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28. Re: Blizzard Confirms Paid WoW Leveling Feb 26, 2014, 08:38 Pigeon
 
FloorPie wrote on Feb 26, 2014, 07:55:
briktal wrote on Feb 26, 2014, 00:24:
Blackhawk wrote on Feb 25, 2014, 23:51:
For some people, yes. 1-90 is the point and the pleasure of the game. It is for me. For others, though, it is the end-game. They want the level 90 character for raiding, for heroics, for PvP.

As to 'pay to win', forget it. Someone who levels from 1 to 90 will have a huge advantage over someone who starts at 90 and has to learn dozens of skills and abilities, their interactions and rare utility from scratch.

1) Leveling isn't so bad the first time. It's not so fun the 4th or 10th time through the same content.

2) You don't use most of your abilities while leveling, you'll rarely fight a single target for more than 10-15 seconds to even get a chance to use the best rotation, and even when you do you'll probably be missing a core ability in that rotation until level 80+.

Heh, I learned awhile back they don't even give druids their mark of the wild buff until level 50-60 now.

The grind isn't so bad these days due to XP boosting gear that is account bound and can be sent across servers now too. That said, its not that much fun to me anymore unless I want just mindless grind action/distraction game time (aka diablo like).

I think ya'll have hit the issue pretty good. It usually takes a week for the majority of dedicated players to hit level max after an expansion. Or 2 days if they have no life and pull a gaming marathon. But alts are another story, as you're usually playing your main for raiding PvP and rep grinding, so leveling an alt gets tedious, and the more you have the worse it is. They should do something like the more level cap toons you have you get an increasing EXP bonus. But that would reward time investment and not a money investment.
 
 
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