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User information for Quboid

Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description I can't make any car pop a wheelie.
Homepage http://bcmedia.biz/
Signed On Jul 26, 2001, 01:42
Total Comments 4316 (Master)
User ID 10439
 
User comment history
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News Comments > Out of the Blue
19. Re: Out of the Blue Jan 22, 2014, 22:12 Quboid
 
xXBatmanXx wrote on Jan 22, 2014, 21:40:
Quboid wrote on Jan 22, 2014, 20:36:
Fake boobs doesn't mean she's stupid.

Do you realize what you just said?

"I do not think that word means what you think it means...."

Er, no. Should that have been "don't"? I feel that's not what you're referring to.

Agent.X7, saying she's got nothing but boobs seems like you're calling her stupid. That's how I read it and FWIW, I agree with my misinterpretation of your point
 
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News Comments > Ships Ahoy - INSURGENCY
6. Re: Ships Ahoy - INSURGENCY Jan 22, 2014, 20:44 Quboid
 
I've just been looking for Let's Plays for this; LPs are so much more informative than reviews. I'll watch yours when it pops up on my subscriptions list, congratulations on reaching 1000 subscribers on your channel!  
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News Comments > Out of the Blue
16. Re: Out of the Blue Jan 22, 2014, 20:36 Quboid
 
Fake boobs doesn't mean she's stupid. They were probably a good investment. But yeah, she dumb.

I wonder how much she's profiting from this. It's certainly boosting her profile and I wonder how many books she'd sell if she wasn't crusading against intelligence. Maybe she's not stupid.

jdreyer, I got about a sentence and a half in before the penny dropped
 
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News Comments > EA Paying for YouTube Love
29. Re: EA Paying for YouTube Love Jan 22, 2014, 19:14 Quboid
 
Julio wrote on Jan 22, 2014, 18:31:
Creston wrote on Jan 22, 2014, 13:06:
We've had several of those toolbags right here on Blues for awhile.

And we get plenty on the Windows 8 threads too...

I don't think I've seen anyone speak as favourably about Windows 8 as I have. Do you think I'm being paid to praise Windows 8?
 
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News Comments > EA Paying for YouTube Love
24. Re: EA Paying for YouTube Love Jan 22, 2014, 15:19 Quboid
 
I'd like to pay a bit for ad-free access to Bluesnews, $10/year is probably more than he makes from ads. Given Blue's stance on things like the Call of Duty demo (topical reference FTW), even though this would be very different I doubt he'd ever go for it.  
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News Comments > EA Paying for YouTube Love
18. Re: EA Paying for YouTube Love Jan 22, 2014, 13:11 Quboid
 
But seriously, how great is it that they're adding offline play to SimCity? I love how EA really listens to their customers and delivers what you want! Such a great game just got even better!

*sweats nervously*
 
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News Comments > EA Paying for YouTube Love
15. Re: EA Paying for YouTube Love Jan 22, 2014, 13:01 Quboid
 
I'd like to know how much these guys make. If they're getting $5 CPM profit (i.e. after production costs, their network's cut) then TB must be pretty well off and someone as well viewed and prolific as NerdCubed must be bringing in hundreds of thousands a year.

Worth A Buy, on the other hand, would be struggling to bring in a thousand dollars a year. As with any industry, this is probably closer to the mode average.

Blue wrote on Jan 22, 2014, 10:46:
DrSquick wrote on Jan 22, 2014, 10:35:
I know pretty much nothing about online advertising, but isn't $10 per thousand views pretty high?

Yes it is.

What do you know about it??!
 
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News Comments > Out of the Blue
3. Re: Out of the Blue Jan 22, 2014, 10:49 Quboid
 
RoboNerd wrote on Jan 22, 2014, 09:23:
In the immortal words of W.C Fields...

http://www.youtube.com/watch?v=VcGfuEZ9dSo

That never gets old for me....

Was that supposed to be hilarious or did he piss off a stage hand?
 
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News Comments > EA Paying for YouTube Love
2. Re: EA Paying for YouTube Love Jan 22, 2014, 09:41 Quboid
 
If a YouTuber discloses that they're being paid then I don't have much of a problem with what they're doing - although I'll not be in a hurry to watch their commerc ... er, their videos. It's the non-disclosure of MS/Machinima's deal that grates - no one involved in that is worth listening to, even people who didn't actually take part.

