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Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description I can't make any car pop a wheelie.
Homepage http://bcmedia.biz/
Signed On Jul 26, 2001, 01:42
Total Comments 4272 (Master)
User ID 10439
 
User comment history
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News Comments > AMD: Battlefield 4 "Up to 45% Faster" Using Mantle
19. Re: AMD: Battlefield 4 Jan 8, 2014, 13:44 Quboid
 
How many graphics card drivers are released with claims of "up to 45% faster"? How often do people in real world situations get an even noticeable improvement? As a result (assuming the answer is "essentially no-one"), how excited do you get when the next drivers make similar claims?

Also, how often do you hear about new techs reducing the overhead for cross-platform development? I presume the PS4 doesn't use DirectX but then AFAIK Mantle only has 3D stuff; 3D is where performance matters most but there's plenty more that needs handled.

I'm not going to hold my breath that Mantle changes the world on either count.

Competition is good and for whatever reasons, OpenGL isn't really providing that. The fragmentation of development isn't good but that's a necessary evil for the time being.

As siapnar says, let's see real world results.
 
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News Comments > Oculus Rift Adds OLED and Tracking
36. Re: Oculus Rift Adds OLED and Tracking Jan 8, 2014, 05:45 Quboid
 
InBlack wrote on Jan 8, 2014, 03:20:
entr0py wrote on Jan 8, 2014, 01:43:
Ah, he side stepped the only thing I care about, resolution. I don't care about how organic and decomposable the display is. I only care that it doesn't look like SVGA graphics from 20 years ago.

This is indeed the biggest issue. The native resolution has to be at least 1080p, anything else and playing sims with this gear will be impossible. Well not impossible, but fucked up all the same. If I cant read the gauges in my cockpit or see the bogey out of my cockpit I might as well be flying blindfolded...

There's a 1080p test version, but it's not available as a dev kit yet. I don't know if they've officially confirmed that the consumer version will be at least 1080p but it seems certain. With its field of view, that's going to be borderline acceptable. 4K will be a lot more palatable.

Which leads to another problem. I would guess that frame rate matters even more with this, and that low frame rates will contribute to motion sickness and cause lower tracking responsiveness. If it's pushing 4K at 60 FPS, that's a hell of a load on present day systems: 500 million pixel updates a second. 4K won't be perfect either so antialiasing could be important ... will there be any GPU power left to render SSAO, tessellation, particles and such like?

(I hate that 4K has become the name for something that doesn't seem to have anything to do with either 4000 or 4092 but I think that name is here to stay )
 
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News Comments > Oculus Rift Adds OLED and Tracking
17. Re: Oculus Rift Adds OLED and Tracking Jan 7, 2014, 23:30 Quboid
 
Thanks. I was wondering if/how they'd do movement within the headset but this way is fair enough. I could never get into TrackIR, it always felt unnatural. It tracked best with a reflective dot on my nose which wasn't a fantastic look; the headset gizmo they have now looks so much better. Shame it's not wireless. I suspect FaceTrackNoIR would be the same but it's worth a try as I'll probably get a new webcam soon anyway.

I use either on-board sound (with 2.1 speakers) or a USB "7.1" headset so I'm no expert but from what I hear, if you want to avoid Creative Labs (and serious people typically do), the Asus Xonar range is very good without paying insane audio professional costs.
 
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News Comments > Oculus Rift Adds OLED and Tracking
10. Re: Oculus Rift Adds OLED and Tracking Jan 7, 2014, 21:46 Quboid
 
How many degrees of freedom (is that the phrase?) does it have?

The latest TrackIR has all 6; rotating on all three axis and moving on all 3. In games that supported it, you could move (as well as just rotate) your viewpoint to look around an obstacle.
 
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News Comments > Op Ed
18. Re: Op Ed Jan 7, 2014, 21:42 Quboid
 
It was the in-your-face liberals who got slavery abolished. I'd say Emmeline Pankhurst was pretty in-your-face. You think it was co-incidence that these things improved when people starting talking about them?

There's conservatives out there preaching to the choir, that's obviously wrong. Doesn't Fox News claim to have the most viewers of any news station in the US?

Not all conservatives are the same. Maybe you don't feel the need to preach to the choir but some do. Some liberals do too, not all liberals are the same.
 
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News Comments > Op Ed
16. Re: Op Ed Jan 7, 2014, 13:35 Quboid
 
It's an article about how marketing affects and is affected by society, it would be very odd if capitalism wasn't mentioned (and being liberal doesn't mean being against capitalism). It's also an article on sexism so yes, that's going to be mentioned a lot.

