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33. Re: Dishonored II at E3? Mar 4, 2014, 13:07 Verno
Creston wrote on Mar 4, 2014, 11:15:
I did. Didn't really make much of a difference to the final level, to be honest. Every guard still walks around like he has no clue there's a supernatural assassin in the area. "Did I just see something? No, must be my imagination!"

I was more referring to the first part of his comment, not the latter. I don't mind that the AI didn't drastically change, development is expensive enough without redoing the AI for specific levels these days. Would it be cool? Sure. It also adds significantly to the development and Q/A budgets.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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