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User information for Jamie

Real Name Jamie   
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Nickname Morgan19
Email Concealed by request - Send Mail
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Homepage http://
Signed On Oct 21, 2001, 00:09
Total Comments 1063 (Pro)
User ID 11406
 
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News Comments > Ships Ahoy - Quake 4
98. Re: ... Oct 18, 2005, 21:40 Morgan19
 
Celestial Toad:

Please do


Agreed! I'm still laying in stores for the long wait on the demo train, so the more real hands-on info we can get about this one, the better!

(and on that note: Thanks, Hump!)

I've made several "impressions" posts about the game so far, if you're curious.

m19

 
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News Comments > Ships Ahoy - Quake 4
87. Re: someone I know buy it! Oct 18, 2005, 20:23 Morgan19
 
The sights, sounds, maps, weapons of MP looks EXACTLY the same. The same tick tick sound when you hit someone, the same death noises, the same weapons, everything! Please someone tell me otherwise!

Maps are for the most part verbatim Q3, tick sound is different, weapons are either identical or similar, and player movement/physics are very much Q3-like as well. Any preview of Q4 in the past six months will tell you the same thing though, so I'm not sure why this is such a surprise: they liked what Q3 was, so they kept the formula.

The singleplayer looks exactly like Doom 3. In fact, the Strogg and levels look straight outta Doom 3! Again, someone tell me otherwise!

Looks like it, yes, but the "feel" is different. I can't exactly put my finger on it but it's not as slow, the objective-based gameplay (blow up the big gun, find your commanding officer, etc.) makes a lot more sense than DOOM3 ever did. It feels livlier and goes at a much brisker (?) pace.

m19

 
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News Comments > Ships Ahoy - Quake 4
29. Re: No subject Oct 18, 2005, 15:50 Morgan19
 
i seriously doubt this is going to be anything more than your average everyday run-of-the-mill shooter... i'll pass

(re-using a retared story premise and color pallette doesnt thrill me very much..... neither does the D3 engine


You know, from the hour I was able to toy with it, I agree with your run-of-the-mill shooter statement, but at the same time I think that's a great thing. I've been so oversaturated with thinker/sneaker/squad games that's a very welcome change of pace to have one that you can hop into and a) instantly know what you're doing and b) not have to worry about mapping alt fires, leaning, voice commands, or anything else. Yes, it's simple, but I'm starting to think maybe that's a good thing right now.

Dunno, I just get the feeling that I'll be playing MP on this one for a long time after the SP portion's over. I have fond memories of Q2 Threewave and DM as well as various Q3 mods (Weapons Factory, Team Fortress, Excessive, and even Team Arena) and from what it seems like Q4 is a great blend of Q2 and Q3.

I'm not just a fanboy either, as I've put in my fair share of time with the Tribes, Half-Life, and UT series as well. This is all very much an objective review of what I've seen so far. (I really do wish there were more MP maps though, but I'm sure that'll be "fixed" by the general public soon enough...)

m19

This comment was edited on Oct 18, 15:52.
 
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News Comments > Ships Ahoy - Quake 4
17. Re: No subject Oct 18, 2005, 15:06 Morgan19
 
Why waste time driving to the store to see if it's there

That's what the telephone is for...

The Edge??

Maybe it's just my stinky memory, but wasn't there a pool of water with a railgun in a room at the bottom of Q2's Edge? I think that's missing now. A couple other small changes, but all in all it seems pretty close to the original, speed and all.

m19

This comment was edited on Oct 18, 15:08.
 
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News Comments > Ships Ahoy - Quake 4
12. Re: No subject Oct 18, 2005, 14:52 Morgan19
 
And thus why I never preorder. I walked into my local EBX this morning and picked up the regular CD-ROM version and spent my lunch break giving it a whirl.

SP so far seems, understandably and oddly all at the same time, a mix of DOOM3 and Quake 2. I've jumped out of my seat once already from a unexpectedly monster breaking through a wall. So far it's been very dark (a-la D3) but having the weapon-able flashlight is making all the difference... it's not a chore.

