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45. Re: Star Citizen Schedule Feb 6, 2014, 14:35 Creston
theyarecomingforyou wrote on Feb 6, 2014, 12:41:

The dogfighting module is basically how people will perceive the game - the persistent universe, content, FPS, economy and such all supplement the space combat. If it's not right then people will quickly lose interest.

That's very true. I also think there's probably some truth to the concept of them going "Holy shit!" when they saw the Elite alpha, because that was extremely polished and slick looking.
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