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57. Re: Diablo III XP Bonus Mar 4, 2014, 16:21 Verno
Krovven wrote on Mar 4, 2014, 16:06:
I'm not sure what popularity of a game has to do with it being online only or not.

You were trying to draw a parallel between not hearing discussion about POEs online only functionality. I was just commenting that we don't get much POE discussion on this particular forum (not saying POE isnt popular period BTW) so it's not really here nor there to me. I've seen a few users comment on it here and there but POE in general doesn't seem to get much discussion here for whatever reason.

Blizzard was trying to fight hackers etc etc etc

Yeah I've heard all that before, this debate is silly at this point. I still don't buy it as the primary motivator behind it. I'm sure that was a factor but much like the RMAH I think it was a business decision first, everything else second. Regardless it doesn't really matter anymore, most of the rationalizations don't make much sense given the state of the game today and people have long since made up their mind one way or the other.

The game isn't changing in that regard at this point so I think anyone who really cares about it is going to get their fix somewhere else. I don't really care myself, I just found the excuses lacking but we'll agree to disagree there.

Just to add...while there is offline in the console versions of Diablo 3, there is also item stat hacking, which is not present in the online PC game.

That's because there is no server component, the console versions are peer to peer (so far anyway, not sure about the eventual PS4 release). The MP for them is the newer equivalent of open battle net. Blizzard probably wasn't allowed to have the clients connect to proper, at least not within the framework of the consoles. Someone who cares about offline mode probably doesn't care either way but *shrug*.

This comment was edited on Mar 4, 2014, 16:32.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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