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User information for Quboid

Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description I can't make any car pop a wheelie.
Homepage http://bcmedia.biz/
Signed On Jul 26, 2001, 01:42
Total Comments 3138 (Veteran)
User ID 10439
 
User comment history
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News Comments > SimCity Adding Servers
43. Re: SimCity Adding Servers Mar 7, 2013, 14:02 Quboid
 
jdreyer wrote on Mar 7, 2013, 13:56:
Quboid wrote on Mar 7, 2013, 12:50:
Creston, Verno, I thought it was built to do some of the simulation online and that's the core requirement. This is not the same as leader boards and that sort of rubbish which definitely are secondary.

Who are P4R Gaming? Is there any reason to believe them? That article looks fake, even the comment from EA looks fake.

Yeah, that crossed my mind as well. It has an Onionesque feel to it. Still, here's a thread where some of the comments show up.

Posted by forum regulars, it appears. Creston says it's just a joke, it looks like just a joke.
 
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News Comments > SimCity Adding Servers
37. Re: SimCity Adding Servers Mar 7, 2013, 12:50 Quboid
 
Creston, Verno, I thought it was built to do some of the simulation online and that's the core requirement. This is not the same as leader boards and that sort of rubbish which definitely are secondary.

Who are P4R Gaming? Is there any reason to believe them? That article looks fake, even the comment from EA looks fake.
 
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News Comments > Arma III Alpha Released
54. Re: Arma III Alpha Released Mar 5, 2013, 16:32 Quboid
 
nin wrote on Mar 5, 2013, 16:27:
Quboid wrote on Mar 5, 2013, 16:26:
nin wrote on Mar 5, 2013, 15:41:
My system's quite old so poor performance and graphics are to be expected.

What's your video card? I've got some variety of 560 I think (at work right now), and wondered how much it would chug.

Thanks!

It's a Geforce 460 768MB, running on an Intel dual-core i3 4.2Ghz.


WOOT! I'm in! Thank ya!


I meant to say, this is at 1920x1200 which is much higher than my system should be powering. That's why pre-processing anti-aliasing kills it. Lowering the rendering resolution makes it butt ugly.
 
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News Comments > Arma III Alpha Released
52. Re: Arma III Alpha Released Mar 5, 2013, 16:26 Quboid
 
nin wrote on Mar 5, 2013, 15:41:
My system's quite old so poor performance and graphics are to be expected.

What's your video card? I've got some variety of 560 I think (at work right now), and wondered how much it would chug.

Thanks!

It's a Geforce 460 768MB, running on an Intel dual-core i3 4.2Ghz.
 
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News Comments > Thief (4) Details Inbound
39. Re: Thief (4) Details Inbound Mar 5, 2013, 15:40 Quboid
 
Parias wrote on Mar 5, 2013, 14:08:
Quboid wrote on Mar 5, 2013, 13:27:
DX:HR was excellent and the rubbish boss fights were only 50% their fault, in that they didn't make them but they should have paid more attention. I didn't like the expansion but that's a relatively minor complaint.

Heh, that's a bit of an ironic stance.... are you aware that the expansion had what was considered a "fixed" approach to boss fights - you could approach that particular battle any way you wanted to, and even just knock the guy out instead of killing him if you wanted? It was one of the better points.

The boss fight in the expansion may have been better than those in the base game, but the expansion as a whole was extremely forgettable ... so forgettable, I don't actually remember a boss fight. I think there was one in a huge hanger which gave you much more freedom. That's good, but on the whole, the expansion wasn't special and when I play through DX:HR again, I'll probably skip it.
 
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News Comments > Arma III Alpha Released
44. Re: Arma III Alpha Released Mar 5, 2013, 15:34 Quboid
 
Well, I'm reasonably pleased. The controls are much better - not perfect, but playable. I don't get that weird mouse deceleration issue that rendered Arma2 unplayable.

My system's quite old so poor performance and graphics are to be expected. It's still a disappointment but hey. It needs a good frame rate so IMHO it's worth switch off a few bells and whistles. As much as post-processed antialiasing sucks, it's a lot better than nothing and using the real antialiasing at just 2x kills my performance.
 
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News Comments > Ships Ahoy - SimCity; Refunds Offered for Launch Issues
61. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:27 Quboid
 
Slick wrote on Mar 5, 2013, 15:03:
I'm completely and utterly outraged that I am being forced to be connected to the internet to constantly view and post on these forums. I am a loyal, dedicated fan and as such deserve to have things my way and get to choose whether or not I want to be online for these forums. This isn't communist China, you shouldn't be allowed to force us fans into something we don't want to do. If I want to be on a deserted island in the middle of nowhere that has no internet, I should still be able to post on these forums and view topics.


