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50. Re: Ships Ahoy - XCOM: Enemy Within Nov 13, 2013, 12:01 Creston
I don't trust IronMan mode. It's possible to get utterly, completely stuck in several of the main battles due to scripts not starting, and I'm not losing 30 hours of playthrough over it.

I love the difficulty in battle of Classic and Impossible (though I hate the cheats the aliens get), but it's the retardedness of the Geoscape that pisses me off. You have exactly one possible build order to try to stave off defeat and any deviation from that build order means you're fucked.

That's not gameplay, that's pedantery.

I had a mod that simply disabled the entire fucking panic mechanism, which made for a much more enjoyable way of playing, because it allowed you to make choices on what to build and where to focus attention. Made it about halfway through Impossible that way, until a pair of Mutons wiped out four of my star troopers in two rounds. It was incredible. I wanted to recruit them to MY team.

This comment was edited on Nov 13, 2013, 12:29.
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