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User information for Paranoid Jack

Real Name Paranoid Jack   
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Nickname Paranoid Jack
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Homepage http://www.speedmatters.org/cwatest
Signed On Nov 5, 2001, 00:47
Total Comments 1719 (Pro)
User ID 11537
 
User comment history
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News Comments > On Fallout 3 Mod Tools
29. Re: Verno Sep 24, 2008, 21:39 Paranoid Jack
 
I can't go into all the bullshit they put out in the media that turned out to be false but let me touch on a few. I won't even mention the game was playable at level one from start to finish...

I know, I know... mods made Oblivion the best game evar. So some people say. If I'm not mistaken about 101 Reviewers and Previewers said that about the original version. I can't get past the old been there done that feeling the last few times I loaded it up so I can't say just how great mods have made the original turd shine.

I'm talking about Bethesda and vanilla Oblivion. I have yet to try it with a gig of mods to make it into a great game... so I can't comment on the Radiant AI after modding. But I sure as hell remember the Retarded AI before modding.

So number one for me was the BS about how good the Radiant AI was supposed to be. Those statements and videos alone should piss off most people who bought Oblivion. The AI was not even close to being what their scripted events in demos showed it to be. Remember Todd talking about walking near NPC having a conversation and over-hearing some info that would lead to a quest? I may be wrong but I took it he was insinuating that was normal for their Radiant AI. As long hours of game-play and the dozens of YouTube videos showed us it was all hype.

After hearing NPCs with multi personality disorders talk about Mudcrabs a hundred times I never wanted to hear them say shit... ever again. In fact I made it a part of the game to kill every NPC who even mentioned those horrible Mudcrabs. Was it fun? Yeah, but was it deep game-play? Not even close. Not what they promised. Not even close.

So besides the horrid Radiant AI and terrible voice acting (done by the same three actors I might add) which was applied to 95% of the NPC population you also had the lack of any meaningful consequences.

After the novelty of the games graphics wore off. After playing the Dark Brotherhood quest line you realized you had seen the best the game had to offer, why continue? Unless you just had nothing better to do. After realizing you could join every guild (all at once) and work your way through their quest line to their top positions without effecting the other guilds who supposedly were at odds with several you were a member of... well if it took you that long to figure it out you probably don't really give a damn about choice and consequences.

Without meaningful choices that have consequences an cRPG is more like a First Person/Third Person Action Adventure with cRPG-Lite elements tacked on as an after thought. Oblivion was good for that. It was a beautiful Disneyland game-world that had great exploration for a few dozen hours. And you could find a ton of things to do to amuse yourself in the game-world not to mention the quests. But the game-play was all bling. After you looked past the shiny graphics you started to notice it was all a shallow studio setting. Like going to Universal Studios and driving through a set. Everything was a facade. Nothing was deeper than image. And without the action hero actors it's little more than a fake environment where something great could happen if you get the right script, the right director, and the right cast involved. That's where the modders stepped in.

The game had huge potential but fell flat for me. And I know they are claiming to have created F3 to actually have choice and meaningful consequences but I'll wait and see now that the modders may not be able to fix it if it's another Oblivion.

I realize this all boils down to personal tastes and opinion is certainly a huge factor but that is after you get past the lies and deceptive marketing that was put out for months prior to it's release. Plus the tons of reviews that all said the same things and stamped the game with near if not perfect scores.

So yeah, I'm just a bit jaded. I was forgiving afterward but now I'm wondering if the righting is on the wall concerning F3. Yet we just refuse to read it for what it is.

 
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News Comments > On Fallout 3 Mod Tools
23. WTF? Sep 24, 2008, 19:38 Paranoid Jack
 
This has been one over the top drama filled development and we have yet to see the release. What next? I've lost track of all the ups and downs since 2006. Frankly I'm tired of the bullshit. After watching the demos from the trade shows I finally got semi-excited about this release. I was willing to give them the benefit of the doubt. I settled with the fact this was F3 in name alone. I even pre-ordered the CE (not that Survival Edition). Now this shit.