If you have taken money to state an opinion from an interested party, your opinion (even if you already had that opinion) can't be trusted and is worthless. If you have taken money to state an opinion and don't disclose it, all your opinions are now worthless as they could all be bought, and the opinions of all YouTubers decrease in value a notch.

This must really piss off the legitimate YouTubers. I don't know who was involved in the XB1M13 scam or who is involved with Machinima so my trust in any YouTuber who does any games, XB1 in particular, has to be questioned.

If I did YouTube videos for a living and I was associated with Machinima, I would be apoplectic. Imagine having the all important trust that your viewers put in you pissed away by the people who are supposed to be looking out for you.
 
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News Comments > 2013's Top Free-to-Play Games
61. Re: 2013's Top Free-to-Play Games Jan 21, 2014, 09:21 Quboid
 
Suppa7 wrote on Jan 21, 2014, 08:31:
Krovven wrote on Jan 21, 2014, 04:51:
I find it incredible how gamers are so quick and easy to judge others for games they like and how childish their insults are.

Uhm giving money for imaginary stuff in a game you never own and which can disappear at any time is stupid.

The game its self isn't owned by you and can disappear at any time, is buying it stupid? Most games could be dismissed just as easily. They're just a bunch of 1s and 0s and anyway you don't own them - so you must be really stupid to buy games on Steam...
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Jan 20, 2014, 16:02 Quboid
 
Creston wrote on Jan 20, 2014, 10:48:
That chocolate printer should never come to fruition, because I would weigh 9000 lbs in a year.

Then again, it's by Hershey's, who make the worst fucking "chocolate" in the world, so perhaps I'd be safe.

Why would a 3D chocolate printer cause you to lose 1000 lbs?
 
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News Comments > 2013's Top Free-to-Play Games
1. Re: 2013's Top Free-to-Play Games Jan 20, 2014, 09:47 Quboid
 
No wonder so many games are going this way

I haven't even heard of #1. Is it big in Asia or have I been under a rock?
 
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News Comments > Steam Top 10
8. Re: Steam Top 10 Jan 19, 2014, 16:00 Quboid
 
MoreLuckThanSkill wrote on Jan 19, 2014, 15:22:
DayZ is going to be something people want, in about 2 years.

I wonder when/if people are going to stop suporting the Kickstarter/Greenlight/Alpha Release/Not a Real Game yet business model. Not anytime soon, apparently.

That said, I of course contributed to Grim Dawn and Project Eternity(Pillars of Eternity). Glass house -> stones.

I really hope Valve do something about early access. I'm in favour of it, anything that reduces the distance between developers and gamers is welcome, but it's too easy for people to not understand what they're getting in to and to easy for developers to intentionally or unintentionally promise more than they deliver.

I'd like all Early Access games to only be listed on the Early Access page. No front page mentions, not in any Steam sales, not in new releases or the top selling lists. The game can be up on Steam and the developers can advertise this on their own site and try to bring in as many sales as they can to fund development, and good luck to the honest ones. However, the Steam store, in particular the front page, should be for proper products. Products that the developers are prepared to say are done and which are advertised on features that are in the game right now.

An Early Access title dominating the top selling list is not healthy.
 
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News Comments > Michael Abrash's VR Talk Slides
3. Re: Michael Abrash's VR Talk Slides Jan 19, 2014, 14:11 Quboid
 
I'd like to see pixels-per-degree used more. It's hard to measure but it makes more sense than pixels-per-inch which makes TVs, monitors, tablets and phones each use their own scale.

The technical demands for this are crazy. Such high pixel density, such high frame rates, such low latency. Oculus Rift's latest prototype improves some of these (non-persistent AMOLED display) but it's such a big ask.
 
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News Comments > Thief System Requirements
40. Re: Thief System Requirements Jan 19, 2014, 08:45 Quboid
 
Jerykk wrote on Jan 18, 2014, 20:32:
As for automated traversal, Thief isn't a platformer. It's a stealth game. If the game had automated stealth, then that would be a press-A-to-win situation. Thankfully, it doesn't have automated stealth.

