Beamer wrote on Nov 23, 2013, 15:00: carmack made great engines. Id didn't always have people to turn them into great games
And who's fault is it they didn't have the people to make them into great games? Carmack and other co-founders of iD software were there to vet hiring decisions. Id softwares decline had a lot to do with the top dogs there, lets not say that it didn't. Carmack and id as a whole became out of touch with gaming. They had multiple games to get their act together. If you played rage it feels like the people behind it hadn't played games in the last 10 years.
Carmack wasn't the one hiring people. His job was creating engines. Jesus. Stop shoving tons of blame on him for things he wasn't a decision-maker in.
"In level 15 a cacodemon jumped out of a closet that an imp should have jumped out of. Clearly Carmack had no clue what he was doing."
It saddens me to see people with such firm opinions about things they clearly do not understand and have zero insight into. You may as well be arguing, with absolute certainty, about what Julius Caesar dreamed about on the 50th night after his 20th birthday.