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Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description I can't make any car pop a wheelie.
Homepage http://bcmedia.biz/
Signed On Jul 26, 2001, 01:42
Total Comments 4190 (Master)
User ID 10439
 
User comment history
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News Comments > Morning Tech Bits
11. Re: Morning Tech Bits Apr 1, 2014, 14:49 Quboid
 
Beamer wrote on Apr 1, 2014, 13:21:
Even assuming this is possible (it really kind of isn't) and happens (it really won't), so fucking what? Let OR rot. Some other company will see the potential, see how FB ruined the potential, and if VR sets are a good idea (and they may not be), we'll still get them

This is ultimately why I'm not that bothered about Facebook's take-over. Worst case scenario, they put VR back 24 months at most. Probably less, I doubt Sony were the only competitors even before Facebook made everyone sit up and take notice.

I think it's more likely that they won't significantly interfere for a year or two and in this time period, their influence could be positive. I expect it's easier for Oculus to find people willing to sell them 6 inch 120hz low persistence 1440p panels now. I certainly hope so.
 
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News Comments > Out of the Blue
13. Re: Out of the Blue Apr 1, 2014, 11:14 Quboid
 
xXBatmanXx wrote on Apr 1, 2014, 10:42:
3 Day early access starts to for ESO.

If you have the game or are getting it, add me in game and I will send invite to BluesNews Pact. @xXBatmanXx

Ebonheart Pact will start you at the same location as the current members. If you choose another Pact, I think it will be some time before we can meet up.

I got into the beta. I spent 15 minutes setting up a character, then it crashed. I loaded it up, it had lost my progress, I left and haven't looked at it since.

Am I missing much? I've enjoyed TES but an MMO setting would seem to be the antithesis of what makes it enjoyable.
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Apr 1, 2014, 10:01 Quboid
 
Fleche wrote on Apr 1, 2014, 09:59:
It would have been funnier just to make people refresh over and over trying to get it to change.

That would have got me. If he'd put up this OotB and not changed the logo, I would have been Ctrl+F5-ing until the penny dropped.
 
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News Comments > Morning Tech Bits
25. Re: Morning Tech Bits Mar 31, 2014, 16:08 Quboid
 
I saw a 4K TV for sale locally that was about 45", it looked nicer than 1080p - but at 4,000, it would need to!

I heard "we don't need more" arguments with standard def, 720p and 1080p. It's true, we don't need more, but it's nice. I think 3D will eventually become widespread but not until the problems with current implementations are fixed. Uncomfortable headwear for a worse picture isn't good enough. 4K is different, it doesn't have any direct downsides. Related problems (price, lack of content) will improve, much like with 1080p 10 or 15 years ago.

I've now seen first hand what we already knew - 720p(ish) isn't nearly enough for VR. It doesn't need 4K but I hope the Oculus Rift CV1 has 1440p, not 1080p.
 
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News Comments > New DayZ Studio; Future Plans Detailed
14. Re: New DayZ Studio; Future Plans Detailed Mar 30, 2014, 12:10 Quboid
 
harlock wrote on Mar 30, 2014, 11:47:
Rossafur wrote on Mar 30, 2014, 01:00:
Eirikrautha wrote on Mar 29, 2014, 21:32:
This game has outlived its time. If it had come out a year ago, it could have been highly successful. But at this point, the development-hell has created a situation that will render it irrelevant by the time it finally comes out...

Guess they'll be laughing all the way to the bank about how they managed to make a fortune before releasing an irrelevant game in its finished form. Success is measured in dollars and cents.

justin beiber makes millions of dollars a year - does that mean his music is good?

No, it means he's successful.
 
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Mar 29, 2014, 12:17 Quboid
 
HorrorScope wrote on Mar 28, 2014, 21:49:
shihonage wrote on Mar 28, 2014, 17:49:
Oculus Rift is a convention device. It works great at conventions where the exposure is limited. Once you own it, you will realize that it is nauseating and impractical to use.

