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12. Re: Oculus Rift Adds OLED and Tracking Jan 7, 2014, 22:08 jacobvandy
Quboid wrote on Jan 7, 2014, 21:46:
How many degrees of freedom (is that the phrase?) does it have?

The latest TrackIR has all 6; rotating on all three axis and moving on all 3. In games that supported it, you could move (as well as just rotate) your viewpoint to look around an obstacle.

Yeah, it's six now. They basically added a TrackIR setup on the outside... Kind of disappointing, but surely the easiest and cheapest way to implement it.
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