User comment history
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| News Comments > Morning Consolidation |
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| 27. |
Re: Morning Consolidation |
May 24, 2013, 13:33 |
Quboid |
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NKD wrote on May 24, 2013, 12:54: Yeah, it's some Orwellian bullshit My first thought too, although even George Orwell couldn't have dreamt up the idea that people would be paying a few hundred bucks for the pleasure. If he'd written about people queuing up overnight (as well very likely be the case) to plonk down cash for their surveillance system, he'd have been laughed out of his publisher's office. |
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| News Comments > Chivalry: Medieval Warfare Free Weekend |
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| 10. |
Re: Chivalry: Medieval Warfare Free Weekend |
May 24, 2013, 08:27 |
Quboid |
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StaticRandomNumber wrote on May 23, 2013, 22:44: I can't find the link to the "Free weekend" all links even the ones that says "Free weekend" leads me to the option of purchasing... steam is really going down hill these days.
Edit: Ahhh it was in my library Oh, that's where it is! Thank you. I was looking on the store page for a Play Now or Install option, wondering wtf was going on! |
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| News Comments > FIFA 14 PC Using FIFA 13 Engine |
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| 13. |
Re: FIFA 14 PC Using FIFA 13 Engine |
May 22, 2013, 13:30 |
Quboid |
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subx wrote on May 22, 2013, 12:11: I'd much rather they spent the tiny effort they put into a new version of FIFA on the UI rather than a new engine anyway. It seems to be made up of odds and ends from various development cycles, which vaguely hang together in and uneasy hotchpotch, while bugs and issues are allowed to persist for years. It's so blindingly bad I'm sure it must be deliberate. That's always bugged me about FIFA. To load the game, I do: 1) Double-click on Icon 2) Close stupid Origin window. 3) Load FIFA13 from the launcher application. 4) Select my language every time. 5) Press Start on my controller. 6) Press Start on my controller. 7) Choose profile (scroll to my desired one, the only one, it doesn't remember and defaults to "Create New"). 8) Confirm that I want this profile, overwriting previous settings. 9) Confirm that I know what the "saving" icon means and that I shouldn't switch off my computer. 10) Main menu.
Ten actions. Why do I choose the language every time? The launcher has the selector to (and has the decency to use your previous setting), why not use this? Why make me press start to skip the intro video and then press start to choose controller? Combine them. Why can't I set a default profile, and set it to load automatically when I start the game? Especially when there is only 1 profile. Why am I warned about over-writing settings when the program has only just been launched? Is this even needed when changing profile in game - I'd guess FIFA attracts more dumb players (not including me, honest) than CoD but even they must know ... that's kind of the point of profiles! And doesn't everyone know what a disc icon means, and doesn't everyone know that you don't switch off a PC quickly anyway?
This is how it should be, giving them a break and allowing the launcher (which seems lazy but hey). 1) Double-click on the icon (Origin *doesn't* open) 2) Load FIFA13 from the launcher. 3) Press Start (might be needed to tell it what controller to use) 4) Main Menu
That's 4 steps, just 3 actions. I'm not sure #3 is needed and #2 ideally wouldn't be (everything in the launcher could be in-game).
It's a trivial issue but also one that would be trivial to fix. When I'm a world famous footballer and they want to feature me on the box, I'll have sorting this shit out as part of my contract.
This comment was edited on May 22, 2013, 13:37. |
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| News Comments > FIFA 14 PC Using FIFA 13 Engine |
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| 7. |
Re: FIFA 14 PC Using FIFA 13 Engine |
May 22, 2013, 09:56 |
Quboid |
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Bastards. Both the PS4 and the Xbox1 have more similar architectures to PCs than previous generation consoles, I think. Converting it should be easier. I'm not sure what CPU/GPU the new consoles are equivalent to.