So the whole article is just a waste of time with no hope of being worth while? You're welcome to that opinion but this idea of "oh those liberals always talking about sexism/racism/homophobia/etc" is bizarre. Yes, we generally do talk about those things compared to other social/political groups, but guess what, sexism/racism/homophobia/etc have decreased and are continuing to decrease and I think these are connected.

I'm a bit confused by your last paragraph: "But to the hidden point of the bashing article... You don't market makeup to men, you don't market superheros to women. And if a candybar comes along that women love, you say fuck the men and market it to women. Common sense gone these days..." - firstly, that's not really hidden, that's the principal point that I took from it. Secondly, that seems like common sense to me but you apparently disagree and see this as a sign that common sense has gone. Why?

I thought the article's point was basically that just because games are aimed at males doesn't mean they're inherently sexist.
 
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News Comments > New NVIDIA Mobile SOC Runs Unreal Engine 4
18. Re: New NVIDIA Mobile SOC Runs Unreal Engine 4 Jan 7, 2014, 09:35 Quboid
 
eRe4s3r wrote on Jan 6, 2014, 22:34:
Quboid wrote on Jan 6, 2014, 12:48:
I'm pretty sure every mobile chip in the last 10 years has blurred the line between desktop and mobile performance and is doing so 3 or 4 years sooner than someone who stands to gain from making it look good expected.

Hehe, no.. that line is not getting blurred, it's become a giant 5km wide and 2km deep canyon.

Unless you want a mobile device with 5minutes of battery life, you will never replace a high end gaming rig with anything not attached to a power socket.

I know that, but the people who stand to gain from making these look good seem to think otherwise; I'm so tired of this shtick that I just roll my eyes.

I didn't know it had 3D API support beyond want other SoC's offer and Sweeney's utterly generic comments failed to tell me or intrigue me enough to RTFA or WTFV (watch the flipping video).

Supporting an API that rival products don't is arguably a bad thing (fragmenting the market) but I presume others will add at least some of this stuff - so it's nice but useless for the foreseeable future. If you push the boat out on PC hardware, you can find games with advanced options to push things a little bit further. On a mobile or tablet, the most you'll get is a "high detail" option which is still easily handled by any premium gear. Until these DX or OpenGL features are widely available, I don't see this being any different to earlier Tegras: a handful of mediocre games that cost twice as much as their non-Tegra version and feature a few minor graphical upgrades - absolutely nothing that would convince me to buy in.
 
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News Comments > Op Ed
11. Re: Op Ed Jan 7, 2014, 09:19 Quboid
 
Axis wrote on Jan 6, 2014, 18:40:
What a moronic article -- works both ways and is simply a part of life.

This junk I just wasted time reading talks about "disrespect" and "sexist" constantly with capitalism peppered throughout -- hello liberal agenda! Diversity has been accepted for a long ass time -- people like her do more to alienate and cause issues.

Sex always sells, and it sells to the women as much as the man. I don't mind it either way -- but I also don't hinge my companies reputation on it so I have nothing to lose or gain, they do so why should we care? There are no commercials in my home for myself or my children -- that's how I handle things, I take control.

But to the hidden point of the bashing article... You don't market makeup to men, you don't market superheros to women. And if a candybar comes along that women love, you say fuck the men and market it to women. Common sense gone these days...

You appear to be agreeing with the article. Is it moronic because it's obvious or is one of us missing something?
 
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News Comments > Op Ed
2. Re: Op Ed Jan 6, 2014, 16:27 Quboid
 
In general terms, I think targeting your product to the best demographic is both inevitable and necessary. This means that games will typically be male oriented in content and advertising. There's probably more gender neutral games out now (by which I mean not just military porn, speed porn or porn porn, which I know is very much a generalisation).

A lot of the advertising I'm subjected to on TV to do with games, like for the PS4 or Xbone, clearly go out of their way to make sure women (and ethnic minorities, etc) are featured so I think at the very least some people are aware that being more inclusive is a good thing. I'm sure they're not purely thinking that it would be good in terms of potential sales, nooooo.

I'm possibly getting outside the key demographic now but how women are depicted puts me off some games. Shit like Ride to Hell (as Angry Joe explains) is just offensive to me personally - to say nothing of how women being used as the crudest trophy imaginable might feel to a female player - is that what they think of me? Do they think I (if I am at all in their demographic) would like that?

Stereotypical female character armour in RPGs, which has become the joke that it deserves to be, is the same. Am I supposed to be turned on? It just looks dangerous. And cold; it's Skyrim, put some more f&%king clothes on!

