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28. Re: Eidos Montreal Layoffs Mar 5, 2014, 10:31 Task
 
Looting was better in the original Thiefs. Each difficulty simply had a certain amount you needed to 'loot' to achieve completing that difficulty. Expert mode had the most loot you needed take (rather than "all"), but you never had to take everything, but you could find the maximum stuff to take if you really wanted to (so you could buy some extra stuff before the next mission). The main objective is always sneaking to a location and stealing a specific thing.

Having never played Thief 1 until this year, I love how each mission is vastly different and introduces new methods each time. The Craigscliff Prison was one of my favorites so far, sneaking into an incredibly claustrophobic place with zombies, and into a Hammerite Prison, and then trying to find 2 people you have to sneak out, finding out 1 was dead, and the other you had to carry out over your shoulder. That was awesome and I was on edge from the tension the whole time.
 
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