There could be a problem with CPU speed. Adjustable graphics settings (of which FIFA13 only has a few, but enough to make a difference) can alleviate GPU problems but there is less that can be done about CPU problems if they feel that there aren't enough PS4/Xbox1 standard processors around to make that jump up. I'd have thought they could offer enough CPU related graphic options to cover it, or they could tune many of the mechanisms so the gameplay remains the same but maybe some animations aren't quite as good.
That's not to say there's nothing they can do. This is the sort of decision that I dislike, but I'm not ready to condemn EA too much because I don't know why. They're not doing it out of spite.
Maybe it's a case of workload, they're flat out working on having next-gen console versions ready for their launch and there isn't enough time; they'll work on unifying the code bases for FIFA15. Maybe. If so, they should really expand to be able to cover it - although "throw more money at it" is always an easier argument to make when you're not writing the cheques. |
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| News Comments > Sunday Tech Bits |
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| 14. |
Re: Sunday Tech Bits |
May 20, 2013, 10:29 |
Quboid |
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Beamer wrote on May 20, 2013, 09:59:
PHJF wrote on May 20, 2013, 08:43: Everyone should know what a differential is! All people should strive to achieve a modicum of understanding of those basic devices and principles which are so ubiquitous in modern life. I don't need to be surrounded by even more people spouting drivel about "the cloud" because they saw some talking head droning on about it. Is this akin to complaining that everyone should know how to rebuild their transmission? Screw that, I just want a fast rolling 5-60, great handling, and will pay someone else to fix my damn car. I'm not sure anyone's going to listen to car advice from someone named after the idiot's choice.
(I don't know if that translates internationally but in the UK, BMW owners are notorious for being bad drivers.)
This is what I mean - if Beamer spent a year learning how his car works in detail (however sufficient detail is defined), and years also learning how all the multitude of other stuff in his life worked, he'd have little time to learn anything that everyone else doesn't also know. It's better for him, and everyone else, to specialise to some degree and then defer to a mechanic or whomever when something outside of his speciality comes up.
This is the essence of civilisation in the dictionary definition of the word. Division of labour, division of skills, leading to a massive increase of both.
This comment was edited on May 20, 2013, 14:21. |
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| News Comments > Sunday Tech Bits |
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| 10. |
Re: Sunday Tech Bits |
May 20, 2013, 08:28 |
Quboid |
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InBlack wrote on May 20, 2013, 07:28: Well for one I cant see my taskbar, there is none. There is no control panel (at least I havent found one), sure I can access all the relevant tools and devices but I have to 'search' for them. The whole damn OS is just damn constrictive and unintuitive. Do you really want me to go into more detail? I mean its not like Im making shit up as I go along. Its really a pain in the ass for someone used to Win7 or even XP. That's Modern UI (aka Metro). Don't use it and you've got an improved version of Windows 7.
But in more general terms - yes, we see less of what's under the hood. That's because what is under the hood is growing in complexity, while users, on average, know less. That's not because people are getting thicker, that's because usage has increased enormously over the last couple of decades and naturally those who know more or have an affinity with this stuff will have adopted earlier.
This is pretty much how civilisation works. We're all standing on the shoulders of giants. I don't know how a pen really works, I only know bits and bobs about how my TV works, hell I don't know how to make a book. I can't even start a fire without standing on the shoulders of giants; i.e. without benefiting from someone else who knew how to make matches, build a lighter or even recognise what the heck flint looks like.
If my mother wants to write an email to her sister, she shouldn't need to know what a processor or RAM is any more than she should need to know what an axle differential is to drive to the shops.