Using character models of beautiful women is much like using beautiful women on TV and happens with men in both cases too. There's probably a discussion about unrealistic body image to be had but even compared to this post, that's tedious stuff.

The worst offenders are some of the gamers. Nothing proves the need for debate about sexism in gaming than online debates about sexism in gaming. Bluesnews is one of the few places where this isn't apparent, either because we're mostly enlightened, modern people or because we're mostly looking at the issue from the same perspective.

Gaming isn't really different from any other aspect of life, but pseudo-anonymity, competitiveness and inter-connectedness of it magnifies the problems.
 
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News Comments > New NVIDIA Mobile SOC Runs Unreal Engine 4
3. Re: New NVIDIA Mobile SOC Runs Unreal Engine 4 Jan 6, 2014, 12:48 Quboid
 
I'm pretty sure every mobile chip in the last 10 years has blurred the line between desktop and mobile performance and is doing so 3 or 4 years sooner than someone who stands to gain from making it look good expected.  
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News Comments > etc.
4. Re: Worst PC game launches 2013 Jan 1, 2014, 09:15 Quboid
 
The Half Elf wrote on Jan 1, 2014, 00:26:
SimCity was bad, but nothing tops X-Rebirth. 7 years in development and a shell of the former game series.

Well, 10 years since the previous SimCity and defecating over the former games in the series from a great height.
 
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News Comments > etc.
2. Re: Worst PC game launches 2013 Dec 31, 2013, 20:22 Quboid
 
SimCity has to top it IMO. SimCity was the biggest flop in gaming history to me; on a subjective bases it was just awful in almost every way. That there is just a glimpse of a good game at times almost seems to make it worse, it could have been so good.

I do think that the free game was a nice touch, I didn't expect them to go that far and I think they deserve a bit of credit for that.

X Stillbirth is just sad. I'll cut Egosoft a lot more slack than I'll cut EA/Maxis but I think Stillbirth (not my idea) sums it up perfectly. Dead on arrival, this isn't a game that can be patched or modded into shape. If Egosoft survive long to enough take lessons from this and come out with X4 (i.e. go back to the spirit of the previous X games), there might just be hope for them and for the X series.

Battlefield 4 has passed me by as I'm sick of paying for toys that I never unlock. It doesn't seem anything like as bad but that's looking at it from a distance.

Total War: Rome 2 seemed worse but again this is from a distance. The dishonesty in pre-release footage and promises of AI make Creative Assembly, who I'd previously had masses of respect for, one to avoid. The same old problems with AI which had previously put me off the series still existed.
 
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News Comments > Morning Tech Bits
13. Re: Morning Tech Bits Dec 31, 2013, 00:29 Quboid
 
Oh man, the Cyrix. That taught me a couple of good lessons; that the value of a single hertz differs between chips, and that if something seems too good to be true, it's probably bullshit. I got a Cyrix 166Mhz (I think) which cost a good bit less than the Pentium 133Mhz I had intended to get so I was delighted ... until I actually tried testing it and it got outperformed by a Pentium 80Mhz.

Unreal was amazing looking, in particular I was always very impressed by its software renderer. Naturally it was a step down from its own Glide/OpenGL hardware renderer but I think it looked better than most 3D accelerated titles did at the time, while needing nothing more than a decent 2D card and a high end CPU.
 
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News Comments > Steam Hits 7.6M Concurrent User Record
33. Re: Steam Hits 7.6M Concurrent User Record Dec 30, 2013, 15:46 Quboid
 
HorrorScope wrote on Dec 30, 2013, 14:32:
Creston wrote on Dec 30, 2013, 14:22:
Adblock plus = never see ads on youtube.

That is why I ask. I thought I had pretty much state of the art setup with my browser.

Waterfox
No Script
Addblock
Ghostery

I get zero malware let alone viruses. Let me check to see if something shut off. But does Addblock actually stop embedded advertising youtube video's? I've run the thing so long, I guess I don't know what normal behavior could be. I thought it got rid of adds around the content you want, not in the actual video area itself.

Running checks...

Now it's not like everytime. But when I close the tab and come back say on hour later, there is now a very good chance a adv plays prior to the content I want.

Checking, everything is running, now is it working? I'll keep an eye out.

It does filter out embedded ads - I also didn't know this until my father showed me some music videos and most of them had ads.

I'd be surprised if they couldn't make these effectively unskippable. Don't transmit the actual content until $ad_length seconds, for example. People's motivation to hide the ad will be reduced if they're going to have to wait that long anyway. Plus, Google (among others) are paying Adblock Pro to be on their "acceptable ads" whitelist.
 