He's speaking from hands on experience folks.

Is he? I don't know if he owns one and I don't know if you're being sarcastic.

I technically own one but it's still in Parcelforce's hands. Delivery due 28/03/2014, A.K.A. yesterday.
 
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News Comments > Michael Abrash Joins Oculus
74. Re: Michael Abrash Joins Oculus Mar 29, 2014, 12:08 Quboid
 
Speaking of love versus money, isn't this exactly what we fear?

"I have a boss now, I guess," says Oculus VR CEO Brendan Iribe. "The board." On Monday, the virtual reality headset company announced that it had finished...

Oh dear. This isn't good. Except:

... raising $16 million in Series A venture capital led by Spark Capital and Matrix Partners...

This was one of several venture capital injections long before Facebook arrived. The 17th June 2013 article goes on to say:

... adding a new level of management in the process. Both Spark and Matrix will have seats on the Oculus board of directors, guiding the company from here on out. Will new money and new directors change any of the startup company's plans, though? Oculus says no.

Oculus might have believed no, but what do you think VC's response to a massive buyout is going to be? I think maybe this ship sailed some time ago.
 
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News Comments > Michael Abrash Joins Oculus
43. Re: Michael Abrash Joins Oculus Mar 28, 2014, 19:09 Quboid
 
BicycleRepairMan wrote on Mar 28, 2014, 18:43:
To expand on my thoughts: if privacy isnt dead already, surely FB could end it right now by flicking a switch or two, and that threat is scary as hell. But it's not FB's fault per se, its because we've all signed up and willingly danced naked in their playground.

I remember the day Mark Zuckerberg put a gun to my head and made me tell Facebook everything about myself too.

I know there's things that can appear without you having a profile but is there anything that wouldn't be online anyway? Photos of you acting inappropriately at a party could always have been put online.

I don't particularly like Facebook but it's just a business. They're not as scary as Google, but I don't think that's saying much. The biggest concern I have isn't with any specific company but with the lack of companies. I'd like more search engines, more social networks, more competition. I'd like Oculus to be separate from Facebook, Android to be separate from Google, even Bing to be separate from Microsoft. And the NSA to sod off from all of them because they're the scary ones.

Edit: To be clear, I do understand the point that things like this takeover make avoiding Facebook harder and that this is a bad thing. I don't especially mind Facebook and I use it to keep in touch with my family and non-local friends but I can understand why you would want nothing to do with it and therefore be disappointed to even have to consider whether or not the Oculus Rift is going to be tied in to their social service yet. I think you're going overboard with how powerful and scary Facebook is, not that you're crazy for being concerned.
 
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News Comments > Michael Abrash Joins Oculus
37. Re: Michael Abrash Joins Oculus Mar 28, 2014, 18:21 Quboid
 
I wonder how many competitors are working on VR headsets right now. Sony are, but who else? I'd be surprised if there wasn't several others at least experimenting with serious alternatives. For that matter, how many engineers have suggested working on VR recently only to get refused funding, and who are now have two billion reasons to feel vindicated.

The excitement around the Oculus Rift before Facebook stepped in tells me that there is a market. It won't sell to billions of people but it could be a significant step. The fact that Facebook valued Oculus at $2B will encourage a lot of others, engineers and venture capitalists, to put effort into this field.

I want Oculus to ship CV1 and hopefully CV2 and CV3 before Facebook interferes too much. After that, I hope they'll have opened the door for others.
 
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News Comments > Morning Tech Bits
20. Re: Morning Tech Bits Mar 27, 2014, 18:45 Quboid
 
jdreyer wrote on Mar 27, 2014, 18:30:
netnerd85 wrote on Mar 27, 2014, 11:07:
Good on Notch for sticking to his values.

Regardless if he brings MC to OR or not, it will be on OR. It's too open for him to prevent modders from converting it. In fact, I heard there's been a version for a while.

