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Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description I can't make any car pop a wheelie.
Homepage http://bcmedia.biz/
Signed On Jul 26, 2001, 01:42
Total Comments 4272 (Master)
User ID 10439
 
User comment history
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News Comments > Civilization: Beyond Earth Revealed?
16. Re: Civilization: Beyond Earth Revealed? Apr 12, 2014, 16:50 Quboid
 
Alpha Centauri was one of the first 4x games I played, along with Civ 2 and Imperium Galactica 2 (which has an Android version! Yay!).

I hope they have the unit creation system.
 
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News Comments > Star Citizen Gameplay Trailers
85. Re: Star Citizen Gameplay Trailers Apr 12, 2014, 08:12 Quboid
 
There's way too much MPEG compression to draw any sort of conclusion about the graphics and it's only 720p anyway. I assume that 1999 claim wasn't serious - 640x480 was considered high res and 3D cards weren't ubiquitous - but dismissing that is about as far as we can go.

I think there are quite a few people overly emotionally invested in Star Citizen on either side of the spectrum, many of whom will never be able to admit that they were wrong. Slinkycatz, I agree with you about people who have made up their mind but you focus on those who expect it to fail after a video which has morons whooping at some fairly generic footage showing nothing that we haven't seen in most other space sims. This is not just people who are overly pessimistic.
 
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News Comments > Star Citizen Gameplay Trailers
28. Re: Star Citizen Gameplay Trailers Apr 11, 2014, 19:54 Quboid
 
Cutter wrote on Apr 11, 2014, 19:39:
jdreyer wrote on Apr 11, 2014, 19:24:
I thought we've already debunked that this is pay to win.

No. Nothing has been debunked yet because nothing has been made explicit yet. And yes, I'm sure there will be an option to skip them, if they get another million in funding.

I wasn't aware this had been debunked at all. Will the game ever pit me against humans who could have paid real money for their ship?
 
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News Comments > Elite Dangerous Premium Beta
31. Re: Elite Dangerous Premium Beta Apr 10, 2014, 17:53 Quboid
 
CJ_Parker wrote on Apr 10, 2014, 14:53:
Well, the basic functionality like being able to choose a drive and folder to install to or working controller support (in a SPACE SIM!) is actually among the bare minimums I would expect for a beta (and a "premium" one at that! ), yes.

The beta should have decent controller support but as some people have it working then it quite possibly might. I wouldn't expect it to be finalised.

The installer will be pretty much the last thing they polish up. Time spent getting the installer working now is probably time wasted.

Your expectations for a beta are too high. It's not a demo that they're calling a beta to brush off criticism, it's only just out of alpha.
 
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News Comments > Elite Dangerous Premium Beta
23. Re: Elite Dangerous Premium Beta Apr 10, 2014, 14:49 Quboid
 
CJ_Parker wrote on Apr 10, 2014, 13:59:
As for the ED premium beta: Shit doesn't even work. First the game does not install in the folder you choose at the start of the setup process but goes to AppData in C:\ all by itself (there is a workaround but -no- installing the game twice was not exactly my idea of fun).
Secondly, no proper controller support so my ship just keeps spinning in circles unless I switch to keyboard/mouse. Yes, I did try to customize the axes assignments and all that shit.

Color me highly unimpressed so far. I'm sure it will get better but a space sim that is unplayable with a HOTAS is like a car without a steering wheel. The very definition of completely fucking useless.

This is exactly the sort of stuff that if it bothers you, you should not play unfinished games. Did you spend hundreds of dollars on access to the ED alpha or beta and think there wouldn't be issues like this?
 
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News Comments > Morning Mobilization
7. Re: GameFace Labs VR Headset Apr 10, 2014, 09:04 Quboid
 
The problem with large batteries is the weight if it's strapped to your head. The Oculus Rift DK1 is a little heavier than I'd like without any batteries. The Rift could actually be more comfortable if it was heavier at the back, to counter-weight the screen, so this is the obvious place to put the battery but going by the GameFace photos it's not there.  
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News Comments > Morning Mobilization
3. Re: GameFace Labs VR Headset Apr 9, 2014, 14:41 Quboid
 
jdreyer wrote on Apr 9, 2014, 14:05:
Quboid wrote on Apr 9, 2014, 11:43:
It's good to hear that 1440p displays are within reach of VR headset manufacturers. GameFace don't appear to be as far as Oculus in their development (assuming increasing the Rift's resolution involves little more than swapping the panel) but more competition is very welcome especially if there's any chance of Oculus going in a direction we don't want.

The article doesn't explain how anyone will get 2560x1440 gaming at 75+ FPS for more than 10 minutes before the battery quits, or the mobile chip melts.

It's a 5" screen, just like your current phone. It sucks 5 watts. Shouldn't be any different than using your phone for gaming.

It's cool that other people are working on this. I am concerned that it's wireless. I don't like the idea of my head being bathed in RF radiation from a source right by my head for hours on end.

What exactly uses 5 watts? The screen, the SoC, both? This has 4 times as many pixels to calculate per frame than my phone does, at roughly twice the frame-rate. Even if the screen panel uses the same the GPU will probably use more.