Of course, the more technical stuff should still be accessible - and it is. Just don't use Modern UI. Ever. |
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| News Comments > Sunday Tech Bits |
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| 5. |
Re: Sunday Tech Bits |
May 19, 2013, 21:23 |
Quboid |
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| With a start menu replacement (Stardock's Start8, I think) and its boot to desktop setting, Windows 8.0 is just a slightly improved Windows 7. If this is coming in Windows 8.1, there's no reason to pick any other version of Windows IMHO, if you do need to buy a new copy. |
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| News Comments > Game Reviews |
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| 26. |
Re: Game Reviews |
May 19, 2013, 15:08 |
Quboid |
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eRe4s3r wrote on May 19, 2013, 13:58: So throwing a toaster on the scrapyard is murder? (Reminds of the dialog in BSG)
Don't get me wrong. If you show me a robotic life form that can feel empathy and act according to logical and emphatic reasoning then I will gladly call that a life form and give it full rights as equal. But robots as we know them are not a life-form and thus not worthy of ethical consideration (yet).
And the robots in Far Cry 3 Blood Dragon are not that. They are toasters with guns. Or did any enemy in FC3 throw weapon away and surrender or act in any way against their programming? Did you see one of them pleading or writing a love letter?
It's absurd to even consider the enemies in shooters as simulations of humans. They are the facsimile of humans meaning they are not humans, they just pretend to be.
This is pretty much why I never consider shooters relevant to ethics because the enemies are usually dehumanized fakes. They make look human, but in the end they are toasters with guns. Following their programming until death. If I'm reading you right, you're talking about how computer game humans relate to real humans.
I think the point is that in FC3:BD, unlike most games including FC3, the enemies are simulations of humans within the game's universe. So in reality, they're a facsimile of a simulation of a person. Or a simulation of a facsimile of a person, possibly.
It seems odd to me that you're not supposed to question religion because it's a fundamental part of people's beliefs and how they live their life. Surely nothing should more open to question? That's not to say labelling someone a religious nut is very helpful, particularly when the review doesn't come across particularly nutty to me. |
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| News Comments > Saturday Legal Briefs |
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| 2. |
Re: Saturday Legal Briefs |
May 19, 2013, 08:40 |
Quboid |
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Burrito of Peace wrote on May 18, 2013, 19:11: So, that's...what...$50 in US currency? It works out as about $2.7 billion in US currency (source: RTFA). |
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| News Comments > Hardware Reviews |
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| 1. |
Re: Hardware Reviews |
May 17, 2013, 12:32 |
Quboid |
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*Now* Logitech release a wireless gaming mouse???
*glowers at new Logitech MX Performance*
*realises that this is about as first-world as problems get*
*moves on with life* |
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| News Comments > Metro: Last Light FOV Workaround |
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| 9. |
Re: Metro: Last Light FOV Workaround |
May 16, 2013, 13:31 |
Quboid |
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mag wrote on May 16, 2013, 13:05:
Quboid wrote on May 16, 2013, 12:31: They've updated that comment, fixing the typo in the last paragraph (it's r_base_fov, not _fox - I'm sure none of you would have figured that out).
Apparently this is the vertical FOV so don't go overboard. What's the vertical equivalent of 80? Is it a simple aspect ratio conversion, i.e. 50 on a 16:10 display?
Edit: according to that thread the default FOV is 50.625 so if that's true and the game's too narrow, either my formula is wrong or 80 isn't enough. 90 (vertical FOV of 56.25 according to my formula) might be better. 90 is what I always use--that's about the widest you can get without it starting to distort, I think. Also the max the slider goes to in TF2 (probably other HL2 games), for reference. There's a proper calculator here, my formula was wrong: http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php
If the default vertical FOV is 50.25, that's a horizontal FOV of 73 degrees. For 90 degrees, r_base_fov should be 65.
I usually use a bit under 90 degrees; my monitor takes up much less than that of my true field of vision. Horses for courses of course.
I must say I always thought FOV sliders were a relatively trivial issue, certainly something that should be in the game but not that big a deal. I've only recently learnt that some people really need it and get motion sickness if the FOV isn't right. |
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| News Comments > Metro: Last Light FOV Workaround |
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| 7. |
Re: Metro: Last Light FOV Workaround |
May 16, 2013, 12:31 |
Quboid |
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They've updated that comment, fixing the typo in the last paragraph (it's r_base_fov, not _fox - I'm sure none of you would have figured that out).
