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User information for Jamie

Real Name Jamie   
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Nickname Morgan19
Email Concealed by request - Send Mail
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Homepage http://
Signed On Oct 21, 2001, 00:09
Total Comments 1072 (Pro)
User ID 11406
 
User comment history
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News Comments > TRIBES Vengeance SP Demo
10. About SP Sep 10, 2004, 14:17 Morgan19
 
Just type in "tribes vengeance single player" in Google and it'll pull up any of the multitude of articles about it.

http://pc.ign.com/articles/542/542136p1.html?fromint=1

Basically it's not SP in the way the UT or Quake series are: rather than simply fighting against bots in MPesque matches, you'll get an actual story, levels, and training.

m19

 
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News Comments > TRIBES Vengeance Demo Tomorrow
29. Eh, no. Sep 10, 2004, 10:30 Morgan19
 
UT with jetpacks.....yeah fun.

What's so freaking hilarious about that line now is that every single uninformed idiot who spouts it thinks a) he's the first one who's ever said it and b) that he thinks it's so funny.

Nevermind that it's not true. Geez.

m19

 
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News Comments > TRIBES Vengeance Approaches
18. Re: blah blah blah Sep 8, 2004, 18:30 Morgan19
 
Such angry people.

m19

 
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News Comments > TRIBES Vengeance Approaches
9. Re: blah blah blah Sep 8, 2004, 17:21 Morgan19
 
the usual PR bullshit

Wow Scorpion, for hating the game so much you sure care enough about it to post the exact same thing here and at TribalWar.

m19

 
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News Comments > Gold - The Saga of Ryzom
14. Eh? Sep 7, 2004, 15:07 Morgan19
 
You all seem to be slating it

Is that new slang? Never heard anyone use it that way before... "Slated for Fall release" or something, sure, but meaning "bashing" or something? That's new.

m19

 
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News Comments > Elder Scrolls Teasers
29. Re: No hopes Sep 3, 2004, 09:29 Morgan19
 
Should have known that I would hurt some fanboy with my post again... sigh.

Actually I haven't played MW in a couple years after going through and getting my fill of it, you're not hurting anyone's feelings. Sorry you think your argument is iron-clad, but the holes needed pointing out and you're not taking it too well.

The atmosphere was was simply put sterile, the models looked stupid, most of the scenery looked like they came out of the head of some 5 year old boy, and all the things didnt fit together. Baldurs Gate for example is awesome, Arx Fatalis is awesome, Dungeon Siege is nice (tho no real RPG) and there are tons of other RPGs that own Morrowind lefthanded.

I'll grant you that Baldur's Gate was good, but it also has decades of D&D history behind it. Of course it's going to have more atmosphere from all that source material. What I find hard to believe is that you think Arx and DS have better atmosphere. It's pretty obvious you're a sucker for cookie-cutter Tolkien RPGs, which is fine. What's retarded about your opinion is that you think MW, which really is unique, is dumb because it's not like everything else. Your examples alone say as much.

The Striders for example. Duh.

Ahhhh ok, so your "so many things it stole from The Neverending Story and The Dark Crystal that don't fit" is the quicktravel mode? That's really pushing it. Striders look nothing like landstriders, apart from the long legs.

This made the game look sterile. If everything would have worked together, ok. But it didnt. Some things looked like the classic Tolkien fantasy and others looked like sci fi stuff or things from other fantasy styles. They stole so many things from different movies, games, books and thought all together would pose a good new style. It didnt create a dense atmosphere just because of this. I am sure some people love such screwed up things because it comes close to what they think would make a better fantasy style.

So... Anything that's different is bad. Dungeon Siege is good because it's just like everything else. Morrowind "stole" ideas from other things and is therefore not worth a second look, and yet the other games you like are simply riding the Tolkien fantasy bandwagon without attempting to make a new spin on fantasy. No offense, but your logic is awful.

