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15. Re: Carmageddon: Reincarnation Early Access Next Month Feb 28, 2014, 22:02 SpectralMeat
 
jdreyer wrote on Feb 28, 2014, 20:31:
While that may be true, Next Car doesn't have to render a couple of hundred completely deformable pedestrians on the screen at the same time as all the cars and other scenery. Also, Carma levels aren't tracks, they're fully realized sections of landscape, which requires a heavier engine to render. It's expected they're trading graphic fidelity for increased functionality.
Yeah I've realized that. Different game all together.
Looking forward to both though.
 
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