I fully understand the animosity and mistrust toward Bethesda. I think it is warranted after the false advertising concerning Oblivion's features and depth of game-play. But I don't hold a grudge well... so I was going to purchase the game to find out for myself. Measure it on its own merits. Not anymore.

I intend to cancel my pre-order unless I see a confirmation that tools of some-type will be released eventually... if not soon after the game goes retail. After Oblivion I'm just not going to purchase a Bethesda game because they use to make good games years ago. That doesn't cut it anymore. Same with Biowares... if Dragon Age sucks I'm done purchasing out of good faith. We'll shift to bargain bin or late purchases after months of Metacritic scores are tallied.

Call me jaded....

 
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News Comments > Vanguard Wants You Back
3. Re: Thanks But NO Thanks Sep 24, 2008, 02:51 Paranoid Jack
 
Yes and No.

Yes, I haven't played the current version. But I have plenty relevant to say. In one sentence... This game is a step backwards in modern MMO design and execution. Are you saying it has somehow become an awesome game since I last tested it?

And to turn your statement back toward you... actually your shorter comment has little of relevance. At least mine had twice as much info as yours.


This comment was edited on Sep 24, 02:53.
 
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News Comments > The Witcher Strands of Destiny: Deception Mod
1. SaWEET! Sep 24, 2008, 02:40 Paranoid Jack
 
Loving it. One of my all time favorite games just keeps getting better.

 
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News Comments > Vanguard Wants You Back
1. Thanks But NO Thanks Sep 24, 2008, 00:29 Paranoid Jack
 
I beta tested for a few days... then months later gave them a second chance by purchasing a reduced priced copy for $20... that was several long months ago. I still feel ripped off.

 
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News Comments > WAR Banhammer Striketh
38. Yep -3 Sep 24, 2008, 00:26 Paranoid Jack
 
"They are both saying they have no interest in this game... which shows their intelligence + 1. "

What makes it even funnier is that somebody actually thought he was two separate posts. So that means forums intelligence as a whole dropped.... -3

 
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News Comments > etc.
1. Well... D'ah! Sep 21, 2008, 14:24 Paranoid Jack
 
"-- but I don't see that as a threat or a signaling, we're not backing away from it at all."

"We've taken a lot of the PC games where we kind of had them on a gondola, from a space perspective. But we've just realized, this is too important of a category, so we've put a lot of them up on the wall again where there's stronger representation in our stores."


These guys must be idiots. Over the years they have reduced the PC Games section of their stores down to a rack or two and then wonder why sales are down in their stores?

Let me give you a fucking clue... It's because every PC gamer who uses your stores on a regular basis already knows that if they didn't pre-order it the manager got maybe a half dozen copies if anything. So they go someplace else. Someplace where they have a better chance of finding a copy on the shelf. Someplace that has sales on opening weekend for major titles. Imagine that?

It's morons like these managing companies that drive their business away... to the competitors or the Net.

 
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News Comments > Warhammer Online EU Woes Continue?
17. Re: No subject a.k.a. Huh? Sep 20, 2008, 03:33 Paranoid Jack
 
I won't even go into it. Sounds to me like you went into a PvP battlefield filled up on all the green quest icons you could without reading or thinking that maybe since you entered into a PvP area they may be PvP quests? But I'm just guessing since your sentence structure hurts my head.

Yes, there are a few quest to lead you to the PvP content just like there are quests to lead you to the capitol city and the other regions. Do you have to do them... well no. Either way I can understand you being upset because you can't swim below the water like you did in WoW. That was a nice touch.

Which two characters did you play to level ten and explain how they are cookie cutter, please?


This comment was edited on Sep 20, 03:47.
 
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News Comments > Warhammer Online's Cut Content to Return for Free
27. I wonder why they did it? Sep 19, 2008, 21:11 Paranoid Jack
 
Most likely the numbers are not matching. I know I get the pre-order cards from GameStop without ordering all the time. I'll later return to pay for the future delivery. But then I'm a preferred customer there. They know I won't take a promotion item on a game I have no intention of buying. The guy who gave me my CE code card months ago wanted to give me a chance to see what the game had to offer after we talked about the negative comments from supposed beta testers on the Net. He basically sold me on the game by giving me those codes.

