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User information for Eric

Real Name Eric   
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Nickname EricFate
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Nov 20, 2001, 15:52
Total Comments 107 (Novice)
User ID 11666
 
User comment history
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News Comments > Evening Metaverse
6. Re: Evening Metaverse Sep 3, 2015, 00:46 EricFate
 
And by Ad Free, they mean each thing you watch starts and ends with an ad. No thanks.  
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News Comments > Master of Orion Collector's Edition
1. Re: Master of Orion Collector's Edition Aug 28, 2015, 18:07 EricFate
 
Why rebundle the entire trilogy. The only one anyone would really want is II. I can understand I and II, but why include the steaming pile of franchise killing garbage that was III.  
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News Comments > etc.
3. Re: etc. Aug 28, 2015, 16:53 EricFate
 
2000 pieces of shovelware, 1000 early access projects on the verge of being abandoned, and 1000 'visual novels'.  
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News Comments > Big Pharma Released
6. Re: Big Pharma Released Aug 28, 2015, 14:59 EricFate
 
The food and life saving medication platforms are in disarray, the future is clearly consoles. Oh wait, it isn't 2008 any more is it. Crap. Damn pirates, they are the true reason the elderly are forced to choose between food and life saving medication.  
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News Comments > Boss Key Shattering Countdown
8. Re: Boss Key Shattering Countdown Aug 24, 2015, 02:23 EricFate
 
Bleszinski should stay retired. Any goodwill he had with the PC gaming community is long since gone.  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Aug 19, 2015, 22:32 EricFate
 
I remember Smite. People on youtube seemed to abandon that one even faster than they abandoned Wildstar. I guess it is good to know they still exist.  
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News Comments > etc.
8. Re: etc. Aug 17, 2015, 12:58 EricFate
 
Axis wrote on Aug 16, 2015, 18:48:
The only "pro" gaming voip out there is Mumble, nothing else comes even close, fact.

When it comes to real time low latency, clarity, usability, and security, nothing beats Mumble.

Plus Mumble doesn't bundle itself with a ton of other 'features' you don't want, or piggyback into your system on the back of other software that mod-makers who partner with Curse 'require' in order to easily utilize their product.

Funny part is, they pushed the beta code out to streamers and youtubers early on to generate publicity for Curse Voice, and all the ones I saw did nothing but bitch about the problems they were having with it before abandoning it entirely.
 
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News Comments > Evening Metaverse
2. Re: Evening Metaverse Aug 11, 2015, 16:11 EricFate
 
So, time to uninstall Opera.  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jul 27, 2015, 17:55 EricFate
 
Poor Razer. I wonder if this will put them on the hook for fulfilling any remaining Kickstarter packages?  
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News Comments > Gearbox May Outsource Next Duke Nukem
9. Re: Gearbox May Outsource Next Duke Nukem Jul 15, 2015, 09:44 EricFate
 
I don't thing "getting attention" is going to be hard in this case. But public mockery and derision won't move many units.  
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News Comments > Watch Dogs 2 Clue?
20. Re: Watch Dogs 2 Clue? Apr 30, 2015, 13:23 EricFate
 
Who would be the target audience for this? I appreciate that they want to keep the IP alive, but the game was absolute garbage on every level. No amount of hype could possibly get them the kind of return necessary to cover the development cost of a sequel.  
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News Comments > Morning Interviews
2. Re: Morning Interviews Mar 19, 2015, 11:08 EricFate
 
Why hasn't the press completely written off CliffyB like the gaming community has?  
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News Comments > Cities: Skylines Soars
14. Re: Cities: Skylines Soars Mar 13, 2015, 17:26 EricFate
 
Customers who buy single player sim games are actually willing to reward companies who make them single player sim games at a reasonable price point rather than always online bloatfests with $60 price tags and connection issues? That goes against everything the EA marketing department has led me to believe.  
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News Comments > Op Ed
7. Re: Op Ed Mar 10, 2015, 12:49 EricFate
 
Greenlight was an attempt to crowdsource the process of choosing content, based on the theory that people who wanted a thing to be available on Steam would then buy said thing from Steam.

It quickly turned into a joke, but rather than kill the program and go back to relying on their own judgement to determine what to offer in their own marketplace, they doubled down on stupid and decided to just let everything through.

The joke is, because so many later Greenlight upvotes came from people who chose to just dump a bunch of keys on a vote aggregating site, they wound up losing sales because they were offering things that, by the time they went to market, were already owned by the folks who should have been the market that Greenlight was meant to identify.

These days, simply dumping keys isn't enough. It's a cottage industry now. All those aggregating sites now want cash up front in addition to a bunch of free keys, since they are busy enough to require infrastructure and bandwith.

I'm sure they'll soon be offering 'Positive Review' services for an additional fee in order to try to game the market even more.
 
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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Mar 2, 2015, 20:04 EricFate
 
I'd feel sympathy for Oracle if their entire business model didn't seem to revolve around taking federal projects, overstating their capability, having a 500% cost overrun, and then failing.

The only shock is that Oracle is the plaintiff and not the defendant in this case.
 
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News Comments > Mass Effect 4 Multiplayer Revealed
34. Re: Mass Effect 4 Multiplayer Revealed Feb 15, 2015, 08:04 EricFate
 
NegaDeath wrote on Feb 13, 2015, 13:10:
I too enjoyed the multiplayer. The gameplay of the series was a good fit and it was surprisingly tense and difficult on higher settings.

The multiplayer demo is the only reason I even bought 3. Never touched the single player. After all the backlash at the story, I didn't see the point.
 
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News Comments > Peter Molyneux's Vows of Silence
2. Re: Peter Molyneux's Vows of Silence Feb 13, 2015, 19:20 EricFate
 
I'm done talking to the press. I mean I will be done talking to the press as soon as I am finished with this press tour.  
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News Comments > Gearbox on Homeworld: Cataclysm
9. Re: Gearbox on Homeworld: Cataclysm Feb 3, 2015, 20:27 EricFate
 
All they need to do is include hooks for modding tools. Sooner or later, someone will get around to making a working version of Cataclysm.  
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News Comments > Dying Light Mods Blocked
18. Re: Dying Light Mods Blocked Feb 2, 2015, 15:12 EricFate
 
Oh, what a shock. The takedown notice thing was all a load of made up hysterical crap. Glad everyone immediately started spreading it to news sites.

Parias wrote on Feb 2, 2015, 11:40:
Update:


Dear Gamers,

With the recent patch (1.2.1) on Steam we blocked cheating to make sure the game’s PvP system (Be The Zombie) would not be abused. This, however, had the side-effect of hindering mod-makers from making changes to the game.
 
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News Comments > Dying Light Mods Blocked
6. Re: Dying Light Mods Blocked Feb 2, 2015, 09:59 EricFate
 
I've seen a lot of reporting on the reddit thread itself, but has anyone actually gotten someone to cough up a copy of their DMCA notice? I'm all for a good pitchfork and torches style internet mob, but I'd like a journalist to actually, you know, investigate.  
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107 Comments. 6 pages. Viewing page 1.
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