As for different elements not working together, have you bothered looking out your window or travelling at all? Even in one city, you can find a ton of different cultures and architectural styles. By your logic, that makes it not good. Hmm.

By the way, I'm still curious as to how the heck MW is even remotely sci-fi, as you threw that out as a major part of your original argument yet, even though it's totally wrong, you can't seem to let it go. You've yet to defend that and continue calling it a sci-fi hybrid game. Is it just because the elves have pointy eyes and ears and remind you of Spock?

Wah wah youre stupid because because and I know it better you suck blah blah my ass blah blah whine whine. I really wonder why I made the effort writing this after I read this childish comment.

Well that was interesting. I guess you don't like discussing things, eh? Problems with criticism? Lash out if it makes you feel better, just try and defend your argument next time instead of this immature crap. Actually being able to back up your stance makes for a more interesting read, I wouldn't resort to tantrum-throwing quite yet if I were you. And I was happy to have written back, I'm curious to see what you think about more of the holes in your opinions, nevermind your totally erroneous knowledge of the game. In the end, don't play it if you don't like it. You have more than enough Dungeon Sieges to keep you busy for years.

I enjoy your signature, by the way. Doesn't at all make you a huge hypocrite.

m19

This comment was edited on Sep 3, 09:50.
 
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News Comments > Elder Scrolls Teasers
27. Re: No hopes Sep 3, 2004, 07:58 Morgan19
 
The atmosphere was nonexistent (except maybe at night in the wilderness and some towns).

I find that hard to believe. What games do you consider to have atmosphere, Quake? If it's things like ambient noise and non-enemy creatures, there're a ton of mods for that sort of thing.

Some things seemed simply stolen from the Never Ending Story or Dark Crystal movies, and of course these things didnt fit in at all.

Such as...?

And then those NPCs and character models and faces. They looked like aliens from an sci-fi game but didnt fit in an fantasy RPG.

Well that's your fault for being so narrow-minded about what an RPG is. Morrowind was never supposed to be Dungeons & Dragons, on of the points is that it is different. If it was castles and dragons and pixies and leprechauns you'd be complaining that it's just like everything else. The fact that it is so different and has created such a believable world within a setting that's so unique is one of the best things about it.

Since there are so many people who like this sci-fi-fantasy atmosphere mix I have no hopes of a better part this time.

You're stupid. This is the part that makes it pretty clear you actually haven't played Morrowind or even know anything about it. It isn't scifi, there's nothing scifi about it. Way to judge something by appearances alone and try to pass it off like knowledge. 10 hours my ass.

Yeesh.

m19


This comment was edited on Sep 3, 08:03.
 
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News Comments > Gold - Star Wars Battlefront
4. Re: Could be a hoot Sep 2, 2004, 14:33 Morgan19
 
I think there was a demo or somethingorother on last month's Playstation magazine, if you've got the console.

m19

 
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News Comments > Elder Scrolls Teasers
3. Re: Elder Scrolls 4 Sep 2, 2004, 13:24 Morgan19
 
Morrowind was huge but shallow

Have you played Daggerfall? It makes Morrowind look like a sandbox in your backyard. The trend they seem to be making is smaller, tighter, more focused worlds. So you just might be in luck!

m19

 
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News Comments > The Mod Squads
2. Re: No subject Sep 2, 2004, 10:44 Morgan19
 
I can say I hadn't really paid much attention to SS:2845 before the past few weeks, but I'm very interested to see if they can recapture some of the original Starsiege's feel. Damn fine models and skinning jobs, as well... That Gorgon you posted, Hump, even looks heavy.

m19

 
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News Comments > TRIBES: Vengeance - Release & Demo Soon
28. Re: No subject Aug 28, 2004, 16:32 Morgan19
 
It doesnt have the T1 feel.

I wonder why that is... If you want to play T1, go ahead... I just hopped on a server last night, actually, after playing TV for a bit just to compare the two. Apart from some z-buffer issues I've had for years, T1 is still an awesome game.

