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4. Re: On Starbound Mods & Chucklefish's Next Game Feb 4, 2014, 23:05 DrEvil
 
Rhett wrote on Feb 4, 2014, 22:29:
I have an even better idea:

Put them on Starbound and keep working on Starbound.


Funny, but for the record, it doesn't work that way. Adding more people to a late software project makes it later. The Mythical Man Month discusses this...

About the only thing you can really do in parallel on a game typically is some of the content; the programming can only be parallelised up to a point.
 
 
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