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User information for Bludd

Real Name Bludd   
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Nickname Bludd
Email Concealed by request
ICQ None given.
Description Hm.
Homepage None given.
Signed On Nov 1, 2001, 14:59
Total Comments 926 (Graduate)
User ID 11506
 
User comment history
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News Comments > Grim Fandango Design Doc
6. Re: Grim Fandango Design Doc Nov 6, 2008, 12:36 Bludd
 
I delight in Evil!

MUAHAHAHAHAHAHAHA
 
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News Comments > Out of the Blue
16. Re: are these exit polls? Nov 5, 2008, 00:46 Bludd
 
Projections or realities of casted votes.  
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News Comments > S.T.A.L.K.E.R.: Clear Sky Patch
30. Re: S.T.A.L.K.E.R.: Clear Sky Patch Nov 3, 2008, 21:26 Bludd
 
Dagok, let me point out the insane irony of having that No DRM group on Steam  
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News Comments > S.T.A.L.K.E.R.: Clear Sky Patch
1. Re: S.T.A.L.K.E.R.: Clear Sky Patch Nov 3, 2008, 14:07 Bludd
 
Patch 1.5.07

Patch v1.5.07 for S.T.A.L.K.E.R.: Clear Sky improving both the download and retail versions of the game..

1.5.04 and 1.5.05 saved games will be compatible with patch 1.5.07

Saved games
1.5.04 and 1.5.05 saved games will be compatible with patch 1.5.07.

Game changes
- Fixed an error when the wounded guide didnít want to lead the player anywhere.
- Increased the number of items for sell for the trader at the flea market.
- Added the possibility to upgrade SVDm 2 at Freedomís mechanic.
- Fixed game crash upon the attempt to speak with the wounded character.
- Fixed an error, which led to the blocking of the storyline quest completion at Yantar (the door to Sakharovís bunker couldnít be opened).
- Increased the amount of money of the banditsí trader.
- Fixed the displacement of the military warehouses on the PDA map.
- Added the possibility to load the last saved game by pressing space bar after the player's death.

Render improvements
- Added DX10.1 support.
- Added MSAA for alpha-tested objects ("alpha-to-coverage" for DX10.0, custom "alpha-to-coverage" for DX10.1 for better performance, native DX10.1 implementation for better quality).
- Added new quality level for sun-shadows (ultra) for better picture quality.
- Added new min/max shadowmap technique (which takes advantage of DX10.1 when available) allows to speed up high quality sunshafts rendering for top video boards and high resolutions.
- Added high quality sunshafts acceleration for DX9 renderer.

Multiplayer:
- Fixed various game crashes of server and client sections.
- Added the detailed serverís statistics.
- Changed the saving of the server online-dump (dump is saved to online_dump.ltx).
- Added the changing of keyboard layout by pressing LCtrl +LShift.
 
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News Comments > GTA4 PC Delay Confirmed
5. Re: GTA4 PC Delay Confirmed Oct 31, 2008, 07:37 Bludd
 
Either they screwed the pooch and the PC version will suck or they are taking extra time to make it better. I hope it's the latter, but I fear it's the first.  
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News Comments > Ships Ahoy - Fallout 3
12. Re: Ships Ahoy - Fallout 3 Oct 28, 2008, 03:29 Bludd
 
If this turns out to be cooler than STALKER, I will break my GeForce 8800 GTX in two. Angry  
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News Comments > Hellgate End Date
42. Just wait Oct 26, 2008, 14:45 Bludd
 
Blizzard will hire many of the Flagship devs back and put them to work on Diablo 3.

Watch as Diablo 3 becomes pay2play and micropayments galore.
 
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News Comments > Far Cry 2 Homebrew Widescreen Fix
14. Re: Far Cry 2 Homebrew Widescreen Fix Oct 25, 2008, 13:13 Bludd
 
But STALKER CS is a better game. More atmospheric, more sophisticated factions, better UI, better controls and just plain cooler.  
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News Comments > Far Cry 2 Homebrew Widescreen Fix
9. Re: Far Cry 2 Homebrew Widescreen Fix Oct 25, 2008, 06:23 Bludd
 
Y.E.S.  
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News Comments > Far Cry 2 Homebrew Widescreen Fix
7. Re: Far Cry 2 Homebrew Widescreen Fix Oct 25, 2008, 01:49 Bludd
 
Is any exclusive PC FPS game coming out this season?

STALKER Clear Sky
 
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News Comments > Far Cry 2 Widescreen Issue
27. Re: Far Cry 2 Widescreen Issue Oct 23, 2008, 14:57 Bludd
 
It's designed for widescreens, so it's disingenuous to state you're "losing" screen space. It's not like a movie where you actually lose what the director intended - here the "director" focused on widescreen.

That analogy don't work. This is an FPS, so the camera would be in the character's head, right? In BioShock and Far Cry 2, the camera is actually sticking some distance out of the characters head. The movie analogy would be that the director put the camera 2 metres in front of where he intended the camera to be.
 
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News Comments > Far Cry 2 Widescreen Issue
1. Re: Far Cry 2 Widescreen Issue Oct 23, 2008, 12:15 Bludd
 
Gotta have my hor+!  
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News Comments > Out of the Blue
6. Re: Out of the Blue Oct 22, 2008, 12:01 Bludd
 
That Elvis smiley needs more contrast. With the dark blue background here, you can't really make out the hair.

Anyway, Frans sure is kicking some butt atm.
 
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News Comments > Dead Space PC Controls Nerfed?
53. Bleep blorp Oct 20, 2008, 02:01 Bludd
 
Seems like we have a new troll over here.
 
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News Comments > Splinter Cell: Double Agent Patch
13. Re: What does it do? Oct 8, 2008, 19:18 Bludd
 
Okay, I have done some digging. The only difference I can see from the 1.02 patch to the 1.02a patch is that the SCDA_online.exe is about 7.3 MB in the new patch, compared to 11.1 MB in the old one.

All the other files have the same date stamps and file sizes; I moved the exe-files out of the directories, and then compared the bytesizes and they were identical.

So, I suspect nothing has changed in the single player with this patch.

Shame on you, Ubisoft, for making this terrible, buggy piece of shit game. Shame on you, Ubisoft, for shoveling this crap to us. We deserve better for our money.

 
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News Comments > Splinter Cell: Double Agent Patch
10. What does it do? Oct 8, 2008, 17:45 Bludd
 
I stopped playing this game because it would crash consistently on a certain map (I think it was some Africa map) on reload of a savegame.

This comment was edited on Oct 8, 2008, 19:19.
 
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News Comments > Saint's Row 2 Interview
2. Word Oct 8, 2008, 09:15 Bludd
 
Volition's imminent open-word action sequel.

Word, dawg.

 
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News Comments > Spore Q&A
2. Worthless editors Oct 7, 2008, 02:22 Bludd
 
Most of the editors (buildings, space ship) don't matter at all. Oh, great! You can create a special weird-ass house, and watch as someone destroys it as they raid your planet.

Oh, sure, you can share it with the world, but who cares? There are so many pre-built ones, you'll never have time to go through them all.

 
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News Comments > Out of the Blue
8. XP32 SP3 + FF 3.0.3 Oct 3, 2008, 03:16 Bludd
 
No issues.

 
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News Comments > Out of the Blue
23. Re: Location of share link Oct 2, 2008, 21:59 Bludd
 
Thanks, Frans. You are a positive Blue's News hero.

 
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926 Comments. 47 pages. Viewing page 22.
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