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56. Re: Torment: Tides of Numenera Combat Voting Nov 23, 2013, 04:38 vrok
 
Krovven wrote on Nov 23, 2013, 04:23:
My guess is the only reason they are even putting this up as an option is because it will be easier and save them a lot of time and effort if they can just use the turn-based combat system they have already programmed for Wasteland 2.
That's one of the reasons. The other reason is that combat in PST and the other IE games were a mess and the rule set simply did not support it.

Combat isn't even a big focus in this game. It makes zero sense to go with RTwP all things considering. Leave that to trash mob grinding games like IWD/BG/DAO.
 
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