I got one for the CE and the SE later only putting down money on the SE because the CE orders had already been stopped. I told the managers and half the guys in there to call me if they had any CEs come in that weren't picked up.

And they just got three in this mourning. So I jumped on it. I love the game and won't regret the purchases anymore than I regret the WoW CE purchase four years ago. Or the Diablo II CE years before that. I loved them all for better or worse.

Anyway, seeing how this store got in three more copies of a supposedly sold out CE I'm betting the numbers were off. My guess is that a lot of people got their pre-order cards and were hoping to play the Closed Beta/Open Beta/Early Access and then go pick up the game a week or so after launch... if at all.

Hell, I've done it myself on several games. I pre-order and something last minute changes my mind. Like all the negative PR for Spore just a week or two prior to release. I never picked it up just moved my pre-order money to another title.

So hopefully those of you who haven't yet picked up your copy and want to continue playing will actually find a copy waiting for you at the store. Of course they will have a steady stream of copies trickling into stores for months to come.

This mourning my friend was told if he hadn't called first thing this mourning before driving out to pick-up his copy later today that it may have been sold. The store manager had already told employees to sell the copies not yet paid for or that had not already been arranged for pick-up today.


 
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News Comments > Enhanced Edition Patch for The Witcher
12. Overload Sep 19, 2008, 20:34 Paranoid Jack
 
PC Gaming goodness is at an all time high... at least for me. We have several great releases just out and several due next month. I'm downloading the patches now but will most likely sit on them for a while. Plus I plan on ordering a EE Import from GoGamer. Some nice goodies in the box and it goes to a great cause.

These guys should have a press release about their next project soon, I hope.

 
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News Comments > Warhammer Online's Cut Content to Return for Free
15. More Bad PR? Sep 19, 2008, 13:21 Paranoid Jack
 
Folks,

Good, bad or ugly, Mythic has always had the integrity to stand up for what we think is the right thing to do in any situation. I donít expect everyone to agree but Iíve never intentionally made a decision to hurt the community and/or our players and I donít intend to start now. For the last couple of days weíve been dealing with a very difficult and complicated situation. Sadly, there are lots of moving parts and sometimes it takes both a bit of elbow grease to get things working properly.

Hereís where we stand right now. As of this morning, we deactivated a large number of accounts and ended the Head Start for our game. At the same time, weíve been in touch with the retailers, both online and brick-and-mortar, and while we are getting great data on the number of people who will get their game today; there is still a relatively small number of people who wonít be able to get them due to shipping issues (no matter what the issues are, whose fault, etc.).

So, after a lot of conversations Iím happy to announce that over the next few hours we are going to extend the grace period for all customers of Amazon, GoGamer and the EA Store till the 22nd of September. Based on the data we have gathered, these companies account for just about all the customers that were concerned about their chance to get into the game today. Thus, if you currently have an account with us, youíll be able to get back into the game while you wait for your game to be delivered. Of course, all characters are still intact and no billing of any credit card has taken place (it couldnít, the account still has free time on it) since the accounts were simply deactivated not wiped.

We have been assured by all the brick-and-mortar retailers that they got their shipments in the stores already so if you needed to go to a store to pick up your game, the units are in stock everywhere. We will be monitoring the situation closely over the next twenty-four hours of course.

As Iíve said countless times, we will do the best we can in any situation to make it right and I hope you agree with have done so again. I thank the community for its support, especially for this rather thorny problem.

Mark


They have locked out all those still playing on the CE/SE pre-order codes. Only those who bought from e-retails will be given access in the next couple hours to continue playing with out the boxed DVD card code(s). Somewhat strange unless they noticed a huge difference between the number of pre-order codes given out and those actually ordered and/or picked up. Most companies give a week or at least five days.

