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Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description I can't make any car pop a wheelie.
Homepage http://bcmedia.biz/
Signed On Jul 26, 2001, 01:42
Total Comments 4316 (Master)
User ID 10439
 
User comment history
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News Comments > Out of the Blue
14. Re: Out of the Blue Mar 25, 2014, 18:08 Quboid
 
Beamer wrote on Mar 25, 2014, 17:49:
Facebook bought Oculus?
Craziness!

I'm gutted. I have zero faith in Facebook to handle this well.

I just bought a DK1 a few hours ago.
 
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News Comments > Out of the Blue
30. Re: Out of the Blue Mar 24, 2014, 18:42 Quboid
 
Cutter wrote on Mar 24, 2014, 17:42:
Quboid wrote on Mar 24, 2014, 16:02:
Uh oh, Cutter's gonna be mad at you BobBob!

Not at all because my cans are effing sweet. And if you're gonna' drop the dosh on them, don't half ass it, buy something good, like Audio Technica.

Edit: I did a ton of research before I bought them and they kept coming back as the best for the pricepoint - and that they're in red is pretty cool too.

I'm sure you've got really sweet cans but please stay on the topic of headphones.

I thought you'd be mad at BobBob for recommending an Apple product. Aren't they the devil?
 
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News Comments > Out of the Blue
23. Re: Out of the Blue Mar 24, 2014, 16:02 Quboid
 
Uh oh, Cutter's gonna be mad at you BobBob!  
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News Comments > Out of the Blue
21. Re: Out of the Blue Mar 24, 2014, 15:47 Quboid
 
(Edit: I was thinking of the Psyko 5.1's. They're out of production but there's newer models on the Psyko Audio website.)

There is a gaming headset which has a very neat design which might be more comfortable with glasses. I can't remember their name and I've never used them (I picked the G930's over them for last time I was headset shopping for wireless and price) but their reviews are very good.

It's a physical surround sound headset, but the drivers are in the headband and then piped to each ear. This puts the weight of the drivers on the top of your head, which makes the headphones more comfortable and may make them clamp your head/glasses less.

The positional sound is supposed to be very good as the pipes can take the sound to (for example) properly behind each ear so things behind you actually sound like they're behind you. This doesn't normally work with physical surround sound as all the drivers are much more beside your ear rather than in front or behind or where ever.

This comment was edited on Mar 24, 2014, 15:53.
 
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News Comments > Out of the Blue
13. Re: Out of the Blue Mar 24, 2014, 12:29 Quboid
 
I swear by my Logitech G930 headset. They're comfortable for extended periods, although I haven't tried them with glasses.

They're wireless, which is a HUGE plus to me, and they have good sound quality (speakers and mic), although they're not in the same league as similarly priced wired headphones like from Sennheiser.

The virtual positional sound is decent; better than any other surround sound headset I've used, both physical (4 little speaker drivers per ear) and other virtual (1 driver per ear with emulated positioning). I don't recommend physical surround sound headphones; the drivers are too small for good sound quality, they're badly positioned and there is several times as many places to break as virtual ones. With virtual positioning YMMV but I find them generally more convincing for position than physical ones, and they sound better, last longer etc.
 
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News Comments > DirectX 12 Announced
38. Re: DirectX 12 Announced Mar 22, 2014, 11:54 Quboid
 
(oops)  
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News Comments > DirectX 12 Announced
37. Re: DirectX 12 Announced Mar 22, 2014, 08:59 Quboid
 
You're surprised people haven't heard of this stuff? As far as I can tell, it's some bizarre mix of extreme libertarianism and extreme communism - 2 opposites taken to such an extreme that they've become the same thing. How much have you heard about this outside of various specialist blogs and talking heads?

Alarm bells went off when you said "essentially obsolete currency based economy" - nothing used by everybody everywhere is in any way obsolete - and there's nothing to suggest you should be surprised people don't know of it or don't really care.

The Zeitgeist Movement:
The group advocates the elimination of money and private property

I'll not hold my breath.

This comment was edited on Mar 22, 2014, 11:55.
 
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News Comments > Far Cry 4 Rumor Extravaganza
10. Re: Far Cry 4 Rumor Extravaganza Mar 21, 2014, 22:26 Quboid
 
ViRGE wrote on Mar 21, 2014, 21:05:
Cutter wrote on Mar 21, 2014, 20:32:
Loved Blood Dragon but wasn't keen on FC3 itself.
Ditto.

Plus this really dilutes any meaning to the Far Cry brand. What exactly about the above makes it Far Cry?

From the article:
Far Cry 4's gameplay will remain similar to that in Far Cry 3 - presumably including a large focus on hunting local fauna. The world's map will be structured in a familiar fashion too, a separate source said, with outposts for you to liberate.

IMHO that's the most important thing, the openness and style can fit with any palette.
 
