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Real Name Noman   
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Nickname noman
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Aug 7, 2001, 16:19
Total Comments 259 (Amateur)
User ID 10577
 
User comment history
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News Comments > Modded Star Wars Battlefront 4K Footage
31. Re: Modded Star Wars Battlefront 4K Footage Dec 11, 2015, 13:34 noman
 
The game gets blasted a bit too much on the various forums and gaming sites. It's a fairly enjoyable game in its own rights. However several (and quite vocal) groups of gamers have their own complaints.

First there are those who wanted this game to have the same depth as Battlefield games. There are no squads of players flying through a vehicle - no secondary gunners, allies to be dropped etc. Even bigger issue is that the vehicles are actually power-ups acquired within the game. There are some complaints about the number of maps.

I understand why some 'd feel disappointed at the multiplayer portion of this game. Some of these are legitimate complaints, based on significant gameplay changes from both Battlefield and Battlefront games.

However, the game still offers a simple and enjoyable pick-up-and-play experience for almost everyone, and it's also a wonderful introduction to an FPS (and team FPS) for 7-8 year olds.

The graphic engine is simply amazing and the artwork and sounds are awesome, thus building very impressive StarWars environments. It's so good in these aspects that ironically, a fairly large number of the disparaging comments is about the absence of a singleplayer campaign.

I'd read any negative comments on SW:BF in these lights. I don't know if the demo is still available, but it'd be good if we all try this before starting to bash this game with the usual EA/Origin/Console bashing. It's a fun game, but it does have less tactical complexity compared to a Battlefield game, let alone a Starsiege/Tribes game. It's very accessible and the graphics and sounds are extremely good.

My 2
 
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News Comments > System Shock 3 Teased
5. Re: System Shock 3 Teased Dec 8, 2015, 10:51 noman
 
Otherside Entertainment is set up by the original studio head and developers at Looking Glass - the people who created Ultima Underworld, System Shock, Flight Unlimited, Thief, Terra Nova etc. They got the Underworld license back and are making Underworld 3.

They are the best folks to make a System Shock 3 game, so it is an awesome development. If Doug Church (the original engine creator and project/design lead for System Shock) can join them, it'd be even better. I think he's working at Valve these days.
 
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News Comments > AMD Crimson Drivers Issue
8. Re: AMD Crimson Drivers Issue Nov 30, 2015, 15:20 noman
 
I hadn't noticed any issues on two different systems (R9 290 and 7950). Just checked the fan setting and the manual setting is correctly off. Restarted the PC and the settings didn't change. I am not seeing any refresh-rate issues either which someone else mentioned here (running at 112Hz, it doesn't change)

Thankfully my GPUs aren't affected by this problem.

 
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News Comments > Saturday Tech Bits
27. Re: Saturday Tech Bits Nov 15, 2015, 11:52 noman
 
Great White Shark wrote on Nov 15, 2015, 06:56:
CJ_Parker wrote on Nov 14, 2015, 23:16:
Not true. In addition to that basic feedback crap there is some data being sent to MS that could not be identified by those who sniffed the packages.

You're referring to the Ars article I'm assuming? Microsoft already commented on that. Some of the data is encrypted so that it isn't susceptible to man in the middle attacks. Anything else?

One disables Cortana and searching via web, and Windows 10 still phones home when you click the start button or when you search.

The Ars article you're quoting even notes that is likely a bug. Does it still do this? Have you personally verified it? My install sends nothing when I click the start button anymore and hasn't for several Windows Updates.

Exactly right. I have the basic diagnostic feedback turned on, which has been there for many versions of Windows. I don't see any traffic either when clicking on start button.

The fear against Windows 10 has reached a truly idiotic level. I saw a forum poster complaining that he just installed Windows10, and it installed chipset driver for the motherboard. "Telemetry" has become the most disgusted word for some reason. When Windows pushed an update for "Diagnostic telemetry data for user authorization access", same dire warnings were shared across most tech forums, when all this would have done is to monitor the Windows admin/UAC prompts pop-up scenarios and user action, in order to make those prompts less intrusive.

