Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

7. Re: Oculus Rift Adds OLED and Tracking Jan 7, 2014, 20:56 Jensen
 
I'm glad they were able to add positional tracking and implement a low persistence display on this prototype.

I think the Rift could have widespread appeal, just like the Wii, except there's one thing holding it back: the price. Not the price of the unit itself, which will be close to what the Wii was, but the total cost of ownership. This thing will take a quite powerful machine to run it, especially with the new low-persistence display. You have to be able to render the game V-Synced at 120 FPS and 1920*1080, with some overhead for the warping time. Dropped frames are much more noticeable on low-persistence displays, and probably even worse with VR.
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

.. .. ..

Blue's News logo