Is it wireless? I couldn't figure this out for sure from the article but the impression I got is that it's an all-in-one device which is basically an Android smartphone strapped to your face, it doesn't need any sort of data source. I suppose it should connect to the controller wirelessly. Or connect to the power supply wirelessly, that'll be the day
 
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News Comments > Morning Mobilization
1. GameFace Labs VR Headset Apr 9, 2014, 11:43 Quboid
 
It's good to hear that 1440p displays are within reach of VR headset manufacturers. GameFace don't appear to be as far as Oculus in their development (assuming increasing the Rift's resolution involves little more than swapping the panel) but more competition is very welcome especially if there's any chance of Oculus going in a direction we don't want.

The article doesn't explain how anyone will get 2560x1440 gaming at 75+ FPS for more than 10 minutes before the battery quits, or the mobile chip melts.
 
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News Comments > On Sale
9. Re: On Sale Apr 9, 2014, 09:18 Quboid
 
Jerykk wrote on Apr 9, 2014, 04:39:
Each episode is between 1-2 hours long. Assuming the next two episodes maintain that trend, the total hours will end up being between 6-8 for most people and that's if you don't bother replaying anything. For $15, that's a pretty good deal these days, even if you choose to wait until all the episodes are out before starting.

You act like they're just half-assing the series but from what I've played thus far, that certainly isn't the case. I'm already enjoying it more than both seasons of TWD.

I don't have any problem with the quality. The length of each episode is a bit disappointing but not too bad and I'd rather they made good short episodes than dull long ones with filler.

The problem is the time between episodes. A new episode isn't a sequel, it's a continuation of the same story and it is frustrating to have to leave an interesting story for months at a time.

I presume Ep3 starts off seconds after Ep2's cliff-hanger and I expect the game will treat this like it's a matter of seconds later. But for me, it's been 6 weeks. I don't remember the exact choices I made or who I suspected of what. I don't remember the precise nature of my relationship with the various good-for-nothings. It's not going to feel quite the same like TV episodes a week apart do and I'm going to spend the first half hour (which will be a significant portion of the episode) trying to remember if I liked the person I'm talking to - and then go through it all again in a few months when Ep4 is out.

The game isn't half assed but the management is: they seemingly allocated the other half of their ass to work on TWD2. I have no particularly objection to the price but it's always nice to save a few bucks.
 
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News Comments > On Sale
3. Re: On Sale Apr 8, 2014, 19:39 Quboid
 
Prez wrote on Apr 8, 2014, 19:30:
And the series is $15! Hmmm...

I'd wait. It will probably be heavily discounted when it's complete and you won't have the ridiculous wait between episodes. I won't buy another Tell Tale game before it's complete again.

It's a very good game if you know the sort of game it is, I definitely recommend picking it up when the final episode is released.

This comment was edited on Apr 8, 2014, 19:49.
 
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News Comments > Evening Metaverse
85. Re: Evening Metaverse Apr 8, 2014, 13:14 Quboid
 
Mad Max RW wrote on Apr 8, 2014, 11:15:
Angry little Beamer keeps screaming inside his echo chamber. Consider yourself the one and only person I put on ignore. An amusing hypocrite is only amusing for so long before he becomes a tiresome repetitious and joyless bore.

Now Cutter or nin or Beamer himself will so eloquently reply with "pot kettle black" or some other nonsensical thing that means absolutely nothing to me or anyone else with common sense.

I thought the pot calling the kettle black meant that in fact they were both sooty, i.e. both guilty of the charge. That would be nonsensical as Beamer is being as reasonable as he can and is perhaps calmer than he should be.

However, I've looked it up and apparently the phrase actually means that the pot sees it's own dirty reflection in the shiny, clean kettle, i.e. the kettle isn't guilty of the charge. So it turns out that the phrase is entirely appropriate.

Evidently I lack common sense, which you clearly define as "someone who agrees with me". (In fairness, the phrase "common sense" usually does mean this.)
 
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News Comments > Watch Dogs Requires Uplay
18. Re: Watch Dogs Requires Uplay Apr 8, 2014, 13:06 Quboid
 
Jerykk wrote on Apr 8, 2014, 12:26:
Quboid wrote on Apr 8, 2014, 11:00:
UPlay doesn't run when the game isn't running. Perhaps I'm misremembering but I don't remember seeing UPlay run except when playing Far Cry 3 and I didn't jump through many hoops to do this. That's a big plus IMHO. Although Origin's a decent client it expects to be running all the time and requires system-tray vigilance.

Steam's fine because most of the games I play are on there and there's value to having it run (background downloads, friend list/chat) but there's only one Origin title I regularly play and there's only a couple of patches a year.

Uplay is a client just like Steam. You have to launch it first before you can play games that use it. If you launch a game first, it will usually launch Uplay automatically. After you quit the game, you have to manually quit Uplay as well.