If my demands are not met within the next 2 day, I'm going to pirate these forums. I'm going to use the internet to find a way to use these forums without the internet. Then who will have the last laugh? Me! That's who. The loyal fan(s) which you're rolling over by this requirement! Unbelievable!

You don't need to be online to read this site or to compose your comments. You only need to be online to download the page or upload your comment. Your comparison is stupid to start of with (Internet forums are very much multiplayer) and even then, it doesn't work. Unlike a double negative, a double fail doesn't become a win.
 
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News Comments > Game Mod Causes a "Six Strikes" Strike?
4. Re: Game Mod Causes a Mar 5, 2013, 13:40 Quboid
 
InBlack wrote on Mar 5, 2013, 10:10:
When we all first heard about new "six strikes" plans being used by ISPs to identify copyright infringers, we all agreed it seemed like a perfect and foolproof system, but it seems our optimism may have been unfounded

Rofl.... Laugh

Rotfl
 
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News Comments > Ships Ahoy - SimCity; Refunds Offered for Launch Issues
50. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 13:37 Quboid
 
SpectralMeat wrote on Mar 5, 2013, 13:11:
Quboid wrote on Mar 5, 2013, 12:54:
It's not just travelling that always online buggers up. Try playing it now, particularly if you've preordered, when the servers are swamped ... surprise surprise. It seems preorderers are being screwed in favour of people buying now because, hey screw you we've already got your money.

Which is why with a game like this or any game in particular it is better not to preorder but wait a bit and see how it turns out.
People who preordered the game should have been well aware that this may happen. I am not saying this is right or this isn't sucking big time sure it does, but it is no different from an MMO always online requirements. If servers go down you can't play.
This game is not an MMO but you don't have to pay monthly fee for it either like you would for an mmo. It still have the same online req.
Give it a day or so I am sure it will be up and running, in the mean time they offer people a refund, so it is not like you said "hehe we got your money screw you"

If it's true that they're prioritising people who are purchasing it now over those who preordered then I think that is what they're doing. It's good that they're offering refunds but I think they know that not many people are going to do that because these people want to play the game.

How many people who are angry because they can't play the game they want are going to respond by ensuring they can't get to play the game.

I'm tempted to see if I'm eligible for a refund. I preordered before I knew it was always-online. It's not released in the UK yet so it's not like I'm having any problems but if I'd known it was always-online, I wouldn't have preordered.
 
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News Comments > Thief (4) Details Inbound
20. Re: Thief (4) Details Inbound Mar 5, 2013, 13:30 Quboid
 
Flatline wrote on Mar 5, 2013, 13:04:
So far I'm not thrilled with what I'm seeing. Thief games didn't have "multiple paths" through levels, they just had open levels and you went nuts in them within the limits of your equipment.

I don't like the "multiple routes" mentality either. It should be open, there shouldn't be routes at all. That's the complete opposite idea, rather than making more options for the player, make less obstacles stopping us.

How many routes are there to take out an outpost in Far Cry 3? Infinite. OK, there's some things like that convenient caged animals which is a slightly contrived 'route' but by and large, you have proper freedom.
 
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News Comments > Thief (4) Details Inbound
17. Re: Thief (4) Details Inbound Mar 5, 2013, 13:27 Quboid
 
Dagnamit wrote on Mar 5, 2013, 13:13:
Burrito of Peace wrote on Mar 5, 2013, 13:02:
Creston wrote on Mar 5, 2013, 12:59:
Come on, they made DE:HR and it was awesome. Give them a little faith.

Creston

You mean like the boss fights?

No. Faith is earned.

That game didn't even need boss fights. Why on earth would you switch gears in the middle of the game from, get from A to B however you want, to, your only option is to kill this guy. Ignore the boss fights, because they were from an entirely different game that sucked. They only put them in there because they thought that people would be disappointed if boss fights weren't in the game. They were wrong. I doubt they make the same mistake again.

Besides, they outsourced the boss fights.

Didn't they also make Hitman Absolution? I still haven't played more than about 30 minutes of that thanks to the save system. When you load a checkpoint, the level is reset and guards are back ... including the guard RIGHT BESIDE the checkpoint. I can't fathom what the thinking was there. I assumed it was a bug but it seems no, this is intentional.

DX:HR was excellent and the rubbish boss fights were only 50% their fault, in that they didn't make them but they should have paid more attention. I didn't like the expansion but that's a relatively minor complaint.
 
