avianflu wrote on Mar 6, 2014, 08:57: The giant skill tree is both a strength and weakness of the game.
Once you look at it carefully you realize there's some filler in there that could just be excised and the game would be even more fun.
Filler? I'm guessing you mean the basic stat nodes and such. I don't think those are just filler. It's part of the design that makes this sort of skill tree workable. It would be a mess if every node was a keystone or notable skill.
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)