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5. Re: Game Reviews Nov 2, 2013, 21:37 MoreLuckThanSkill
 
siapnar wrote on Nov 2, 2013, 20:25:
In the beta I got infuriated with how many shots infantry could take from vehicle MG's. Absolutely ludicrous how much you'd have to hit them. Sometimes even 15 shots from one.
Sounds like the issue persists.

Well, LMG on the tank is definitely too weak. HMG on the tank chews people up in 2-4 shots pretty reliably. It's also practically laser accurate and doesn't overheat, making it a required upgrade to me. The MAA cannons also seem way to weak vs infantry, but this is overkill left over from the BF3 nerf, it seems. It may change, and the 30mm upgrade is a LOT better than the default cannon vs infantry. Only issue not fixed by upgrades so far is the APC cannon, which can't kill infantry for shit, forcing me to waste rockets on them half the time. It would be fine if the cannon actually killed armor, but it's a joke there as well. Not sure what DICE intended for the APC to do besides suppress people.

The dust version of Shanghai, after the building falls, is definitely annoying. My least favorite level morph by far. The maps are definitely on the smaller side, seems to be a byproduct of the insane amount of geometry and usable buildings on most of the maps. DICE chose complexity over giant BF1942 style maps, and I can't blame them totally. I remember plenty of times spent in BF1942 just driving or flying around for a few minutes to even find anyone. Of course in BF4, the other extreme is present; you are tripping over people constantly, it seems.

*EDIT* Hrm forgot to mention, I do have an APC unlock, tungsten ball ammo, for the APC cannon, that supposedly demolishes infantry. I haven't tried it, been too busy playing around with the tanks. Maybe it's as good as the description indicates, I'll check later.

This comment was edited on Nov 2, 2013, 21:44.
 
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