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35. No subject Nov 11, 2013, 20:56 dj LiTh
 
Scottish Martial Arts wrote on Nov 11, 2013, 18:15:
dj LiTh wrote on Nov 11, 2013, 17:34:
Scottish Martial Arts wrote on Nov 11, 2013, 10:27:
Uh, in WC2 the two sides were IDENTICAL until castle phase, and then bloodlust was the only significant difference between Horde and Alliance.

And why is this a big project, Blizzard? WC1 works great in DosBOX, and WC2 still works out of the box, last time I checked.

Actually no, thats not true. Units that were the same tier had different hp and different attack damage. In WC1 it was identical, so check again.

Sorry, you're the one who is misremembering. Here are the unit lists from WC2 to include theirs stats:

http://www.gamefaqs.com/pc/199259-warcraft-ii-tides-of-darkness/faqs/1871
http://www.gamefaqs.com/pc/199259-warcraft-ii-tides-of-darkness/faqs/1874

Note the IDENTICAL statistics between equivalent units. The ONLY difference between sides was with spell casters and the Ranger vs. Berserker, all of which only became unlocked in the Castle tier. Everything else is identical. IDENTICAL. This in fact was one of the reasons I preferred Red Alert at the time: two VERY distinct sides with unique playstyles.

Hmmm, looks like i was wrong, kudos. Not sure why i was thinking wc2 had different unit stats and wc1 had the same... :/ Anyways still have fond memories of both wc1 and wc2
 
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