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News Comments > U.K. Sales Charts
1. Re: U.K. Sales Charts Dec 30, 2013, 13:23 Quboid
 
Are there any equivalents to Football Manager that are popular in North America? I never hear of any but I'd have thought your stats-heavy sports would be ideally suited to such spreadsheet games.  
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Dec 30, 2013, 13:19 Quboid
 
BBC Micro 2, I think. I think it was the 2nd 32KB edition.

My first PC (as in, x86/etc), hmm. I'd used my brother's 486 SX 16Mhz 4MB when I was introduced to gaming (Lotus Cars, Jetfighter, Doom) for a bit but I think the first I actually owned was a 486 DX 100Mhz 8MB. That was crippled by the RAM, when I'd delivered enough newspapers (in the snow, uphill both ways of course) and got 32MB my Quake framerate went into *double* figures.

Come to think of it, when I first got it I couldn't afford a keyboard or monitor. I borrowed one to get it set up (my brother installed Linux for me) and then used a telnet client he wrote in BBC assembly to log in to it from my BBC Micro over a serial connection. I could connect and read fortunes or hunt text based Wumpuses. Wumpuii?

Awesome. Kids today don't know what they're missing.

I got a Raspberry Pi from Santa (actually from the same brother), the first thing I did was install fortune
 
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News Comments > Steam Top 10
17. Re: Steam Top 10 Dec 29, 2013, 20:07 Quboid
 
Likewise, the DRM put me off. I picked it up after the SimCity debacle when the DRM had been removed, TBH I don't like it as much as Anno 1XXX, the future setting didn't float my ark.  
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News Comments > On Sale
21. Re: On Sale Dec 29, 2013, 20:04 Quboid
 
Fibrocyte wrote on Dec 29, 2013, 17:47:
Prez wrote on Dec 29, 2013, 16:33:
So, the Swapper.... It has universally positive reviews. Could it be the platformer/puzzler for a guy who doesn't like platformer/puzzlers?

And while I'm in the inquisitive mood... just what is it about Euro Truck driving that makes everyone love that game so much? Is it cathartic in some way you could only understand after playing it or is everyone just fooling around? I prefer my trucks to be snuggly...

I grabbed Euro Truck Sim 2 because I don't understand the appeal. I watched the video and you drive cargo around...

It's an experiment. Let's see if I like it.

I decided to grab it since it's on sale and I thought it would be a nice game to try the joystick Santa got me (Saitek Cyborg FLY5, since you ask). It is fun, more fun than it has any right to be, in quite a peaceful way. Reversing articulated lorries into a cargo space can be rather less peaceful but it's a fun challenge.

It's nice having a space joystick throttle axis for brake. This makes manoeuvres like reversing a little easier.

How's SimCity 4's compatibility with recent hardware and operating systems?
 
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News Comments > Hello Games Flood Follow-up
12. Re: Hello Games Flood Follow-up Dec 29, 2013, 16:11 Quboid
 
The first civilisations were near flood zones for their soil fertility but outside of exceptional cases (swamp farmers with houses on stilts, i.e. properly prepared) I think early man generally stayed away from living there, or at least attempted to.  
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News Comments > Game Reviews
2. Re: Game Reviews Dec 28, 2013, 11:46 Quboid
 
I got my brother X-Plane 10 for Christmas so I've been checking it out while he's staying with me. It's definitely up there with MS Flight Simulator X on early impressions. There's loads I've yet to look into, such as AI traffic or mods.

It's not as pretty as Aerofly FS but it's certainly not ugly (unlike previous X-Planes I'd tried). Probably better than unmodded FSX at the same frame-rate but I'd like further options (particularly extended view distance (edit: apparently the default weather options limit the view distance and it can be improved by customising the weather settings)) as I'm already close to maxing everything out. I'd expect a flight sim to be more future proof.

It comes on 8 DVDs and the installer lets you choose what parts of the world you want to install so it takes from 6GB to 75GB of space. You can re-run the installer and add or remove specific regions, it's very handy if you have an optical drive.

I got a Saitek/Mad Catz Cyborg FLY5 joystick, it's pretty good if you're looking for a good, small stick. Dual throttle is nice but not as much use as I'd imagined - landing an F/A-22 with the air brake bound to the second throttle is much easier but apart from that, it's been little use so far as I don't usually fly multi-engine craft.

The best thing is the thumb scroll wheel (which is just 2 buttons as far as games are concerned). For the first time ever, I've got nice elevator trim controls! It's a Christmas miracle!

This comment was edited on Dec 28, 2013, 13:52.
 
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4272 Comments. 214 pages. Viewing page 35.
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