Apparently this is the vertical FOV so don't go overboard. What's the vertical equivalent of 80? Is it a simple aspect ratio conversion, i.e. 50 on a 16:10 display?
Edit: according to that thread the default FOV is 50.625 so if that's true and the game's too narrow, either my formula is wrong or 80 isn't enough. 90 (vertical FOV of 56.25 according to my formula) might be better.
This comment was edited on May 16, 2013, 12:36. |
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| News Comments > Game Reviews |
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| 11. |
Re: Game Reviews |
May 14, 2013, 15:19 |
Quboid |
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wtf_man wrote on May 14, 2013, 09:57: Angry Joe's rant is spot on. I don't like his comments about waiting for a Steam sale and buying it with the DLC then. Firstly, if the game's reduced but the DLC isn't (which can happen if the DLC is quite new, so as this is Day 1 DLC this probably doesn't apply) then a greater percentage of the income will be from DLC, encouraging it. If the DLC is reduced accordingly, it still sends the message that this is at all acceptable. If it's 80% off and a crowd of people buy it, that sends the message that we're ready to pay a buck to switch on expected features.
I got this free with a graphics card, with no mention of it being the limited edition. Presumably that means I'll be unable to play this "The Way It's Meant To Be Played" game the way it's meant to be played without paying up for more. |
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| News Comments > Hawken Patch & Trailer |
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| 2. |
Re: Hawken Patch & Trailer |
May 12, 2013, 12:10 |
Quboid |
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siapnar wrote on May 12, 2013, 10:46: Anyone even play this game?
It was cool when I played the beta a while back but I feel like it would have gotten very boring I got a £33.33 gift code with my new graphics card so I tried it out. It seemed pretty boring and unimaginative but if you're missing mech combat, you could do worse. I didn't use the code so if anyone wants to make me an offer...? |
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| News Comments > Half-Life 2 Oculus Rift Support |
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| 19. |
Re: Half-Life 2 Oculus Rift Support |
May 11, 2013, 11:48 |
Quboid |
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Sleep wrote on May 11, 2013, 05:11:
saluk wrote on May 11, 2013, 00:47: Yeah the final release is supposed to be 1080p. I'm more concerned about what percentage of players are going to have insurmountable issue with motion sickness. This is my main concern too. But i think a big problem is you can currently look left and right by moving your head OR moving your mouse. That makes me motion sick even with just trackir. As we get better systems of control like the Hydra and isolate view to just the head movement, im hoping this wont be a massive problem! Does it not simulate head movement while the mouse controls body (including weapon) movement? This is how I'd assumed it works. It does require the game support independent head movement but that's not a big deal and it should be reasonably natural. |
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| News Comments > SimCity Patched |
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| 16. |
Re: SimCity Patched |
May 10, 2013, 19:53 |
Quboid |
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Marvin T. Martian wrote on May 10, 2013, 16:42: And regardless of the mess, you will all jump over the next Sims, which will be a repeat of this debacle. DON"T BUY IT! You've made 451 posts here and you think anything like all of us are Sims fans?! |
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| News Comments > Game Reviews |
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| 6. |
Re: Game Reviews |
May 8, 2013, 15:02 |
Quboid |
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You could not have games designed using the same genre selection interface, you could not have your employees gain XP in virtually identical fields and virtually identical circumstances with virtually identical notifications, you could not have the same style of jokey names for real consoles, you could not have game development progress being shown in the same bubbles from developer to progress bar style.
There's a million minute decisions they made and they opted to copy Game Dev Story almost exactly every time. Even the name, Game Dev Story versus Game Dev Tycoon, it's the same thing changed only enough to ward off the lawyers.
It's probably legal, but IMHO it's shameless and it's hypocritical of them to complain-through-implication that piracy could hurt them when they're ripping off Kairosoft. Come to think of it, that pirates-getting-their-games-pirated thing is the one original idea I've seen. |
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3142 Comments. 158 pages. Viewing page 1.
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