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User information for Quboid

Real Name Quboid   
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Nickname Quboid
Email Concealed by request
ICQ None given.
Description I can't make any car pop a wheelie.
Homepage http://bcmedia.biz/
Signed On Jul 26, 2001, 01:42
Total Comments 4871 (Master)
User ID 10439
 
User comment history
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News Comments > BAFTA Winners
7. Re: BAFTA Winners Mar 13, 2015, 12:23 Quboid
 
Monument Valley was excellent but after finishing the 10 levels, I was satisfied. There wasn't really much meat on the gameplay and it could easily have outstayed its welcome.

The Vanishing of Ethan Carter falls into this trap and drags on a bit. It is beautiful. Sherlock Holmes: Crimes and Punishments is a similar game if this is your thing.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Mar 12, 2015, 13:05 Quboid
 
Hashtags were never one of humanity's finest moments but I've never known them to physical hurt quite like that commercial. Truly, truly ghastly.  
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News Comments > Ships Ahoy - Cities: Skylines
12. Re: Ships Ahoy - Cities: Skylines Mar 11, 2015, 00:29 Quboid
 
ViRGE wrote on Mar 10, 2015, 21:03:
Slashman wrote on Mar 10, 2015, 20:24:
Word is the max size area you can build is 36 km. This is versus the hefty 2km limit of EA's Sim City. Don't you just love EA and Maxis?
36km x 36km, or 36km2? Because Sim City 2013 was 2km x 2km, or 4km2.

The game map is 10km by 10km. It's made of 2km by 2km tiles that you purchase to expand from your starting tile. By default you are limited to 9 2x2 tiles of your choosing for 36km^2 of irregularly shaped playable area but there are already mods which open up all 25 tiles in one game for the full 100km^2 map.

I'm enjoying CSL a lot so far.

This comment was edited on Mar 11, 2015, 00:35.
 
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News Comments > Game Reviews
3. Re: Game Reviews Mar 10, 2015, 12:08 Quboid
 
Cities Skylines was released 5 minutes ago. The initial reports seem very good.  
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News Comments > Cities: Skylines Video Diary
5. Re: Cities: Skylines Video Diary Mar 5, 2015, 21:04 Quboid
 
I'm excited for this, I liked their earlier games (Cities in Motion 1 & 2) and I've been watching some Twitch streams; mainly Quill18 and aKiss4Luck.

The simulation seems good so far. Traffic management looks like a big deal in this game and I don't know how this holds up when you get over 100K people. They claim that each Cim (yes, that's what they call them) is simulated properly virtually all the time so it could get messy. It's a shame that Cims will teleport if they're stuck in traffic for too long but I can see how a city could become unplayable if you're not a qualified civil engineer. Quill18 had a pandemic because hearses couldn't collect dead Cims, so disease spread and caused more death. Saying that the traffic simulation is too realistic for mere mortals is rather fanboy-ish so it's only fair to point out that I have seen a few traffic bugs, and some awkward-but-inconsequential animation hiccups.

The population always seems too low for the city size, I don't know if they underplay the number of residents so that there aren't as many to simulate, or if other games have exaggerated the numbers for effect. Even after you removed the number fudging in Simcity 2013, I'd guess it would report twice the population for the same city. Hopefully this means that the population cap of a million won't be a problem but I'd much rather that cap wasn't there, particularly as I have every intention of opening up the full 10x10km map as soon as I can.

I spoke to Mariina briefly in one of the Twitch streams' chat, it's cool that they're taking the time to hang out and answer questions when they get off work, even if I am cynical enough to know that they're basically just working overtime at marketing.

This comment was edited on Mar 5, 2015, 21:10.
 
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News Comments > TITAN X GPU Unveiled
5. Re: TITAN X GPU Unveiled Mar 4, 2015, 19:17 Quboid
 
I hope they've double checked the specs this time  
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News Comments > EA Closing Maxis?
11. Re: EA Closing Maxis? Mar 4, 2015, 16:49 Quboid
 
I have high hopes for Cities Skylines. A city builder is a pretty big project so I know it might be rather sparse but if the basic simulation is good it could be excellent.

Maxis died for me 2 years ago.
 
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News Comments > Morning Patches
11. Re: Morning Patches Mar 4, 2015, 12:49 Quboid
 
20-25GB for a patch? If you have a strict bandwidth cap, I'm guessing your language selection will be salty.  
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News Comments > Call of Duty: Advanced Warfare Havoc DLC Released - Paid Supply Drops Inbound
2. Re: Call of Duty: Advanced Warfare Havoc DLC Released - Paid Supply Drops Inbound Mar 3, 2015, 20:54 Quboid
 
So they looked at the stink H1Z1 caused and thought "yep, we need some of that"? Oh CoD, you do look tired.  
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News Comments > Out of the Blue
7. Re: Out of the Blue Mar 3, 2015, 10:47 Quboid
 
InBlack wrote on Mar 3, 2015, 10:03:
I have to go on record and agree with the assesment that a sequel for Blade Runner is completely unecessary and more to the point would ruin the ambiguity of the original flick.