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News Comments > Morning Consolidation
31. Re: Morning Consolidation Mar 21, 2014, 19:14 Quboid
 
SpectralMeat wrote on Mar 21, 2014, 16:21:
The DK2 uses a 5" 1080p display according to this article but yeah the higher rez small displays are nothing special these days since cellphones are sporting 1080p 5" displays and quad core processors

I'm surprised a 5" (or 5.5" as I'd heard but can't source) is physically large enough. Perhaps they work some magic with the lenses but my 5.5" phone's screen held right up to my face doesn't provide a wide enough screen.

That article also says the FoV is unchanged; I've heard it's gone from 90 to 100 horizontal and that it's complicated by them switching from referring to the diagonal FoV to the narrower horizontal measurement. This would contribute to how people (including this article's author) have described it as going from looking through a tube or binoculars to looking out of a window.
 
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News Comments > DirectX 12 Announced
3. Re: DirectX 12 Announced Mar 20, 2014, 18:44 Quboid
 
I don't know enough about how these things work - are their CPU performance improvements done in pretty much the same as Mantle?

SpectralMeat, source? It could be a Win 9 exclusive for all I know.
 
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News Comments > Op Ed
20. Re: Op Ed Mar 20, 2014, 18:39 Quboid
 
Cutter wrote on Mar 19, 2014, 22:22:
And where does anyone have a gun to Timmy's head forcing him to play this? Come on, man. Life is peer pressure growing up. Some things you just have to suck up. To get along, you go along, as the old expression goes. There's a way things ought to be and then there's the way they actually are.

They make it sound like there are zero alternatives which is bullshit. I was a jock in high school. I also played D&D. So did Vin Diesel and a lot of other "studs". It seems the people most worried about these roles are the people that suffered because of them. Well, whatever doesn't kill you makes you stronger. You can rise and accept a challenge or fold and cave. That's on you, not society. The Universe doesn't owe you a damn thing.

I agree with that. The author of this article wants little Timmy to be put under so little pressure so as to be unhealthy for him. Just like a living in a bubble will cause you to die when the bubble bursts, living in a social bubble wouldn't do any child any good. The author would object very strongly to my choice of phrase but Timmy: man up. Learn to deal with it because it's not going to get any easier.
 
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News Comments > Out of the Blue
14. DirectX 12 announced Mar 20, 2014, 18:19 Quboid
 
DirectX 12 has been announced:
http://blogs.msdn.com/b/directx/archive/2014/03/20/directx-12.aspx

Claims to have massive performance upgrades. Mantle-esque, one might say.

We are targeting Holiday 2015 games.

Is that Autumn/Fall 2015?
 
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News Comments > Morning Consolidation
25. Re: Morning Consolidation Mar 20, 2014, 18:10 Quboid
 
I hope it's not $400. That will put off a heck of a lot of people who would be quite interested, but who will baulk at the idea of paying as much as a shiny new console. If one of either a 1080p model for $250 or a 1440p model for $350 was to be released, although I personally would pay more for the higher resolution I would rather they chose the cheaper model. That would help sales and help word of mouth, resulting in more content for me to enjoy and I think would be better business for Oculus VR. That will help CV2, which is when IMHO they should go for 1440p at bare minimum.

jdreyer wrote on Mar 20, 2014, 17:33:
They're using 7 inch screens for the OR. The iPad mini (7") has a resolution of 2048 x 1536. That's not quite the right ratio for something like the OR, but there are screens out there.

Oculus VR are limited to whatever people will sell them; they can't R&D their own screen. This probably means that very new, high end screens are expensive and hard to get - Samsung/etc will be using their factories to pump out screens for their own phones and more lucrative contracts with other phone/tablet manufacturers.

What refresh rate does the iPad Mini Retina's screen use? I've no knowledge of the area but I would assume that very few of these screens can handle more than 60hz.

I wonder if our monitor has to match the refresh rate. Mine can't do over 60hz at 1080p, it's quite old.
 
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News Comments > Morning Consolidation
22. Re: Morning Consolidation Mar 20, 2014, 17:22 Quboid
 
1badmf wrote on Mar 20, 2014, 16:37:
how is that not-exactly-conclusive? he says in no uncertain terms, "The consumer product will have higher resolution..." i don't see any room for debate there.

He lists a bunch of things at high speed and could easily have had a minor brain fart under pressure and been thinking of a change from DK1 to DK2.
 
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News Comments > Morning Consolidation
18. Re: Morning Consolidation Mar 20, 2014, 16:16 Quboid
 
Frijoles wrote on Mar 20, 2014, 16:04:
Quboid wrote on Mar 20, 2014, 14:13:
I haven't seen multiple people say that, just one who might have misspoke. What else has been said?

https://www.youtube.com/watch?v=gMMvF05ZT70

The one person who said it (that CV1 would be higher res) was Palmer. He's a pretty good source on the matter. I ordered a DK2. My hope is that we can read text in it. It was next to impossible in DK1. I'll be impressed if they can get the price below $300 for CV1.