By the way, I perfectly understand, when someone wants to turn off these diagnostic feedbacks, but it should be an informed decision, and not based on irrational and idiotic fears.
 
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News Comments > The Witcher 3 Free DLC
26. Re: The Witcher 3 Free DLC Jul 22, 2015, 14:53 noman
 
theyarecomingforyou wrote on Jul 22, 2015, 13:55:
The Galaxy client is the only thing that makes GOG even slightly tolerable. I absolutely DESPISE installing games and the last thing I want to do after a clean install is to have to manually install 600 games (that's how many games I have on Steam, Origin, Uplay, GOG and Battle.net).

Mine is entirely opposite viewpoint. I have stopped buying even $1-2 games on Steam, because of its DRM. GOG's installers which you can download and then save and re-install without any restrictions at all are far far superior to any account locked game.

Reinstalling games is extremely quick since I keep an archive of all GOG bought games. The days where you'd sit for for 10-15 minuntes swapping CD/DVDs are mostly gone.

It's very heartening to see more and more new retail games going the DRM-free route on GoG.
 
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News Comments > Op Ed
105. Re: Op Ed Jul 15, 2015, 22:17 noman
 
I see Derek has mentioned Chris Roberts' brother's involvement in the project a few times. However, the guy (his name is Erin or Eric) has been around for a long time. He was lead on Privateer 2 at Origin, and also for StarLancer. I may be wrong here (so correct me) but I think he even worked with Chris as far back as three decades ago on "Bad Blood" at Origins. So his game development credentials are considerable.

In any case, I agree with most of what Derek has said about the project. I backed it at $25, and as long as Squadron-42 comes out I'll be fine. However, medium sized success beyond the singleplayer portion, will make further Squadron-42 type campaigns likely.

I hope CIG somehow get the focus and a project plan to release the persistent universe portion of the game 12-18 months from now, even if it has only third of the expanded feature set that they promised.
 
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News Comments > Chris Avellone Leaves Obsidian
36. Re: Chris Avellone Leaves Obsidian Jun 9, 2015, 19:34 noman
 
Regarding Pillars of Eternity sales, the game is available outside Steam as well. GoG sells the much better DRM free version, and PoE often shows up in their best sellers list. Paradox is now publishing a boxed copy as well (could have steamworks though), which is available at places like Amazon.  
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News Comments > Broken Age Act 2 Next Month
12. Re: Broken Age Act 2 Next Month Mar 25, 2015, 16:30 noman
 
Awesome news. Looking forward to the complete game. As a backer of this game, I hope they'll go to kickstarter again for an adventure game. I'll back it in an instant, as long as the DRM-free option is there.  
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News Comments > Op Ed
34. Re: Op Ed Dec 2, 2014, 18:29 noman
 
I updated the game yesterday (after several months) and tried it out for few minutes. It really has progressed quite a bit in that time. The hangar and flight sections both run pretty well. I'll find my old Sidewinder2 and try the flight section again. I was on 2560x1440 at very-high graphic settings.

Really looking forward to Squadron-42 (the single-player campaign).
 
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News Comments > Broken Age Part Two Next Year
8. Re: Broken Age Part Two Next Year Nov 30, 2014, 16:20 noman
 
Great to have an update. Good luck to Double Fine in quickly finishing the game. It'll be interesting to see, what project they'll (or, can) take on next.  
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News Comments > Cinemaware Anthology: 1986-1991 Released
14. Re: Cinemaware Anthology: 1986-1991 Released Nov 14, 2014, 23:50 noman
 
Creston wrote on Nov 14, 2014, 22:13:
harlock wrote on Nov 14, 2014, 20:47:
anyone remember those bad ass "sex scenes" from Sinbad??

AWWWW YEH

About the only thing I remember from Sinbad is the sword fights with a freaking tiger or something...

I remember the Cyclops mini-game and the hex based tactical part of the gameplay. I think, I finished the DOS version of the game.
 
