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24. Re: Valve Talks About Lack of Communication Jan 11, 2014, 23:04 Suppa7
qsto wrote on Jan 11, 2014, 05:41:
Suppa7 wrote on Jan 11, 2014, 04:34:
I don't get the hype about half-life 3, Half-life 2 wasn't as good as the original. So many parts of that game dragged so badly.
I think you reminisce HL1 with far too rose-coloured glasses. On A Rail was a convoluted mess and I really shouldn't even have to mention Xen at this point...

Nope. One has to remember when half-life was released. You can't use say call of duty 4 or Mass effect 2 and compare it to half-life because the lessons behind the blending of cinema and games had not yet been learned by the industry. Half-life 1 was a gameplay based game, Half-life 2 proved that valve didn't understand what made half-life 1 good and they tried to go all cinematic but the game was filled with gimmicks (the boat, the buggy, etc). It was a desperate attempt by the developers to hide the fact they didn't know what made half-life 1 fun.

Half-life 2 was a bad sequel all around to half-life 1. I felt compelled to finish half-life despite Xen. Whenever I started HL2 I always would quit during the buggy section or ravenholm because I was bored out of my fucking mind. The pacing in Half-life 2 was just so fucking bad I wanted to stab my eyes out.

I had to force myself to finish Half-life 2 because it was missing the intrinsic push really good games have to finish them.

This comment was edited on Jan 11, 2014, 23:14.
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