That's the video I linked to, containing the one not-exactly-conclusive clue at 3:40.
 
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News Comments > Morning Consolidation
14. Re: Morning Consolidation Mar 20, 2014, 14:13 Quboid
 
1badmf wrote on Mar 20, 2014, 13:59:
why would you think the V1 would be 1080p when multiple people at OVR have said it will be higher than DK2? from what i've read, V1 will be all around better than DK2, so there's really no possible way it'll be cheaper. same price at best, if they can get economies of scale to kick in, but most likely i bet it'll be around $400.

I haven't seen multiple people say that, just one who might have misspoke. What else has been said?

It's very possible for Consumer V1 to be better and cheaper. If they're intending to make a few tens of thousands of DK2s and a few hundred thousand Consumer V1s, they stand to make very significant savings in parts and manufacture per unit. The $250 guess was assuming a 1080 panel is used.
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Mar 20, 2014, 12:14 Quboid
 
(Paraphrasing what I'd earlier said about the Oculus Rift.)

I'm quite tempted by the 1080p Oculus Rift Developer Kit 2 (aka DK2). If the consumer Rift was to be released in 18 months time then I would get one but if it's due for release by this Christmas, it would be a waste. The DK2 is $350, which works out as 280 including shipping and VAT. I would expect the consumer version to be cheaper than this, my guess is $250.

The video interview on Engadget with the founder of Oculus VR has more info.

He says (at 3:40) that the consumer version has a higher resolution than DK2 so greater than 1080p, but he may have just misspoke. They've apparently finalised the design of the consumer version and he makes clear that DK2 is not that version, stating very clearly "if you're not a developer, do not buy DK2". DK1 was 60hz and DK2 is 75hz, but he says isn't enough and that the consumer version will be at least 90hz.

We'll need a framerate to match and heavy AA (even if it's 1440p or 1600p, it won't be enough) so I'll be turning down everything else. I think he's laying on the "not final, for developers only" thing a bit thick to temper expectations of DK2. I don't intend to develop for it but I would need to know what I was getting into and not hold it to unrealistic expectations. Another guess, I think that the consumer release will be 1080p, in fact if it's released in 2014 I would be very surprised if it's significantly higher.

Another person interviewed at the end of that clip, the VP Of Product, refers to the consumer version as Consumer V1, so they've presumably got more in mind in the future. Not a surprise.

This comment was edited on Mar 20, 2014, 12:19.
 
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News Comments > Evening Tech Bits
2. Re: Oculus Rift DK2 Mar 19, 2014, 21:38 Quboid
 
The video interview on Engadget with the founder of Oculus VR has more info.

He says (at 3:40) that the consumer version has a higher resolution than Developer Kit 2 (DK2) so greater than 1080p, but he may have just misspoke. They've apparently finalised the design of the consumer version and he makes clear that DK2 is not that version, stating very clearly "if you're not a developer, do not buy DK2". DK2 is 75hz, but he says isn't enough and that the consumer version will be at least 90hz.

I think he's laying on the "not final, for developers only" thing a bit thick to temper expectations of DK2. I don't intend to develop for it but I would need to know what I was getting into and not hold it to unrealistic expectations.

Another person interviewed at the end of that clip, the VP Of Product, refers to the consumer version as Consumer V1, so they've presumably got more in mind in the future. Not a surprise.
 
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News Comments > Op Ed
18. Re: Op Ed Mar 19, 2014, 20:38 Quboid
 
Cutter wrote on Mar 19, 2014, 19:29:
Personally, I like my genders well defined. And if little Timmy down the block wants to play with Barbie, power to him, but don't think every other little boy should be like that too.

I agree with the majority of what you say, but this intrigues me. You do realise that this is essentially the point the article is making? That if little Timmy down the block doesn't want to play Call of Duty, then it shouldn't reflect badly on him.

None of this applies to any boys who do want to play it. No one is claiming all MMA fans are over-compensating (if that's not a pejorative phrase) or that peer pressure is responsible for a large part of CoD's sales.

To be clear, I think it's ultra-liberal bullshit; I'm quite far left on the social scale but this author has lost perspective. I agree with you and the article that little Timmy should be allowed to do what he wants, within reason, but the way it's presented as something beyond what every child of every gender at every point in history has faced is where I think the bullshit lies.
 
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News Comments > Evening Tech Bits
1. Oculus Rift DK2 Mar 19, 2014, 20:19 Quboid
 
The only mention of a release for the consumer version is:
Oculus won't commit to a release date for the consumer version, except to say that it will be before the end of next year. I got the sense that with a prototype built and talks with manufacturers underway, it could very well be this year.

I'm quite tempted by the 1080p Oculus Rift DK2. If the consumer Rift was to be released in 18 months time then I would get one but if it's due for release by this Christmas, it would be a waste.

Edit: 280, including shipping and VAT. Not too bad.

This comment was edited on Mar 19, 2014, 20:27.
 
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4316 Comments. 216 pages. Viewing page 26.
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