 
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News Comments > Warhammer Online's Cut Content to Return for Free
9. Re: Grahics are great Sep 19, 2008, 11:39 Paranoid Jack
 
I second that. I'm running at 1900x1200 everything on high or max'd setting. There are rare hickups once the initial loading of the area has finished. I think they are the divides between zones. Nothing that bothers me. The graphics may not be as detailed as some other games but those games are running smaller zones or levels. This is a wide open game where you can see players far into the distance.

Try that in AoC. I had my view distances maxed in AoC and PC/NPC still pop in/out when they reach a certain distance. That was on a GTX 260/Q6600/4GB RAM. Don't get me wrong I love AoC but when your on a PvP server the last thing you want/need is some ganker popping into view limiting your response times.

Also developers know that if you make the graphics widely scalable (hence a wider range of systems can play it) your user base pools from the owners of older systems to the owners of the latest tech. It just makes sense. Making the graphics high end only limits the user base and chances of success.

Not to mention where the game has tons of character which for me helps over-come anything graphics wise. I'll always side with the game-play over graphics.

I am curious to find out what the WoW burn-outs think. Is the game too much like WoW if you've just recently left it?

Edit for AoC recent patch: Have they implemented true PvP conscequneces? Are the NPCs still popping in at thirty feet away? Or worse, are some still popping up from below ground level when you get within twenty feet of them?

Like I told them when I canceled let me know when you fix the PvP and flesh out the content above level 40. Because I would like to try it again... just not right now.

This comment was edited on Sep 19, 11:45.
 
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News Comments > Warhammer Online: Age of Reckoning Launches
16. My Biggest Complaint Sep 18, 2008, 20:57 Paranoid Jack
 
I can't decide what race/class to make my main. I love or at the very least liked every class I've played. My least favorite is the Dark Elf Healer (can't remember the name). And my favorites are the Black Orc, the Bright Wizard, and the Witch Hunter. I agree you have to play each class up to ten or twelve levels before you start seeing the big picture.

What I'd like to know if anyone noticed the slightly improved graphics from the 2 DVD install versus the Beta Client? And if so are you also experiencing smoother game-play over-all and no more crashes like I've noticed?

Great launch and great game. I too hope the PvE and the PvP content remains this good through out.

 
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News Comments > Dragon Age: Origins Movies
1. Looks Good Sep 18, 2008, 13:01 Paranoid Jack
 
But still I'm disappointed they had no voices assigned to the player character. I loved that about the Witcher. Didn't bother me in the least that I couldn't pick from half a dozen... not at all. So I'm hoping they have voices (one female, one male minimum) which can be disabled if the player so chooses. It goes a long way, immersion is key.

 
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News Comments > Mythic's EA Comments Follow-up
8. You didn't read the media releases... Sep 18, 2008, 13:01 Paranoid Jack
 
John, it's only been put out to the media repeatedly over the past two months. Pre-Order either version get into the Beta/Early Access. Servers go live on Thursday but the game will be on sale a day before. Been done before. Nothing new. Is it a bit of a let down? Sure, if you didn't prepare or couldn't get a pre-order... but in no way was anyone mislead.

Also the pre-order cards handed out at most retailers and e-mailed from Internet stores were a limited supply. Again, if you were at all interested you most likely read it but didn't act.

Not a problem... the game will still be there for you tomorrow mourning.

This comment was edited on Sep 17, 23:46.
 
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News Comments > Mythic's EA Comments Follow-up
10. Re: You didn't read the media releases... Sep 18, 2008, 13:01 Paranoid Jack
 
John, please, read the media release(s) again. 12:01 AM is not the official launch time... and the standard edition pre-order also gave you early access. I guess you weren't paying as much attention as you thought.

Like I said this has been done before. Release the game a day early so the masses can pick up a copy (or have the over-night shipped to them), install two DVDs of gaming goodness, and then update their client to be ready for the mourning of the official launch.

I just don't understand all the angst when the info has been out there for weeks if not months. Either way I hope you have fun.

