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| 139. |
Re: Newb Players |
Jun 28, 2003, 23:54 |
Nonicknameforme |
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Gemstone 3 set us up the bomb, thats true, but it had built in down time designed to force you to be social. Your exp had to be "learned" after you gained it, so you'd go fight, get to full exp, then have to sit and wait while you actually absorbed the xp. It was a pretty fun game, and if an MMO comes out that has as much "fluff" as GS3 then you'd have a winner. I want a house, filled with random shit, and I want cool ass items I can buy from sesonal bazaars and fairs that range from dice, to diamond encrusted gem pouches... the chance to actualy own unique items without having to go quest or camp or do anything other than the normal routine was amazingly intellegent. Why should I have to fucking sit on my ass bored as hell for a peice of fluff? Oh well I guess it's because the MMO's up to date allow almost jack shit in the way of creating an unique character... "AWSOME I GET TO WEAR A BLACK ROBE!!! JUST LIKE EVERYONE ELSE!!!! WOOOOHOOO!" Oh well the bottom line for graphics is rising and in time we might have a RPG that lets us have unique characters. Hopefully consumer awareness is rising and we'll have games that don't make you jump through hoops for bullshit prizes... one can hope?
Edit-Clarification: the exp thing sucked in gs3, the rest of the game was pretty interesting, however. This comment was edited on Jun 28, 23:55. |
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