So you do. It closes completely when you close the window, unlike Origin which hides in the tray, but it would be nice if it didn't load at all.
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Apr 8, 2014, 13:04 Quboid
 
Steam has downloaded a 1GB patch for The Wolf Among Us. Presumably episode 3 is out.  
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News Comments > Watch Dogs Requires Uplay
8. Re: Watch Dogs Requires Uplay Apr 8, 2014, 11:00 Quboid
 
UPlay doesn't run when the game isn't running. Perhaps I'm misremembering but I don't remember seeing UPlay run except when playing Far Cry 3 and I didn't jump through many hoops to do this. That's a big plus IMHO. Although Origin's a decent client it expects to be running all the time and requires system-tray vigilance.

Steam's fine because most of the games I play are on there and there's value to having it run (background downloads, friend list/chat) but there's only one Origin title I regularly play and there's only a couple of patches a year.
 
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News Comments > On Sale
8. Re: On Sale Apr 8, 2014, 09:00 Quboid
 
SpectralMeat wrote on Apr 8, 2014, 07:45:
Cutter wrote on Apr 7, 2014, 19:48:
I'd try that Bus sim if it was something reasonable like $5. $30? Smoke some more crack.
My thoughts exactly.
As for driving ETS2 with mouse and keyboard, yeah that is not easy.
You need at least a 360 controller or a steering wheel for that game.

I've picked ETS2 up for $10 or so a while back and put about 16 hrs into it so far. Way more time than I play a lot more expensive games I own.

The Steam tags are interesting. I haven't played it but I'm not sure this is really representative:
Horror
Hardcore
Gore
Simulation
Masterpiece
bus
Post-apocalyptic
Kawaii
Nudity

You play as an adorable, naked bus driver who realistically drives around the charred remains of a city, smashing your way through terrifying mutants?
 
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News Comments > On Sale
5. Re: On Sale Apr 7, 2014, 20:26 Quboid
 
nin wrote on Apr 7, 2014, 18:35:
Kosumo wrote on Apr 7, 2014, 18:02:
ETS2 for teh WINS

Something oddly relaxing about that game. Bizarre...


I don't understand it either but damn is it soothing. I always liked driving in traffic in GTA, Midnight Club, even that old Italian Job game that no one else played. ETS2 properly makes a game of just this aspect by making it challenging. That's part of it but I don't know why this is so relaxing.

I've been too busy to use my Oculus Rift in the last few days but ETS2 is one title I intend to try. I gave it a go and my initial impressions are very good but the resolution is a big problem.
 
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News Comments > DayZ Plans
9. Re: DayZ Plans Apr 6, 2014, 08:53 Quboid
 
MajorD wrote on Apr 5, 2014, 18:27:
They need to address the X-Axis mouse issue is what they need to address.

Anyone else have that issue, and if so, do you know of a fix? The issue renders the game pretty much unplayable.


Arma 2 has some sort of mouse deceleration which stopped me from enjoying it. Arma 3 improves this greatly but AFAIK Day Z is based entirely on Arma 2.

I tried fixing it through the config files with no luck, qsto will Day Z add anything that Arma 2 didn't have?
 
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News Comments > 75 More Steam Greenlights
12. Re: 75 More Steam Greenlights Apr 5, 2014, 10:36 Quboid
 
HorrorScope wrote on Apr 5, 2014, 10:10:
jdreyer wrote on Apr 4, 2014, 23:57:
NKD wrote on Apr 4, 2014, 21:25:
Quboid wrote on Apr 4, 2014, 20:16:
Steam really does have serious volumes of junk on it. A game being on Steam used to mean a certain level of quality.

One man's junk is another man's treasure. I'd rather be able to buy games I like, than be restricted to only games you (or some random Valve overlords) like.
I agree. More selection is better. It's easy enough to filter.

+3. No different than wading through things here. Bada Bing!

It used to be different, that's what I miss.

Steam could sort this out via interface changes. Take early access games off the front page and don't list as "new release" games which got released a decade ago.

I'd rather these weren't on Steam just to reduce their influence. It's not healthy having Steam do everything and there's precious little they don't have their finger in.
 
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News Comments > Evening Legal Briefs
3. Re: Evening Legal Briefs Apr 5, 2014, 09:14 Quboid
 
jdreyer wrote on Apr 4, 2014, 20:54:
Well, DUH.

If they allowed this, next thing you know some game maker would trademark Candy or Saga. Madness!

To be fair to Google, them trademarking Glass in these circumstances makes much, much more sense than what King got away with - very much intended to be damning with faint praise.
 
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News Comments > 75 More Steam Greenlights
7. Re: 75 More Steam Greenlights Apr 4, 2014, 21:56 Quboid
 
NKD wrote on Apr 4, 2014, 21:25:
Quboid wrote on Apr 4, 2014, 20:16:
Steam really does have serious volumes of junk on it. A game being on Steam used to mean a certain level of quality.

One man's junk is another man's treasure. I'd rather be able to buy games I like, than be restricted to only games you (or some random Valve overlords) like.

It's good that many games that have been greenlit, are on early access or are part of back catalogues uploaded en masse are available somewhere (although some simply aren't fit for sale). IMHO it's a shame that Steam has become the place for them, I liked being able to look at Steam's front page and maybe see something interesting.
 
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4272 Comments. 214 pages. Viewing page 20.
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