 AcidDrone
 
I enjoy IWD greatly because of the Hack 'n' Slash, I enjoyed the first dungeon of bg2 where u escape from prison but then i felt like it was too speech orientated, mind you I have nothing against those kind of games.
each to his own.
Providing they keep the same style as IWD1 this should be something worth buying for a change, providing ofcourse WarCraft 3 isnt released at the same time.


 
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News Comments > Weekend Screenshots
6. Re: No subject Feb 4, 2002, 07:31 AcidDrone
 
wtf are u talking about there has been way more Unreal Engine based games then Q3.
Its not like q1/q2/q3 engines are ripped off each other *cough*Unreal*cough* they are all built pretty much from scratch.

 
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News Comments > C&C Renegade Movie
3. Re: ??? Jan 30, 2002, 19:30 AcidDrone
 
I'm kind of glad they did build their own engine, we don't need anymore q3 engine games.


 
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News Comments > SuperPower Demo
6. Re: Hey Blue... Jan 30, 2002, 06:26 AcidDrone
 
You've never heard of a turn based RTS?


 
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News Comments > One Must Beta-Test
5. Re: hmmm Jan 29, 2002, 06:31 AcidDrone
 
Hell yeah the music on the electric cage stage ownedd

 
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News Comments > One Must Beta-Test
1. . Jan 28, 2002, 22:44 AcidDrone
 
nm

This comment was edited on Jan 28, 22:46.
 
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News Comments > C-S: Condition Zero Site
18. Re: No subject Jan 23, 2002, 06:14 AcidDrone
 
for the Third time, Half-Life IS NOT based on Quake2's Engine.
__________

The Half-Life Technology

Half-Life is based on the Quake(tm) engine by ID Software, with Valve's own enhancements to the engine, such as 16-bit and 24-bit color and MMX support, as well as being developed to take full advantage of 3dfx's Voodoo2. Half-Life is based on a whole new level of proprietary technology creating a extremely rich and original gaming experience.


 
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News Comments > C-S: Condition Zero Site
12. Re: They should retire the Q2 engine. Jan 22, 2002, 23:03 AcidDrone
 
but the half life engine isnt quake2
so why would u retire an engine that doesnt even run the game your whinging about.


 
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News Comments > C-S: Condition Zero Site
9. Re: They should retire the Q2 engine. Jan 22, 2002, 17:50 AcidDrone
 
why retire the q2 engine? Half-Life isn't using Quake2 Engine.


 
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647 Comments. 33 pages. Viewing page 32.
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