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News Comments > Crusader: No Remorse Free on Origin
11. Re: Crusader: No Remorse Free on Origin Oct 29, 2014, 12:11 noman
 
InBlack wrote on Oct 29, 2014, 11:39:
Your momma! Its not about the downsides. Its about the principles. Im not interested in supporting EA and its exclusive webshop, sure I might miss out on a few cool games every DECADE or so but Ill live with it.

Nothing exclusive about Origin. They sell other publisher's games too. It's Steam which has an exclusion policy where if you buy a game from them, all the DLCs should be purchased from them as well, where Origin is its own DRM platform and can manage the games and DLCs outside of Steam on its own.

Uplay doesn't have this policy, and so it doesn't exclude Origin games from its store.

Unlike Steam, Origin offers full refunds of the game, and has a far more responsive customer service.
 
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News Comments > Morning Metaverse
23. Re: Morning Metaverse Oct 21, 2014, 18:13 noman
 
Regarding online purchases, it's amusing how my buying practice is entirely opposite of the often reported "research-at-retail but buy online" model.

Since the big retailers here, like Best Buy and Frys Electronics pricematch major online stores (Amazon, NewEgg and even TigerDirect), I research products at the online stores, and then buy them at the retail store. I have to pay tax either way (except for TigerDirect ) in CA. I get the items immediately and the returns have far fewer hassles.

 
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News Comments > Morning Consolidation
9. Re: Morning Consolidation Oct 15, 2014, 14:49 noman
 
Ubisoft engineer didn't "say" that MS and Sony are forcing them for 30fps. The article author is quoting a Reddit thread, where the poster is of the opinion that the Ubisoft engineer implied it. There is enough of second and third-hand sources for this article, that Kevin Bacon must also get involved somewhere. It's very likely not what the engineer implied, but it's the type of headline that will soon pop up everywhere, and will be referenced (and quoted) even five to ten years from now as an absolute truth.  
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News Comments > Rebel Galaxy Announced
8. Re: Rebel Galaxy Announced Oct 15, 2014, 00:29 noman
 
"Coming to Steam, PS4 and (maybe) XBox One in 2015."

I hope the PC version will also get released.
 
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News Comments > FINAL FANTASY XIII for PC Announced
11. Re: FINAL FANTASY XIII for PC Announced Sep 18, 2014, 21:03 noman
 
Ceribaen wrote on Sep 18, 2014, 20:29:
What's difference between Xinput and DirectInput? One of these days I need to get a gamepad for my PC (I've tried using my PS3 controller, but it's been wonky in a few games, so went back to kb/m).


Nearly all PC controllers coming out now support XInput, which is what the games use as well. These include Logitech F310, F710, XBox 360 controller etc. DirectInput is the older API (part of DirectX in the early days). Logitech F310 and F710 support DirectInput as well. Consider these two APIs as two different ways to do the same things (Direct3D and OpenGl, for instance)

If you do have a PS3 controller, I'd recommend using it with the SCPDriver. It's an XInput wrapper, that basically presents DualShock3 controller as an XInput controller to Windows. Installation can't be more straightforward.

1) Attach your PS3 controller to PC, and see that it shows up under "Devices and Printers" in control-panel
2) Download and install, XBox360 software from Microsoft website (use the Windows 7 version, whether you are on Win7 or Win8 or Vista)
3) Download and unzip latest version of SCPDriver.
4) In the unzipped folder, run "SCPDriver" executable. Uncheck "Force Install". If you have a bluetooth dongle, you can enable bluetooth option as well. Press the install button.
5) If all goes well, you'll see XBox 360 controller icon appear in "Devices and Printers" under control-panel, alongside the earlier DualShock3 icon.

That's it. From now on, you just need to connect the controller and it will work in any PC game, with proper rumble effects too.

You can even use it over bluetooth, if you have a BT dongle. The controller will sync automatically to PC every time USB cable is attached. From then on, just the PS button will sync it to the PC, until you connect it back to PS3.
 
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News Comments > Star Citizen in Depth
17. Re: Star Citizen in Depth Aug 4, 2014, 14:13 noman
 
Creston wrote on Aug 4, 2014, 09:53:
Zurovec? Tony Zurovec? The guy who was the lead on Origin's Crusader games? (edit: Article actually confirms that).

