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76. Re: Oculus Rift Raises Another $75M Dec 13, 2013, 23:18 Frijoles
Jensen wrote on Dec 13, 2013, 22:54:
I found this image that shows a rough approximation of what the 1280*800 LCD looks like inside the devkit. Note the text at the top of the image: "this is how far from the screen you should be"

Yep, that looks about right. Not nearly that dark though (maybe the person who made it didn't have their contrast turned up). If the UI isn't built for the Rift, text can be nearly impossible to read on the dev kit. In HL2 during that first water scene where you swim around while the enemy drops flaming barrels on you, it can be difficult to see much detail on them. There is the screen-door, also, but that kind of vanishes after a while.

Anytime I show someone the Rift, I warn them before hand that the resolution on the dev version is shit. I'm looking forward to buying the HD one, though.
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