That's Minecrift, Notch mentioned it at the end of his blog post. I don't think he has any particular desire to stop people using Minecraft with the Rift, just that he doesn't want to do it.
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
175. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 27, 2014, 12:12 Quboid
 
Fair points, Scheherazade. I don't really know what he means by peripheral versus dedicated system, I certainly want it to remain open to all but if they decide that integrating sound is better than us using our own headphones, I would expect them to have their reasons and hear them out, no pun intended.

This is looking longer term than I was, which I've stated in the past but should have made clear in the post you quoted. The future of Oculus was always up in the air and I thought this was inevitable at some point - I'm just surprised by who (not a hardware company) and when (no products released).

With that in mind, I've always been looking at the Oculus Rift in the fairly short term (the next 5 years) and what it leads to with VR in general in the longer term. Whether the Rift would have been relevant in 5 or 10 years was never a big concern personally. Their grass roots were all very lovely and I still wish them well but they've sold my goodwill and any bit of brand loyalty I may have had.

This takeover has accelerated my feeling that the Rift will lose relevance (now more like 2 or 3 years). If they close it off, if they include headphones so they can justify charging more rather than for virtual presence reasons, if they make you sign into Facebook, etc, I will replacing my ageing Oculus Rift CV1 with someone else's VR headset. I just want Facebook to not screw this up until they get a consumer version or two released.

I wouldn't expect Sony to be particularly open with their system either but I could see someone like Razer or Logitech jumping in with 2 feet and catering to the enthusiast market.


Creston wrote on Mar 27, 2014, 11:54:
Yes, cliffyb, I'm sure Notch is EXTREMELY worried about what your irrelevant ass thinks of him.

He's not wrong. I don't expect Notch cares much but IMHO Notch does look a bit childish here.
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
172. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 27, 2014, 10:05 Quboid
 
GL1zdA wrote on Mar 27, 2014, 07:38:
Cliffy on Oculus Acquisition:
http://dudehugespeaks.tumblr.com/post/80832803371

I know he's not Mr. Popular but I think he's spot on on pretty much every point.
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
164. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 26, 2014, 23:26 Quboid
 
Creston wrote on Mar 26, 2014, 23:04:
So yay, now you'll get a Facebook VR headset for your iphone to play fucking fappy bird on.


Weep. Weep for humanity.
 
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News Comments > Evening Legal Briefs
2. Re: Evening Legal Briefs Mar 26, 2014, 22:35 Quboid
 
He should try Papers Please. He'd be rich in no time.  
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News Comments > Titanfall Cheaters Must Play With Themselves
12. Re: Titanfall Cheaters Must Play With Themselves Mar 26, 2014, 21:32 Quboid
 
Microsoft have talked about doing this on Live with griefers. I think people who get constantly reported for team-killing or misbehaving are to be matched with each other.  
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News Comments > Morning Tech Bits
16. Re: Morning Tech Bits Mar 26, 2014, 18:33 Quboid
 
Fion wrote on Mar 26, 2014, 18:24:
I can see were the article is going, and the writer is probably correct as to Facebook's goals with the Occulus Rift, as the next technology advancement in social connection.

IMHO the Rift won't really work for gaming until a new way of controlling gaming space is introduced. Keyboard/Mouse may be the best controls for gaming but they suck with the Rift (or so I've read), and console controllers aren't that much better.

Something like Haptic Adaptive gloves or Minority Report style nodes on the fingers combined with a tech were gestures are coded to specific actions.

I can totally see games like in the movie Her working with the Rift, and that potential isn't gone IMHO. After all, Nvidia isn't making all the PC games, other companies are formed to make the games for Nvidia hardware. It'll be the same for Rift, even if it's owned by Facebook. It may not be for the Occulus Rift that becomes the major peripheral as competition is already springing up, and that competition can only lead to better things.

