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User information for Bludd

Real Name Bludd   
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Nickname Bludd
Email Concealed by request
ICQ None given.
Description Hm.
Homepage None given.
Signed On Nov 1, 2001, 14:59
Total Comments 919 (Graduate)
User ID 11506
 
User comment history
< Newer [ 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 ] Older >


News Comments > Battlefield 2 ALT+TAB Fix
18. Re: Battlefield 2 ALT+TAB Fix Sep 7, 2009, 20:03 Bludd
 
Most new games support alt-tab, and it should be ubiquitous pretty soon. It is medieval to not support it and shows that the developer needs to get with the times.  
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News Comments > Battlefield 2 ALT+TAB Fix
11. Re: Battlefield 2 ALT+TAB Fix Sep 7, 2009, 17:16 Bludd
 
wtf? i been playing BF2 1.5 on my lan all morning, it's running in the background right now, been alt tabbing it like mad.
apparently your fix is: come to my house, play it over here.
Tried with AA enabled?
 
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News Comments > Battlefield 2 ALT+TAB Fix
8. Re: Battlefield 2 ALT+TAB Fix Sep 7, 2009, 15:35 Bludd
 
Alt-tab fix is good. I haven't seen the red tag bug in 1.50.  
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News Comments > Ships Ahoy - CrimeCraft
11. Re: Ships Ahoy - CrimeCraft Aug 26, 2009, 07:38 Bludd
 
Love the title, duuuuude! Innovative use of words!!  
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News Comments > Borderlands Blowout
13. Re: Borderlands Blowout Jul 29, 2009, 03:17 Bludd
 
This might be the first game by Gearbox after Opposing Forces that I've been even remotely interested in.  
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News Comments > Resident Evil 5 PC Specs
1. Re: Resident Evil 5 PC Specs Jul 27, 2009, 10:39 Bludd
 
It says gamepad required. Weird.  
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News Comments > The Force Unleashed on PCs
2. Re: The Force Unleashed on PCs Jul 25, 2009, 11:09 Bludd
 
Wasn't this the game they just couldn't manage to get on the PC because it was just too hard and would require too much CPU power or whatever?  
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Jul 24, 2009, 00:59 Bludd
 
Shockwave Player is not the same as Flash Player.

http://www.adobe.com/software/flash/about/ <-- here you can see what version you have of Flash Player and what version is the latest.

Don't get Shockwave Player if you don't need it.

 
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News Comments > Remedy on Max Payne 3
30. Re: Remedy on Max Payne 3 Jul 18, 2009, 17:45 Bludd
 
It's the same with consoles, it's just that you have to buy a whole new box when they decide they aren't going to make games for your console any more.

I'm with Jerykk on the gamepad thing too. Slow navigation in menus and while not strictly related to gamepads Assassin's Creed is insane wrt. quitting the game. To quit the game, you have to quit the game first, thus forcing to you quit twice. If this was a proper PC game, you'd just open the console and write quit and that'd be the end, but no, Assassin's Creed forces you to play in their metaphor even though you are not going to play any more. If you were driving a car and you wanted to stop, you'd slow down, turn off the engine and get out. If it was an Assassin's Creed car you'd have to slow down, turn off the engine, slow down and then get out.

This comment was edited on Jul 18, 2009, 17:46.
 
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News Comments > Remedy on Max Payne 3
26. Re: Remedy on Max Payne 3 Jul 17, 2009, 23:23 Bludd
 
But Slink, that has been true for a long time, but the problem is that before when you had the NES or the SNES or whatever, PC games weren't constrained by what those consoles could do. If you had a Sound Blaster, you could have fully digitized voices and CD quality music in games (Day of the Tentacle for instance, a 1993 game) while the SNES could do some MIDI music and sometimes the cartridges had tiny voice samples for special occasions. On the PC you could have 650 MB or 700 MB CD-ROMs while the SNES had 8 Mbit cartridges (Star Fox was released in the same year as DOTT for instance and was 8 Mbit).

Now, PC games are made to the constraints of the consoles, despite the PC being able to do so much more. If you have a GeForce GPU with PhysX enabled, you could have more advanced and detailed physics, if you have an X-Fi, you could have 128 hardware accelerated sounds playing at the same time through OpenAL, if you have a Core i7, you could encode a video while playing a game if you limit the video encoding to 3-4 threads or something.

PC games should not be constrained by consoles.

This comment was edited on Jul 17, 2009, 23:24.
 
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News Comments > Call of Duty: World at War Patch & Maps
5. Re: Call of Duty: World at War Patch & Maps Jul 17, 2009, 17:47 Bludd
 
Maybe because they have to pay Sony and Microsoft for delivering the new content while it is "free" for PC users because they post it on the web?

This comment was edited on Jul 17, 2009, 17:48.
 
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News Comments > Remedy on Max Payne 3
5. Re: Remedy on Max Payne 3 Jul 17, 2009, 11:47 Bludd
 
The consoles are holding back gaming.  
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News Comments > Op Ed
8. Re: Op Ed Jul 14, 2009, 14:03 Bludd
 
How can pirating a game be theft if you don't own the game even if you buy it? You buy a license? Great, I wanted to play a game but apparently I only own a license.

Also, pirating a game is not the same as stealing a Ferrari. For instance a developer can make millions of copies of a game in the same time it takes Ferrari to make a cylinder head for one of their engines.
 
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News Comments > America's Army 3 Patched
3. Re: America's Army 3 Patched Jul 14, 2009, 07:16 Bludd
 
I don't understand games that don't allow jumping. A human being can jump. I mean I can even forgive games that don't have leaning, but no JUMP?????
When have you ever jumped in real life unless you are an athlete? How do you jump with 20 kg of gear on? Vaulting over fences and stuff, that could be added with a climb system or something.
 
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News Comments > Need for Speed: SHIFT Drifts
5. Re: Need for Speed: SHIFT Drifts Jul 11, 2009, 14:22 Bludd
 
Drifting is fun to watch, but it is not fun to do in a game. It is a huge chore in any game I've played with this mode.  
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News Comments > Eidos & Arkham Asylum Reviews [Updated]
1. Re: Eidos & Arkham Asylum Reviews Jul 10, 2009, 10:15 Bludd
 
Eidos must be run by a bunch of fucking geniuses.  
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News Comments > "AAA" Monolith Game Revealed
24. Re: "AAA" Monolith Game Revealed Jul 1, 2009, 15:32 Bludd
 
Shogo 2 or NOLF 3 would be awesome. Shogo more, because we've had only one Shogo game.  
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News Comments > Street Fighter IV PC Next Week
7. Re: Street Fighter IV PC Next Week Jun 29, 2009, 14:52 Bludd
 
Here's something fun to do in the SF4 benchmark.

Set the resolution to the lowest, every setting to off or lowest except parallel rendering. Then you set the frame rate to variable and vertical sync to off.

Your mind cannot comprehend the speed of the animations at these settings, provided you have a somewhat decent machine.
 
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News Comments > ZeniMax Buys id Software
5. Re: ZeniMax Buys id Software! Jun 24, 2009, 12:22 Bludd
 
Wow.  
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News Comments > Eden Revealed
1. Re: Eden Revealed Jun 19, 2009, 20:17 Bludd
 
Oh, yeah. Gotta have the penis mutilation in the game. Interactive is always best.  
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919 Comments. 46 pages. Viewing page 15.
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