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31. Re: Titanfall Optimization Tips Mar 16, 2014, 07:50 shihonage
I'm pretty good at Tribes, have been there since beta, and score on top of the team pretty much every day.

I'm also well-aware of all the hacks floating around, and just how widespread they are. I could go into detail on where you could find proof of this, but I won't.

I don't "cry hax" because I suck, but because I've seen aimbots ruin clans in Unreal Tournament 2004, because I've seen people hack in Tribes, including teleporting other players around the map at will, hacked rate of fire on weapons, you name it.

Titanfall is just another easily hackable game with dull, hitscan weapons, and there are already aimbots out for it.

My point was that I miss games which weren't made for idiots (COD/Titanfall), and weren't simplistic, sloppy-coded garbage(Tribes:Ascend). They had multiple paths to victory, which suffocated hackers even with working aimbots. Quake Wars was such a game. It died an undeserving death.

Another such game was Tribes 1 with Shifter mods. Unprecedented.
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