Huh, I had no idea he was still working in game development. Cool

This is exactly the first thing I noticed about the excerpt. Tony Zurovec is helping with Star Citizen? I didn't know he had joined this team. Great news!

Zurovec had worked in game development a bit. There's an excellent interview, I think at GoG, which they published when the two Crusader games were added to their catalog.
 
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News Comments > Sims 2 Ultimate Collection and SecuROM
15. Re: Sims 2 Ultimate Collection and SecuROM Jul 29, 2014, 15:33 noman
 
BitWraith wrote on Jul 29, 2014, 11:28:
It's not that people don't like the Steam DRM. It's that people like buying games for a dollar. I'll put up with a lot when the games are so cheap.

I'd not. I gladly pay 10-20 times more on GoG to get a DRM free version than buying those $1-2 games during Steam sales.

The great thing is that GoG is truly catching on, and there are lots of new games appearing there. Then there are also all the Kickstarted games, where some backers like me played a part in insisting that a DRM free version remains an option.

 
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News Comments > Sims 2 Ultimate Collection and SecuROM
14. Re: Sims 2 Ultimate Collection and SecuROM Jul 29, 2014, 15:23 noman
 
Ceribaen wrote on Jul 29, 2014, 15:17:
Well for one thing, SteamDRM doesn't prevent a game from loading just because you have an emulated drive... SecuROM does.
Also - SteamDRM as far as I know has never had install limits, pretty much all the third party ones that are 'over-vilified' do.

But then SecuROM unlike Steam, never stopped me from playing a Game A on a PC, just because another Game B using SecuROM is currently active on another PC. It didn't ask me to create an account and link a game to it, like Steam. And unlike Steam, I could revoke game licenses (if given option by the publisher), and then sell the game with its activation limits intact.

And by the way, I never ran into a problem with having a virtual drive stopping a game from running. I am sure the problem would be there as you mentioned, but it may not have been as prevalent as you would think.
 
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News Comments > Sims 2 Ultimate Collection and SecuROM
12. Re: Sims 2 Ultimate Collection and SecuROM Jul 29, 2014, 15:14 noman
 
SecuROM concerns are basically idiotic, and exaggerated to an amazing degree.

SecuROM is copy protection and the implementation can be done in multiple ways - a choice left for the game publisher. The most basic method is CD/DVD based copy protection. The other often used method is based on online activation. During the installation of these games, the installer contacts securom server with the serial key you type in from the box. The key is hashed with some of the hardware IDs, to make it unique for your PC. The game is activated and a file is written to your local hard-disk, so when the next time, game is launched, the local file is referenced.

It's like installing a game with permanent offline mode.

There's no driver level (ring 0) stuff going on in the background. There's nothing that runs in the background, whether the game is running or not. It's a simple check on running the executable. Subsequent re-installs will not cause more activations, because of the local files stored from the first activation.

When a tool says "wiping out traces of SecuROM", all it's doing is deleting these saved activation files. These are not executable, dlls or any other driver file. Some just get spooked because the file names are very long (and contain non-standard characters) to keep the file management somewhat of a hassle.

How the activation limits are managed is also up to the publisher. They even allow simultaneous activations, where you can install the same on two different PCs, and then play at the same time. It's going against the EULA (for one license use), but it's a customer friendly feature even when not misused. You can lend the games to others, have them installed on multiple PCs without worrying about online or offline modes, and patch them independently. Publishers could set the activation limits to some number or even make more licenses available every few weeks.

Between HumbleBundle (the non-DRM sales, not the Steam keys) and GoG, I pretty much only buy DRM-free titles these days. But if I had to use DRM, to this day I think the least bothersome method was what EA had with their use of SecuROM in Crysis, Burnout Paradise or Mirror's Edge. The games allowed multiple simultaneous installs, and only one install time activation. The 'revoke license' option was right there in Windows start-up menu for the game. And EA had also released external tools that you could run to revoke licenses for games (essentially looking at those locally stored files and revoking these) It was much much more flexible than DRM methods used in Steam, or Battlenet for instance.
 
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259 Comments. 13 pages. Viewing page 1.
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