 
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News Comments > Age of Conan Director Leaves
25. Sorry I misspoke, Tumbler Sep 18, 2008, 13:01 Paranoid Jack
 
I should have said days not hours. Not sure what I was thinking. I'll blame it on this damned head-cold. Either way I apologize. It's more like two or three days to level out of Tortage depending on several things. Like character type, server type, your knowledge of objectives, and your willingness to click through dialog (bad thing IMO). Again, this is not the preferred method of playing AoC since it has a lot to offer story wise. But if you are tired of Tortage skip the content and go straight for the quest objectives.

Also the only way you're going to be able to run through Tortage is to be on a PvE server... maybe by grouping on PvP through out the Day missions. On PvP you're slowed by the other players. Not that I minded. I loved it.

One thing that occurred to me and maybe Fion (or another current player) can tell us. Since most of my time playing AoC was in beta... have they changed the leveling and/or questing XP since going retail? Not sure I noticed it but then I wasn't rushing to get out of Tortage and I was focusing on two characters not a new one every week. In beta I know I regular ran through Tortage in a couple days. They were wiping characters once a week it seemed like.

I can't go into any greater detail than this... focus on missions. Grinding is the slowest way to level in AoC. Do a few low level day missions in and around the city but more so use the Night missions until you run into a level requirement. At that point jump back into the Day missions and group if possible. Avoid combat if possible (depends on your character). Once you get to fifteen I think one of the requirements was switch back to Night.

I think the key to it is knowing the area, the objectives, and the content well enough that it allows you to skip the voice acting. Not sure why you would want to since that is one of the best things about Tortage. It has the single-player cRPG feel in a MMO. Anyway, I was just trying to recover ground lost during the character wipe.

You probably already know this. The last mission on the harbor before you leave Tortage is a bit tricky but try to avoid the groups running crazy and go toward the dock as soon as an opening appears. I think it's the Captain you kill to trigger the next part. So many people would try to kill everyone in the harbor. You can't. They constantly respawn.

Hope this helps... if you've made it out at level 18 you're doing well on those last missions. I think I was 19 minimum when exiting Tortage.

 
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News Comments > Mythic's EA Comments Follow-up
12. D'oh! Sep 18, 2008, 13:01 Paranoid Jack
 
Ok, that is it. I'm done. Twice now in the past day I have stuck my foot in my mouth. I could have sworn it was a 10 AM Live Launch. I won't bother looking for it. I'll just admit you're right and go back to playing the game.

Are you happy now? I'm having a hell of a time deciding which character I want to be my main. Having too much fun playing the different classes/races. I have yet to try a Shaman for more than six or seven levels. The healers play differently depending on race. One requires you to be involved in melee (Warrior Priest), another (Archmage I think it is) requires little to no melee, and the Rune Priest seems to be a middle ground. He mainly uses spells at a distance, heal from a distance, and lite melee.

I'm still having a blast ... this is the best head-cold (that's moved into my chest) I've ever had. It took me out of work finally yesterday and I don't plan on going back until Monday.

This comment was edited on Sep 18, 11:50.
 
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News Comments > The Witcher Enhanced Edition Patch Friday
10. Re: ??? Sep 17, 2008, 20:06 Paranoid Jack
 
InBlack, you probably already know this but just in case... the combat changes with your difficulty setting. Go for the most difficult will make the game more of a challenge. And I think the EE patch will also enhance the combat if I remember correctly. So anyway, give it another try. I was at first put off by the feeling of losing control of Geralt when the scripted combat kicked in but I quickly adapted to the point where I enjoyed it.


I also agree this is one of the best cRPGs ever created.

 
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News Comments > Ships Ahoy - The Witcher: Enhanced Edition
11. Re: No subject Sep 17, 2008, 19:57 Paranoid Jack
 
I'm also buying an Enhanced version but it will be the Import again because I too love the titular!

No, really. I agree these guys have a fantastic work ethic. Almost unheard of in today's industry. I'm rewarding them a third time since I bought two copies and a video card that came with an OEM.

I had little to no problems playing through the game last year. And only held off on a complete second run through because they announced the EE. Now, I am excited to be able to play it through with Polish voice acting, full content/added content, and English subtitles (with less butchered translations).

Going to be sweet.

This comment was edited on Sep 17, 13:59.
 
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