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49. Re: Elite Dangerous Trading Video Jun 7, 2014, 02:07 Flatline
 
Dmitri_M wrote on Jun 6, 2014, 13:52:
SpectralMeat wrote on Jun 6, 2014, 08:18:
Tim here sums it up pretty well for me.
I've got nothing invested in SC but really this guy going on about not being able to bind his keys in what is clearly an early version of the game is just painfully pedantic

It's an unfinished game..

An alpha is supposed to be a time for feedback and for input so that the game can be refined.

How the fuck are you supposed to give feedback when you can't control the game? I mean, "can you make the game playable?" should be one of those bits of feedback that boarders on axiomatic.

If mappable controls for something like a space sim with eleventy billion commands aren't in your initial release/alpha then it needs to be in one of the very first patches.
 
 
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