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15. Re: Oculus Rift Adds OLED and Tracking Jan 7, 2014, 22:38 Krizzen
 
SpectralMeat wrote on Jan 7, 2014, 22:07:
Quboid wrote on Jan 7, 2014, 21:46:
How many degrees of freedom (is that the phrase?) does it have?

The latest TrackIR has all 6; rotating on all three axis and moving on all 3. In games that supported it, you could move (as well as just rotate) your viewpoint to look around an obstacle.
Just got mine delivered today (TrackIR5), freaking loving it so far.

I get 6 degrees of freedom with FaceTrackNoIR and a PS3 Eye Camera coming in at a whopping $10. Works great, though the real issue is with the fact that your head turns while the display stays stationary. It's just something I can't get used to.

So, I'm really looking forward to Oculus Rift, and the head tracking improvements were greatly needed.
 
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