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48. Re: Steam Machines Announcement Jan 7, 2014, 09:45 Domgrief
Verno wrote on Jan 7, 2014, 09:21:
BitWraith wrote on Jan 7, 2014, 08:48:
jacobvandy wrote on Jan 7, 2014, 06:20:
Half-Life 2 was not the reason Steam took off.

Keep telling yourself that one.

I'm sure it was a factor but you don't think Counter-Strike had a bigger impact? It was the most played online game for years running after the WON retirement and probably lead to millions of Steam installs.

I'm actually not having any luck finding user counts over time with my google-fu, but that's a really interesting thing to ponder.

Based on the "years of service" badges in my friends list, the same number of friends signed up for Steam in the 12 months preceding HL2's release than in the 12 months after it.

Combined, though, they only make up about 1/3 of my friends list - the rest have mostly been users since 2008.

I'd say the biggest factor in Steam "taking off" was in the past few years when it's become weird for a game not to be available on Steam on launch day, no doubt assisted by word of mouth from the old school users.

I'm sure worldwide ADSL adoption hasn't hurt, either.
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