Isn't making your way around around guards by using platforms one of the main elements of a stealth game? If navigating narrow rooftops to get behind a security station becomes "Press A to jump" followed by "Hold B to scramble across the roof" then the game will have automated stealth.
 
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News Comments > Thief System Requirements
25. Re: Thief System Requirements Jan 18, 2014, 21:45 Quboid
 
1badmf wrote on Jan 18, 2014, 20:54:
personally i don't think this game will be as bad as the lot of you are moaning about. it probably won't be the Thief game you remember, but it can still be a great stealth/actioner. i mean qtes, jumping, all that accounts for like 5% of the game. it's like complaining a car is terrible because its doorhandles are weird. we haven't seen like 90% of the game, so imo any criticism of the game as a whole is completely unwarranted.

If the car salesman came up to you and said "Hello sir, interested in this fine car? You'll be glad to hear that we've removed the razor blades from under the door handles so your fingers won't get cut off" what is your reaction? Is it:

a) "Good, let's take it for a test spin!"
b) "Good, let ... sorry, what? What else is messed up?"

This is maybe just a tiny little bit more extreme than QTEs but it illustrates my concerns. Maybe it is a great car and I'll consider it but alarm bells are ringing.
 
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News Comments > Thief System Requirements
16. Re: Thief System Requirements Jan 18, 2014, 19:45 Quboid
 
Jerykk wrote on Jan 18, 2014, 19:17:
Quboid wrote on Jan 18, 2014, 14:57:
Nixxes do have a decent record. I'm afraid this will be a shitty game.

Why? Focus mode is optional and can be completely disabled via difficulty mods. QTEs and the XP system have been removed. Manual jumping has been replaced with an automated traversal system which should still be able to get you where you need to go. Rope arrows only work on certain areas, just like the previous games where they only worked on strategically placed wooden surfaces. Combat is easier than in the previous games, assuming you play on Easy difficulty and don't use any of the difficulty mods that basically make combat impossible.

I seriously don't understand the hate this game receives. I assume much of it stems from reactionary criticism that people take at face value without bothering to do any research themselves. The exact same thing happened with DX:HR which ended up being a great game.

Why were they stupid enough to put QTEs and XP messages in in the first place? If their judgement on what makes a good Thief game was that bad, I expect there will be other mistakes.

I don't know about the automated traversal system but from the name, it sounds like a hold-one-button-to-win mechanism, a glorified QTE. I don't want automated traversal thanks, I want to play the game I'm playing.

I'm not writing the game off but fixing ridiculous design decisions only goes some way to putting me at ease. I didn't think DX:HR would be good yet it was, but I thought Hitman: Absolution would be good but IMHO it so, so wasn't. I hope this surprises me.
 
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News Comments > Thief System Requirements
2. Re: Thief System Requirements Jan 18, 2014, 14:57 Quboid
 
Nixxes do have a decent record. I'm afraid this will be a shitty game.  
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News Comments > Valve Not Making Retail VR Headsets
4. Re: Valve Not Making Retail VR Headsets Jan 17, 2014, 13:10 Quboid
 
HoSpanky wrote on Jan 17, 2014, 12:27:
I'm dismayed at Valve's backing of the Rift. Because now, it's likely to arrive in Valve Time. It already feels like they're about 6 months late, but now? *sigh*

I think this has pretty much been on Valve Time since the get-go. Have they said anything about when it's due? Vague speculation about a 2015 launch from a journalist is the closest I've seen to an announcement.
 
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News Comments > Steam 2013 Growth and Sales Details
21. Re: Steam 2013 Growth and Sales Details Jan 16, 2014, 21:09 Quboid
 
The only things tying me to my desk for gaming are my monitor and my keyboard and mouse.

If the Oculus Rift lives up to the hype and a similarly innovative input device is invented, maybe in 10 years I will game using my Oculus Rift 4 XL and Cybor-aug FFB Finger Implants, all powered by the 128 core Samsung Galaxy SX2 in my pocket. Wirelessly. For games that don't use the Rift, my finger implants will work with my TV, which will be big enough and crisp enough for PC-like gaming from anywhere. The phone would be docked for power and to transmit 8640p data. You can't do that wirelessly, you're living in a fantasy world...
 
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4316 Comments. 216 pages. Viewing page 35.
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