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30. Re: X Rebirth Patch & Future Plans Feb 26, 2014, 18:56 Creston
jdreyer wrote on Feb 26, 2014, 18:42:
Don't be so quick to blame the testers. For all we know there's a backlog of 1000 known bugs in their system that they never got to before release. Given that they released on Nov 15, obviously they were trying to make the winter buying season. So, there was a decision to push on that date, ready or not. Not sure the testers, or even the devs, had anything to do with that.

This isn't the first rodeo Ego's been in. Every single time, their games ship in an absolutely appalling state. And every time, Bernd or CBJ goes onto their forum and goes "We're really sorry about this. None of testers ever found these issues during our beta."

So either they are flatout lying, which is possible, (but if that's the case why still test for them if you get thrown under the bus like that?) or their testers are truly incompetent. Which isn't really even a bash on them, as they're just fans who are trying to help out. But after FIVE games released in various states of quality ranging from "needs quite a bit more work" to "just plain broken", is it that hard to see that their current testing setup, with those guys who signed NDAs, JUST ISN'T FUCKING WORKING?

And it IS partially Egosoft's fault, because for Rebirth, they gave the testers a version of the game with a sped-up economy. Ie, they weren't even playing the game that was going to be actually shipped to customers (Brilliant decision there, Bernd!)

I've talked to many, if not all of their testers, on the forums over the years. They all swear that they never found these bugs that people are running into. Even the X3 one, where performance cratered for 100% of all people after an X (pun! Lulz!) amount of hours, they apparently never found it. So I don't know what the fuck they are doing when they're testing, but it's not actually, you know, testing.

Their current system isn't working. It needs to change. Whoever's fault it is. Then again, it likely doesn't matter. Nobody but a few hundred die-hards is buying Egosoft's next game until it's been out at least six to twelve months, and Egosoft won't be able to survive that financially anyway.
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