You want T1, go play T1.

m19

This comment was edited on Aug 28, 16:33.
 
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News Comments > TRIBES: Vengeance - Release & Demo Soon
24. Re: It's only a one week exclusive Aug 28, 2004, 15:43 Morgan19
 
Well you hit on one of the big reasons they're doing SP in the first place: "for players who have never played Tribes before." One of the main rationales wasn't to give you a great SP game, it's to help make the entire game more accessible for the general masses.

I think it's a great tactic, and is bound to help ease some more people into the series.

m19

This comment was edited on Aug 28, 15:43.
 
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News Comments > Morning Previews
5. T:V Aug 27, 2004, 19:53 Morgan19
 
Just posted on TribalWar, the open beta comes out at 8pm EST tonight (for FilePlanet, but meh...). :):)

m19

 
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News Comments > Anacondas Game
10. QotD Aug 26, 2004, 10:19 Morgan19
 
Play it? Blues posters don't play games, they slag them.

Heeeehe, if only BN had a quote-of-the-day function...

m19

 
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News Comments > TRIBES: Vengeance Open Beta Soon?
46. Re: the one thing... Aug 18, 2004, 16:40 Morgan19
 
I'm curious about the "seems to play similarly" comment. Is that from playing the closed beta, or just appearances? I'm wondering if the comparison would still be there if you didn't know it was the UT2k4 engine... I see the family resemblance too, but I don't think being born from UT2k4's engine makes it too simliar. (Though only the open beta will tell. :))

m19

 
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News Comments > TRIBES: Vengeance Open Beta Soon?
44. Re: No subject Aug 18, 2004, 16:35 Morgan19
 
faster, tighter, more mobile, etc.
faster than T2 or faster than T1?
I sure hope faster than T1, because T2 was ugly slow gameplay.

Faster than T1, from what I've read. I think even the preview from today (this morning maybe?) had a blurb about it being that much speedier. It'd be real hard not to be faster than T2.

And dont worry about the game being 'dumbed down". theres more tribes 'vets" with their "suggestions" (read; demands) going into the game than you could possibly count

Yeah, that's the impression I've gotten as well. It seems like this is one of the exceedingly rare dev team that's really listened to a wide swath of the audience and testers.

m19

This comment was edited on Aug 18, 16:38.
 
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News Comments > TRIBES: Vengeance Open Beta Soon?
32. Re: No subject Aug 18, 2004, 15:13 Morgan19
 
essors why even bother if it brings nothing new to the table? I'm looking forward to it as well, I just sure hope it delivers

How do you figure that T:V doesn't offer anything new? Each and every preview indicates that the opposite is true: a new playing style for Tribes games (faster, tighter, more mobile, etc.) along with new vehicles, gametypes, maps, weapons (grapple, buckler, pod) and tweaked classes sure seems like "new things" for "the table," as it were. Seems pretty sure not to be a carbon copy of T1 or T2, from what we've seen so far.

You have been reading up on it, right?

Still very much excited.

m19

This comment was edited on Aug 18, 15:14.
 
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News Comments > TRIBES: Vengeance Open Beta Soon?
10. Re: Don't expect many changes Aug 18, 2004, 12:01 Morgan19
 
Get ready for the Tribes1 whiners!

Meh, I played Tribes for years when it came out, and I'm still looking forward toT:V... It's a different game, people just need to remember that.

m19

This comment was edited on Aug 18, 12:31.
 
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News Comments > Jaws Game Plans
10. Re: NES remake Aug 18, 2004, 11:05 Morgan19
 
I remember staying up all night one weekend trying to beat that damn game. It was pretty creepy at 3am when all of a sudden you see Jaws swimming at you...

m19

 
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News Comments > TRIBES: Vengeance Open Beta Soon?
3. Re: Sweet Aug 18, 2004, 11:00 Morgan19
 
Hot damn.

m19

 
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1072 Comments. 54 pages. Viewing page 25.
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