I won't be rushing out to buy these as fast as I probably will the Rift, but I may be tempted by the Sixense STEM System:
http://sixense.com/hardware/wireless

An older version of these were sold as the Razer Hydras, but they didn't do well and are out of production. The Rift has seen an increase in interest and the follow-up could be a hit. Wireless is a big plus for me, cables + moving arms + covered eyes = tangle.

I don't think anyone playing with the Stem will have a prayer against someone with KB&M in an FPS. It's an interesting concept but only for single player or with/against other Stem players.
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
156. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 26, 2014, 18:27 Quboid
 
Prez wrote on Mar 26, 2014, 18:11:
InBlack wrote on Mar 26, 2014, 04:12:
Prez wrote on Mar 26, 2014, 03:46:
Two things I don't understand: why everyone is so excited about wearing this goofy bulky thing on their head and looking like a tool and why everyone is so upset that Facebook bought it.

So, basically everything about this story.

Can you see in 3d Prez? (As in do you have depth perception)

In real life? Yep. And I don't have to wear some silly gizmo that makes me look like a Robocop wannabe to do it!

Who cares what you look like?

Aside from having the self confidence to wear this no problem, not many people are going to see you. It's not like Google Glass which is made for wearing out and about; I don't expect to (intentionally) leave my seat.

Also the idea, Facebook's dystopian future if you will, is that everybody will be wearing one and what you look like physically is no longer relevant. Three Likes for Emperor Zuckerberg! Like! Like! Like!
 
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News Comments > Morning Tech Bits
13. Re: Morning Tech Bits Mar 26, 2014, 16:48 Quboid
 
Cutter wrote on Mar 26, 2014, 16:20:
Quboid wrote on Mar 26, 2014, 10:16:
Who would have paid $2B for the iPhone before it was released? Who wouldn't pay that now? Of course for every gamble that pays off quite a few fail, as the article points out, but I think it comes down to Facebook gambling that this will go further than anyone really understands at this point.

Yeah, but everyone needs a phone. This is a very niche product even amongst gamers. So Occulus has no patents and a tech that's easily reproducible by larger companies like Sony, MS, Samsung, et al. And FB paid 2 billion for this? That's just laughable - unless your an FB stockholder in which case it's time get rid of Zuckerberg.

Rewind 10 years:

Everyone needs a basic phone. This souped up iPod Touch is a very niche product even amongst smartphone users (upon launch, the iPhone lacked functionality that others had; 3G and app store for example).

I'm not saying this will be as big as the iPhone. I'm saying that there is a chance that it will be a lot bigger than $2B. Why buy Oculus rather than do you own stuff for a tenth of the price? I don't know. Oculus might own key patents but surely they're not that valuable (not according to HorrorScope in the Facebook & Oculus thread).

Is being first to market worth that much? That's all I can think of. I don't think I've heard anyone actually try the Oculus Rift and not consider it to be absolutely amazing. Even those who quickly got nauseated hailed it and the later prototypes have improved this aspect. Perhaps Facebook want the wow factor to get the initial momentum.

This comment was edited on Mar 26, 2014, 17:04.
 
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News Comments > Morning Tech Bits
9. Re: Morning Tech Bits Mar 26, 2014, 15:48 Quboid
 
Well, Facebook do love to track their users and what's the latest tracking technology that's making waves? Yep, the Oculus Rift. It all makes sense now!  
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News Comments > Morning Tech Bits
7. Re: Morning Tech Bits Mar 26, 2014, 13:27 Quboid
 
Beamer wrote on Mar 26, 2014, 13:18:
Julio wrote on Mar 26, 2014, 12:57:
Facebook bought Oculus to monetize all that previously private data it can collect.

This makes absolutely no sense but I shouldn't expect anything more.

Facebook are teh evil with our super secret info, therefore Facebook will be teh evil with our super secret info. Duh, Beamer, that's obvious.
 
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4190 Comments. 210 pages. Viewing page 18.
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