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28. Re: Hl2 Xbox port will not compete with PC Jun 9, 2003, 20:08 osmium
 
some would argue that the average gfx gpu in pc's is still a way behind that of the 'modified geforce3' used in the xbox. the fact that the valVe guys spoke on their E3 videos about minimum gfx card spec for the pc is a tnt2 shows you the base market these guys are targeting. Also factor in that all consoles run at a drastically lower resolution than even standard pc games these days. What they save in pixel throughput they can use in terms of effects.

and that's even before we mention the fact the base cpu for halflife2 is a way below that of the xbox. I'm more worried about the eventual GBA port ;-)

This comment was edited on Jun 9, 20:10.
 
 
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