Strango wrote on Jun 19, 2014, 14:48: In case you missed it in the article there is an entire section on Yaw vs Roll where they explain why it is setup this way. The quick summary of it is roll allows you to turn harder due to more thrusters being utilized and that hard non-banked turns will stress the ship and possibly cause damage due to the horizontal G force.
That sounds great on paper but in a dogfight the faster you can get your target under your cross hairs the more you're going to win the fight. My opponent may be able to turn faster by rolling and turning but I'm going to get my reticle on target sooner because I can yaw left and right and that is all that matters.
Using roll in combat will just get you killed. We're not going to be doing any turn fighting in this game ala WW2, it's going to be all about getting your reticle on target and the fastest way to do that is to have yaw and pitch on the stick.
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