Krovven wrote on Nov 23, 2013, 04:23: My guess is the only reason they are even putting this up as an option is because it will be easier and save them a lot of time and effort if they can just use the turn-based combat system they have already programmed for Wasteland 2.
That's one of the reasons. The other reason is that combat in PST and the other IE games were a mess and the rule set simply did not support it.
Combat isn't even a big focus in this game. It makes zero sense to go with RTwP all things considering. Leave that to trash mob grinding games like IWD/BG/DAO.