I don't remember any ambiguity and both Scott and Ford have said that there's nothing to it. Is there any reason to elevate this above any other non-canon fan theory like James Bond being a codename?

I haven't watched it recently, I should.
 
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News Comments > Out of the Blue
35. Re: Out of the Blue Feb 27, 2015, 14:07 Quboid
 
Cutter wrote on Feb 27, 2015, 13:33:
NegaDeath wrote on Feb 27, 2015, 12:48:
It looks absolutely white and gold while standing in a blue light here. The picture that makes it look more white looks like someone is fixing the influence of the blue light, everything else looks like a butchered photoshop or a different dress entirely. My brain just won't accept anything else. I can sorta understand how people are seeing blue but I don't get the black at all. Neat stuff.

Edit: Nimoy. Godamnit. RIP.

Take the color test I linked. I'm curious to see the results. Because if you're not color blind either than it has to be a monitor contrast issue.


I got 10/10 and I see much the same thing as Negadeath does. It reminds me of trying to photograph snowy scenes with a cheap camera and getting blue photos (and not the good sort) because the camera's white balance was thrown out of whack.

jacobvandy, it's an optical illusion in which something seemly objective is highly subjective. That's quite interesting. We're not gossiping about who wore it best.
 
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News Comments > Out of the Blue
18. Re: Out of the Blue Feb 27, 2015, 12:33 Quboid
 
Leonard Nimoy has died aged 83. As a very infrequent Star Trek viewer, he was my favourite.  
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News Comments > Evening Legal Briefs
3. Re: Evening Legal Briefs Feb 26, 2015, 21:21 Quboid
 
That article could have been on The Onion, particularly Cutter's quote. No you may not feature some content over others, the fucking nerve of those pricks.  
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News Comments > FCC Reinstates Net Neutrality; Unfetters Local Broadband
64. Re: FCC Reinstates Net Neutrality; Unfetters Local Broadband Feb 26, 2015, 20:45 Quboid
 
Well done USA, and four million thanks to those who supported this. It's far from over and inevitably far from perfect but today has been a very good day for the Internet in your country and beyond.  
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News Comments > Cities: Skylines Modding Diary
14. Re: Cities: Skylines Modding Diary Feb 26, 2015, 18:11 Quboid
 
Thanks for the links.

The district system looks cool and the painting system worked well in Cities In Motion. Farms too, I like to be able to create more than the actual cities - although they do look like allotments.

This comment was edited on Feb 26, 2015, 18:35.
 
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News Comments > GTA5 PC Delay
88. Re: GTA5 PC Delay Feb 26, 2015, 14:08 Quboid
 
Pre-orders encourage publishers to focus on marketing hype rather than the actual game, causing time to be wasted making "vertical slices" (aka E3 lies) rather than on the actual game. It has created a culture of style over substance.

I will preorder if you give me a good reason to and your track record is good. GTAV's pre-order deal is decent, Rockstar's record is mixed - I've seen much worse, but I see no reason to preorder in this case.
 
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News Comments > Cities: Skylines Modding Diary
11. Re: Cities: Skylines Modding Diary Feb 26, 2015, 12:26 Quboid
 
A population cap of 1 million would be disappointing but your explanation of things being simulated at any one time makes sense.

Creston wrote on Feb 26, 2015, 11:43:
Here is an excellent series of very informative videos on the game.

Could you check that link? That's just this one video.
 
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News Comments > etc.
53. Re: etc. Feb 26, 2015, 09:42 Quboid
 
Redmask wrote on Feb 26, 2015, 07:17:
A defense for everything and for everything a defense, I shouldn't be surprised.

Well, what do you want? These accusations are bullshit, they are the reason why we can't have a proper debate. There's always a defence because they're always nonsense and MA is at it again.

You're so keen on proving that Feminist Frequency isn't perfect that you haven't noticed that no one is saying that they are.
 
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News Comments > Cities: Skylines Modding Diary
2. Re: Cities: Skylines Modding Diary Feb 25, 2015, 22:56 Quboid
 
NKD wrote on Feb 25, 2015, 22:14:
I want to be excited for this but it's really hard.

That's what she said...

*ahem*

They're taking the opposite route to Simcity 2013 at every opportunity (map size, offline, mods) which is great so I hope that the underlying simulation holds up. I quite liked Cities in Motion and the city simulation was the best part of them.

Please be good, I'd love a decent city builder.
 
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News Comments > etc.
50. Re: etc. Feb 25, 2015, 21:22 Quboid
 
Redmask wrote on Feb 25, 2015, 20:09:
NKD wrote on Feb 25, 2015, 17:21:
All you need to know about Sarkeesian is this picture.

She's nothing but a mouthpiece for her "producer" Jonathan McIntosh. It even looks like he does all her Tweeting for her as well.

There aren't even words. This is the bullshit artist people have been defending here for months? At least now I can stop wasting time on this shit, 100% discredited.

Feminist Frequency is an organisation, that's not just her account. This isn't a secret.

Thank you jdreyer. You seem to get it and your criticism is interesting.

This comment was edited on Feb 25, 2015, 21:30.
 
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4871 Comments. 244 pages. Viewing page 10.
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