I ran around a few of the MP maps on my own and a few things hit me:

1) The maps all seem to be Q3 remakes with one Q2 (The Edge) thrown in. Maybe I just haven't seen it yet, but my impression is that there aren't any original maps.

2) It plays exactly like Q3 deathmatch: the loading icons are the same, the weapons are very similar, even the ammo icons are the same. Whether this is a good or bad thing remains to be seen. I know they were sticking to the "if it's not broken..." mantra, but it seems they took it a lot more literally than I would've expected.

3) Only nine maps?? I sincerely hope there's some extra content or the community starts mapping REAL soon.

All in all, I'm really enjoying it so far. Time will tell if it's worth $49, but I'm glad the wait's over.

m19

This comment was edited on Oct 18, 14:52.
 
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News Comments > DOOM Movie Sequel?
11. Re: Don't count your imps before they ha Oct 18, 2005, 14:05 Morgan19
 
Did you guys just see the headline and not bother reading the story at all?

The story makes it clear that contracts like this are often signed before definitive plans for sequels are sealed, and that in this case there are no plans for another DOOM movie at this point.

m19

 
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News Comments > Morning Previews
1. Oblivion Oct 18, 2005, 10:11 Morgan19
 
Nice comprehensive preview... T'would still be nice to have freaking system requirements or some indication of how well/poorly it's going to run.

m19

 
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News Comments > Morning Q&As
2. Re: Avernum 4 Oct 13, 2005, 08:50 Morgan19
 
First I've heard of this one...

(EDIT-) Eeek, that is bad looking. Even for 1992. o_O

m19

This comment was edited on Oct 13, 08:51.
 
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News Comments > Gold - Quake 4
2. Q4 Gold Oct 3, 2005, 22:33 Morgan19
 
Woohoo!

m19

 
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News Comments > Evening Previews
1. No subject Sep 19, 2005, 20:54 Morgan19
 
Every single Q4 preview is sounding exactly the same now. Wish the release date would get here already...

m19

 
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News Comments > Morning Q&As
2. Oblivion Sep 12, 2005, 10:40 Morgan19
 
I wish a reviewer would just cut to the chase and ask about the game's performance already. How well does it run? What are the game's tentative requirements? As far as I've read so far no one's even touched on those areas.

m19

 
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News Comments > Star Heritage 1 Revealed
3. Re: answer Sep 7, 2005, 08:49 Morgan19
 
August 21995?! Wow, that's a long time in the future...

m19

 
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News Comments > Sims 2 Backlash Backlash
21. Re: No subject Jul 28, 2005, 12:17 Morgan19
 
You tell 'em, Jeff. That's a perfect answer to this incredibly retarded "content witchhunt" that's exploded suddenly.

m19

 
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News Comments > Take-Two on FTC Probe
5. Re: No subject Jul 26, 2005, 22:03 Morgan19
 
Oh my GOD this is getting old. The media and government have gotten a posterboy to jump on and blame for everything, lovely. I'm sick of this.

m19

 
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News Comments > Morning Previews
5. Re: Oblivion Jul 22, 2005, 14:59 Morgan19
 
I'm just as excited for it as the next fan, but I swear to god if I hear that "set the dog on fire" story one more time...

m19

 
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News Comments > Romero Departs Midway
29. Re: Asshole Jul 13, 2005, 12:46 Morgan19
 
I will say it again, Asshole....Wasn't an asshole...

Well, which is it?! Make up your mind.

m19

 
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News Comments > Dragonshard MP Demo Soon
15. Heh. Jul 12, 2005, 09:21 Morgan19
 
Wow, then you my friend have to be the only person in the world. Who the heck buys an RTS for single player?

Well, so much for that logic.

m19

 
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News Comments > Ships Ahoy - EQ2: The Splitpaw Saga
2. Re: Once more... Jun 29, 2005, 23:18 Morgan19
 
Looking back I can see the whole thing was designed as a huge time sink.

No, really?

m19

 
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News Comments > BF2 Demo Within the Hour
21. Re: POSTED Jun 10, 2005, 16:02 Morgan19
 
I'm probably the only person right now who doesn't care about this game, eh?

m19

This comment was edited on Jun 10, 16:03.
 
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1063 Comments. 54 pages. Viewing page 20.
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