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News Comments > Arma III Alpha Released
28. Re: Arma III Alpha Released Mar 5, 2013, 13:17 Quboid
 
Quboid wrote on Mar 5, 2013, 12:44:
I always tell myself not to buy Arma, it's glitchy as hell and you'll never play it enough to justify it. Then I buy it. Then I find it's glitchy as hell and I don't play it enough to justify it.

Dammit I'm so tempted. I should wait for a demo but that looks awesome and it's a good price. The movement and feel of Arma2 was what killed it for me and apparently that's fixed.

Decisions decisions decisions.

I didn't last 30 minutes. Oh well. At least if it's a shit game, it's better to buy a game that's shit for trying too much than a game that's shit because the publisher is trying to push DLC and social bullshit on you *cough*Simcity*cough*.

It's downloading at 6MB/s, so if nothing else, I'm enjoying the reminder of my massive e-penis.
 
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News Comments > Ships Ahoy - SimCity; Refunds Offered for Launch Issues
45. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 12:54 Quboid
 
It's not just travelling that always online buggers up. Try playing it now, particularly if you've preordered, when the servers are swamped ... surprise surprise. It seems preorderers are being screwed in favour of people buying now because, hey screw you we've already got your money.

Verno, there is info on the game but I'm not left with any sense of how the game plays out. They are talking more about these great features like terraforming and modding, without discussing the basic game underneath. I assume it is like Simcity 4 but the only Simcity references are to criticise Simcity 5 and EA - which is rather unprofessional and doesn't fill me with faith that they're going to deliver.

They don't have a single screenshot of a town, of an actual settlement, or even just a few buildings - the few shots they have are of specific features and again don't convey the actual game.
 
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News Comments > Arma III Alpha Released
25. Re: Arma III Alpha Released Mar 5, 2013, 12:44 Quboid
 
I always tell myself not to buy Arma, it's glitchy as hell and you'll never play it enough to justify it. Then I buy it. Then I find it's glitchy as hell and I don't play it enough to justify it.

Dammit I'm so tempted. I should wait for a demo but that looks awesome and it's a good price. The movement and feel of Arma2 was what killed it for me and apparently that's fixed.

Decisions decisions decisions.
 
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News Comments > Ships Ahoy - SimCity; Refunds Offered for Launch Issues
39. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 12:26 Quboid
 
ASeven wrote on Mar 5, 2013, 12:13:
Also, the true sequel for SC4 can be found here.

That looks interesting. I'd like to see more about the game, with videos and screenshots of work in progress. They seem more focussed on what EA are doing than their own project.
 
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News Comments > Ships Ahoy - SimCity; Refunds Offered for Launch Issues
35. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 11:58 Quboid
 
One of the guys on that ArsTechnica was responsible for this nonsense so I'm not sure how worth listening to they are. Creston, who is on the EA-sponsered list?

I've yet to get any kind of unlock, although possibly the VPN method just doesn't work and it doesn't officially unlock here in the UK until Friday.

Going by reviews and reports (TotalBiscuit's review is interesting) it's very good. If it wasn't always online and the cities could be 4x the size, it might have been great. As it is, I still regret preordering it but I might as well enjoy it if I can now.
 
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News Comments > etc., etc.
2. Re: etc., etc. Mar 5, 2013, 08:58 Quboid
 
I don't get it.  
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News Comments > Game Reviews
5. Re: Impire Mar 4, 2013, 18:48 Quboid
 
Yosemite Sam wrote on Mar 4, 2013, 18:35:
TotalHalibut has a vid up on the new Simcity if anyones still remotely interested in that game.

EDIT link

http://www.youtube.com/watch?v=7-KeHtlUf2M&list=ELoMMvp1iM75U&index=4

I'm very interested, thank you. I'm a bit surprised, I'd assumed there was an embargo on reviews.

Has anyone used a VPN with Origin for early unlocks?
 
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News Comments > Game Reviews
2. Impire Mar 4, 2013, 16:27 Quboid
 
Moral Warnings: The game prides itself on being evil. You slaughter, poison, and kill for pleasure and revenge. Magic, occult, and sexual references abound.

Sounds like great fun!
 
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Mar 4, 2013, 10:30 Quboid
 
I love my Logitech mouse but none of their new ones seem very good. Their combined smooth/notched wheel is bad, only my VX Revolution's isn't a pain in the ass, and now they seem focused on touch stuff. Touch mice have bad reputations (I've looked into Logitech's and Microsoft's) so far, perhaps they will come good.

Logitech are also doing touch pads which I'm dubious about. How are these for gaming? A lot better than a little laptop one, but still pretty poor I'd guess.
 
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3138 Comments. 157 pages. Viewing page 10.
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