Verno wrote on Jan 7, 2014, 11:21: The QTE shit at the beginning of the game is obnoxious but they tend to drop off as the game progresses. Unfortunately the game also introduces interesting ideas like hunting for food and other mechanics but does nothing with them. It also reverts to a set piece to set piece action game by the mid point of the game. It was still a great game but its obvious they had a few design shifts mid-swing.
Good to know. I'll probably play this at some point, and it sounds like I would have moved on after the beginning. I'll power through.